Commit Graph

3 Commits

Author SHA1 Message Date
Tom Stellard 1d5e6d4bdc AMDGPU/SI: Improve MachineSchedModel definition
This patch contains a few improvements to the model, including:

- Using a single resource with a defined buffers size for each memory unit.
- Setting the IssueWidth correctly.
- Fixing latency values for memory instructions.

shader-db stats:

16429 shaders in 3231 tests
Totals:
SGPRS: 318232 -> 312328 (-1.86 %)
VGPRS: 208996 -> 209346 (0.17 %)
Code Size: 7147044 -> 7166440 (0.27 %) bytes
LDS: 83 -> 83 (0.00 %) blocks
Scratch: 1862656 -> 1459200 (-21.66 %) bytes per wave
Max Waves: 49182 -> 49243 (0.12 %)
Wait states: 0 -> 0 (0.00 %)A

Differential Revision: http://reviews.llvm.org/D18453

llvm-svn: 264877
2016-03-30 16:35:13 +00:00
Matt Arsenault 84db5d97b0 AMDGPU/SI: Fix read2 merging into a super register.
If the read2 produced was supposed to be writing into a
super register, it would use the wrong subregister indices.
Fix this by inserting copies, so we only ever write to a vreg_64.
Run the register coalescer again to clean this up, although this
isn't ideal and often does result in an extra move.

Also remove the assert that offset1 > offset0.

There isn't a real reason to not allow this other than a minor
convenience in the compiler, and it doesn't seem worth the effort
of avoiding it.

llvm-svn: 242174
2015-07-14 17:57:36 +00:00
Tom Stellard 45bb48ea19 R600 -> AMDGPU rename
llvm-svn: 239657
2015-06-13 03:28:10 +00:00