This is a mechanical change. This actually also renames the
similarly named methods in the SmallString class, however these
methods don't seem to be used outside of the llvm subproject, so
this doesn't break building of the rest of the monorepo.
In future patches I will be setting the IsText parameter frequently so I will refactor the args to be in the following order. I have removed the FileSize parameter because it is never used.
```
static ErrorOr<std::unique_ptr<MemoryBuffer>>
getFile(const Twine &Filename, bool IsText = false,
bool RequiresNullTerminator = true, bool IsVolatile = false);
static ErrorOr<std::unique_ptr<MemoryBuffer>>
getFileOrSTDIN(const Twine &Filename, bool IsText = false,
bool RequiresNullTerminator = true);
static ErrorOr<std::unique_ptr<MB>>
getFileAux(const Twine &Filename, uint64_t MapSize, uint64_t Offset,
bool IsText, bool RequiresNullTerminator, bool IsVolatile);
static ErrorOr<std::unique_ptr<WritableMemoryBuffer>>
getFile(const Twine &Filename, bool IsVolatile = false);
```
Reviewed By: jhenderson
Differential Revision: https://reviews.llvm.org/D99182
This reverts commit bacf9cf2c5 and
reinstates commit 1a9bd5b813.
Reverting this commit did not appear to make the problem go away, so we
can go ahead and reland it.
This reverts commit 5b7aef6eb4 and relands
6529d7c5a4.
The ASan error was debugged and determined to be the fault of an invalid
object file input in our test suite, which was fixed by my last change.
LLD's project policy is that it assumes input objects are valid, so I
have added a comment about this assumption to the relocation bounds
check.
This is a pretty classic optimization. Instead of processing symbol
records and copying them to temporary storage, do a first pass to
measure how large the module symbol stream will be, and then copy the
data into place in the PDB file. This requires defering relocation until
much later, which accounts for most of the complexity in this patch.
This patch avoids copying the contents of all live .debug$S sections
into heap memory, which is worth about 20% of private memory usage when
making PDBs. However, this is not an unmitigated performance win,
because it can be faster to read dense, temporary, heap data than it is
to iterate symbol records in object file backed memory a second time.
Results on release chrome.dll:
peak mem: 5164.89MB -> 4072.19MB (-1,092.7MB, -21.2%)
wall-j1: 0m30.844s -> 0m32.094s (slightly slower)
wall-j3: 0m20.968s -> 0m20.312s (slightly faster)
wall-j8: 0m19.062s -> 0m17.672s (meaningfully faster)
I gathered similar numbers for a debug, component build of content.dll
in Chrome, and the performance impact of this change was in the noise.
The memory usage reduction was visible and similar.
Because of the new parallelism in the PDB commit phase, more cores makes
the new approach faster. I'm assuming that most C++ developer machines
these days are at least quad core, so I think this is a win.
Differential Revision: https://reviews.llvm.org/D94267
Fixes issue where if a line section doesn't start with a line number
then the addresses at the beginning of the section don't have line numbers.
For example, for a line section like this
```
0001:00000010-00000014, line/column/addr entries = 1
7 00000013 !
```
a line number wouldn't be found for addresses from 10 to 12.
This matches behavior when using the DIA SDK.
Differential Revision: https://reviews.llvm.org/D93306
The existing code handles this correctly and I checked that the code
in NativeInlineSiteSymbol also handles this correctly, but it was
wrong in the NativeFunctionSymbol code.
Differential Revision: https://reviews.llvm.org/D92134
No longer rely on an external tool to build the llvm component layout.
Instead, leverage the existing `add_llvm_componentlibrary` cmake function and
introduce `add_llvm_component_group` to accurately describe component behavior.
These function store extra properties in the created targets. These properties
are processed once all components are defined to resolve library dependencies
and produce the header expected by llvm-config.
Differential Revision: https://reviews.llvm.org/D90848
When compiling for Windows on Arm the amd64 debug interfce from the Visual
Studio SDK is used as the cmake currently only distinguishes between x86 and
amd64 by checking the pointer size. Instead we can get the target
architecture for the compilier and check that to distinguish between
architectures.
Create the LLVM / CodeView register mappings for the 32-bit ARM Window targets.
Reviewed By: compnerd
Differential Revision: https://reviews.llvm.org/D89622
Stored Error objects have to be checked, even if they are success
values.
This reverts commit 8d250ac3cd.
Relands commit 49b3459930655d879b2dc190ff8fe11c38a8be5f..
Original commit message:
-----------------------------------------
This makes type merging much faster (-24% on chrome.dll) when multiple
threads are available, but it slightly increases the time to link (+10%)
when /threads:1 is passed. With only one more thread, the new type
merging is faster (-11%). The output PDB should be identical to what it
was before this change.
To give an idea, here is the /time output placed side by side:
BEFORE | AFTER
Input File Reading: 956 ms | 968 ms
Code Layout: 258 ms | 190 ms
Commit Output File: 6 ms | 7 ms
PDB Emission (Cumulative): 6691 ms | 4253 ms
Add Objects: 4341 ms | 2927 ms
Type Merging: 2814 ms | 1269 ms -55%!
Symbol Merging: 1509 ms | 1645 ms
Publics Stream Layout: 111 ms | 112 ms
TPI Stream Layout: 764 ms | 26 ms trivial
Commit to Disk: 1322 ms | 1036 ms -300ms
----------------------------------------- --------
Total Link Time: 8416 ms 5882 ms -30% overall
The main source of the additional overhead in the single-threaded case
is the need to iterate all .debug$T sections up front to check which
type records should go in the IPI stream. See fillIsItemIndexFromDebugT.
With changes to the .debug$H section, we could pre-calculate this info
and eliminate the need to do this walk up front. That should restore
single-threaded performance back to what it was before this change.
This change will cause LLD to be much more parallel than it used to, and
for users who do multiple links in parallel, it could regress
performance. However, when the user is only doing one link, it's a huge
improvement. In the future, we can use NT worker threads to avoid
oversaturating the machine with work, but for now, this is such an
improvement for the single-link use case that I think we should land
this as is.
Algorithm
----------
Before this change, we essentially used a
DenseMap<GloballyHashedType, TypeIndex> to check if a type has already
been seen, and if it hasn't been seen, insert it now and use the next
available type index for it in the destination type stream. DenseMap
does not support concurrent insertion, and even if it did, the linker
must be deterministic: it cannot produce different PDBs by using
different numbers of threads. The output type stream must be in the same
order regardless of the order of hash table insertions.
In order to create a hash table that supports concurrent insertion, the
table cells must be small enough that they can be updated atomically.
The algorithm I used for updating the table using linear probing is
described in this paper, "Concurrent Hash Tables: Fast and General(?)!":
https://dl.acm.org/doi/10.1145/3309206
The GHashCell in this change is essentially a pair of 32-bit integer
indices: <sourceIndex, typeIndex>. The sourceIndex is the index of the
TpiSource object, and it represents an input type stream. The typeIndex
is the index of the type in the stream. Together, we have something like
a ragged 2D array of ghashes, which can be looked up as:
tpiSources[tpiSrcIndex]->ghashes[typeIndex]
By using these side tables, we can omit the key data from the hash
table, and keep the table cell small. There is a cost to this: resolving
hash table collisions requires many more loads than simply looking at
the key in the same cache line as the insertion position. However, most
supported platforms should have a 64-bit CAS operation to update the
cell atomically.
To make the result of concurrent insertion deterministic, the cell
payloads must have a priority function. Defining one is pretty
straightforward: compare the two 32-bit numbers as a combined 64-bit
number. This means that types coming from inputs earlier on the command
line have a higher priority and are more likely to appear earlier in the
final PDB type stream than types from an input appearing later on the
link line.
After table insertion, the non-empty cells in the table can be copied
out of the main table and sorted by priority to determine the ordering
of the final type index stream. At this point, item and type records
must be separated, either by sorting or by splitting into two arrays,
and I chose sorting. This is why the GHashCell must contain the isItem
bit.
Once the final PDB TPI stream ordering is known, we need to compute a
mapping from source type index to PDB type index. To avoid starting over
from scratch and looking up every type again by its ghash, we save the
insertion position of every hash table insertion during the first
insertion phase. Because the table does not support rehashing, the
insertion position is stable. Using the array of insertion positions
indexed by source type index, we can replace the source type indices in
the ghash table cells with the PDB type indices.
Once the table cells have been updated to contain PDB type indices, the
mapping for each type source can be computed in parallel. Simply iterate
the list of cell positions and replace them with the PDB type index,
since the insertion positions are no longer needed.
Once we have a source to destination type index mapping for every type
source, there are no more data dependencies. We know which type records
are "unique" (not duplicates), and what their final type indices will
be. We can do the remapping in parallel, and accumulate type sizes and
type hashes in parallel by type source.
Lastly, TPI stream layout must be done serially. Accumulate all the type
records, sizes, and hashes, and add them to the PDB.
Differential Revision: https://reviews.llvm.org/D87805
This makes type merging much faster (-24% on chrome.dll) when multiple
threads are available, but it slightly increases the time to link (+10%)
when /threads:1 is passed. With only one more thread, the new type
merging is faster (-11%). The output PDB should be identical to what it
was before this change.
To give an idea, here is the /time output placed side by side:
BEFORE | AFTER
Input File Reading: 956 ms | 968 ms
Code Layout: 258 ms | 190 ms
Commit Output File: 6 ms | 7 ms
PDB Emission (Cumulative): 6691 ms | 4253 ms
Add Objects: 4341 ms | 2927 ms
Type Merging: 2814 ms | 1269 ms -55%!
Symbol Merging: 1509 ms | 1645 ms
Publics Stream Layout: 111 ms | 112 ms
TPI Stream Layout: 764 ms | 26 ms trivial
Commit to Disk: 1322 ms | 1036 ms -300ms
----------------------------------------- --------
Total Link Time: 8416 ms 5882 ms -30% overall
The main source of the additional overhead in the single-threaded case
is the need to iterate all .debug$T sections up front to check which
type records should go in the IPI stream. See fillIsItemIndexFromDebugT.
With changes to the .debug$H section, we could pre-calculate this info
and eliminate the need to do this walk up front. That should restore
single-threaded performance back to what it was before this change.
This change will cause LLD to be much more parallel than it used to, and
for users who do multiple links in parallel, it could regress
performance. However, when the user is only doing one link, it's a huge
improvement. In the future, we can use NT worker threads to avoid
oversaturating the machine with work, but for now, this is such an
improvement for the single-link use case that I think we should land
this as is.
Algorithm
----------
Before this change, we essentially used a
DenseMap<GloballyHashedType, TypeIndex> to check if a type has already
been seen, and if it hasn't been seen, insert it now and use the next
available type index for it in the destination type stream. DenseMap
does not support concurrent insertion, and even if it did, the linker
must be deterministic: it cannot produce different PDBs by using
different numbers of threads. The output type stream must be in the same
order regardless of the order of hash table insertions.
In order to create a hash table that supports concurrent insertion, the
table cells must be small enough that they can be updated atomically.
The algorithm I used for updating the table using linear probing is
described in this paper, "Concurrent Hash Tables: Fast and General(?)!":
https://dl.acm.org/doi/10.1145/3309206
The GHashCell in this change is essentially a pair of 32-bit integer
indices: <sourceIndex, typeIndex>. The sourceIndex is the index of the
TpiSource object, and it represents an input type stream. The typeIndex
is the index of the type in the stream. Together, we have something like
a ragged 2D array of ghashes, which can be looked up as:
tpiSources[tpiSrcIndex]->ghashes[typeIndex]
By using these side tables, we can omit the key data from the hash
table, and keep the table cell small. There is a cost to this: resolving
hash table collisions requires many more loads than simply looking at
the key in the same cache line as the insertion position. However, most
supported platforms should have a 64-bit CAS operation to update the
cell atomically.
To make the result of concurrent insertion deterministic, the cell
payloads must have a priority function. Defining one is pretty
straightforward: compare the two 32-bit numbers as a combined 64-bit
number. This means that types coming from inputs earlier on the command
line have a higher priority and are more likely to appear earlier in the
final PDB type stream than types from an input appearing later on the
link line.
After table insertion, the non-empty cells in the table can be copied
out of the main table and sorted by priority to determine the ordering
of the final type index stream. At this point, item and type records
must be separated, either by sorting or by splitting into two arrays,
and I chose sorting. This is why the GHashCell must contain the isItem
bit.
Once the final PDB TPI stream ordering is known, we need to compute a
mapping from source type index to PDB type index. To avoid starting over
from scratch and looking up every type again by its ghash, we save the
insertion position of every hash table insertion during the first
insertion phase. Because the table does not support rehashing, the
insertion position is stable. Using the array of insertion positions
indexed by source type index, we can replace the source type indices in
the ghash table cells with the PDB type indices.
Once the table cells have been updated to contain PDB type indices, the
mapping for each type source can be computed in parallel. Simply iterate
the list of cell positions and replace them with the PDB type index,
since the insertion positions are no longer needed.
Once we have a source to destination type index mapping for every type
source, there are no more data dependencies. We know which type records
are "unique" (not duplicates), and what their final type indices will
be. We can do the remapping in parallel, and accumulate type sizes and
type hashes in parallel by type source.
Lastly, TPI stream layout must be done serially. Accumulate all the type
records, sizes, and hashes, and add them to the PDB.
Differential Revision: https://reviews.llvm.org/D87805
We already need to include raw_ostream.h, also add missing StringRef.h and cstdint implicit dependencies.
Remove unnecessary includes from PDBExtras.cpp
-Use the actual sect/offset to keep track of symbols in the cache so they don't get created multiple times with different addresses.
-Remove getSymTag from PDBFunctionSymbol/PDBPublicSymbol because it's already implemented in the base class
-Merge the symbolizer test files for DIA and native, since the tests are the same.
-Implement getCompilandId for NativeLineNumber
Reviewed By: amccarth
Differential Revision: https://reviews.llvm.org/D84208
When building in Debug on Windows-MSVC after b7402edce3, a lot of tests were failing because we were dereferencing an element past the end of HashRecords. This happened towards the end of the table, in unused slots.
This reduces peak memory on my test case from 1960.14MB to 1700.63MB
(-260MB, -13.2%) with no measurable impact on CPU time. I'm currently
working with a publics stream that is about 277MB. Before this change,
we would allocate 277MB of heap memory, serialize publics into them,
hold onto that heap memory, open the PDB, and commit into it. After
this change, we defer the serialization until commit time.
In the last change I made to public writing, I re-sorted the list of
publics multiple times in place to avoid allocating new temporary data
structures. Deferring serialization until later requires that we don't
reorder the publics. Instead of sorting the publics, I partially
construct the hash table data structures, store a publics index in them,
and then sort the hash table data structures. Later, I replace the index
with the symbol record offset.
This change also addresses a FIXME and moves the list of global and
public records from GSIHashStreamBuilder to GSIStreamBuilder. Now that
publics aren't being serialized, it makes even less sense to store them
as a list of CVSymbol records. The hash table used to deduplicate
globals is moved as well, since that is specific to globals, and not
publics.
Reviewed By: aganea, hans
Differential Revision: https://reviews.llvm.org/D81296
Summary: This implements searching for function symbols and public symbols by address.
More specifically,
-Implements NativeSession::findSymbolByAddress for function symbols and
public symbols. I think data symbols are also searched for, but isn't
implemented in this patch.
-Adds classes for NativeFunctionSymbol and NativePublicSymbol
-Adds a '-use-native-pdb-reader' option to llvm-symbolizer, for testing
purposes.
Reviewers: rnk, amccarth, labath
Subscribers: mgorny, hiraditya, MaskRay, rupprecht, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D79269
Reduces time to link PGO instrumented net_unittets.exe by 11% (9.766s ->
8.672s, best of three). Reduces peak memory by 65.7MB (2142.71MB ->
2076.95MB).
Use a more compact struct, BulkPublic, for faster sorting. Sort in
parallel. Construct the hash buckets in parallel. Try to use one vector
to hold all the publics instead of copying them from one to another.
Allocate all the memory needed to serialize publics up front, and then
serialize them in place in parallel.
Reviewed By: aganea, hans
Differential Revision: https://reviews.llvm.org/D79467
The number of public symbols is very large, and each deserialization
does a few heap allocations. The public symbols are serialized by the
linker, so we can assume they have the expected layout and use it
directly.
Saves O(#publics) temporary heap allocations and shrinks some data
structures.
This accounts for a large portion of the memory allocations in LLD.
This DebugSubsectionRecordBuilder object can be stored directly in
C13Builders, it mostly wraps other subsections.
Remove the container kind field from the object. It is always the same
for all elements in the vector, and we can pass it in during writing.
the tests pass on Linux.
Summary:
This change implements readFromExe, and calculating VA and RVA, which
are some of the functionalities that will be used for native PDB reading
for llvm symbolizer.
bug: https://bugs.llvm.org/show_bug.cgi?id=41795
Summary:
This change implements readFromExe, and calculating VA and RVA, which
are some of the functionalities that will be used for native PDB reading
for llvm symbolizer.
bug: https://bugs.llvm.org/show_bug.cgi?id=41795
Reviewers: hans, amccarth, rnk
Subscribers: hiraditya, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D78128
When emitting PDBs, the TypeStreamMerger class is used to merge .debug$T records from the input .OBJ files into the output .PDB stream.
Records in .OBJs are not required to be aligned on 4-bytes, and "The Netwide Assembler 2.14" generates non-aligned records.
When compiling with -DLLVM_ENABLE_ASSERTIONS=ON, an assert was triggered in MergingTypeTableBuilder when non-ghash merging was used.
With ghash merging there was no assert.
As a result, LLD could potentially generate a non-aligned TPI stream.
We now align records on 4-bytes when record indices are remapped, in TypeStreamMerger::remapIndices().
Differential Revision: https://reviews.llvm.org/D75081