This bit is to manage whether an input section has already been assigned
to some output section by linker scripts or not. So it logically belongs
to InputSectionBase. SectionBase is a common base class for input and
output sections, so that wasn't the right place to define the bit.
llvm-svn: 316879
This is "Bug 34836 - --gc-sections remove relocations from --emit-relocs",
When --emit-relocs is used, LLD currently always drops SHT_REL[A] sections from
output if --gc-sections is present. Patch fixes the issue.
Differential revision: https://reviews.llvm.org/D38724
llvm-svn: 316418
We used to have a map from section piece offsets to section pieces
as a cache for binary search. But I found that the map took quite a
large amount of memory and didn't make linking faster. So, in this
patch, I removed the map.
This patch saves 566 MiB of RAM (2.019 GiB -> 1.453 GiB) when linking
clang with debug info, and the link time is 4% faster in that test case.
Thanks for Sean Silva for pointing this out.
llvm-svn: 316305
By assuming that mergeable input sections are smaller than 4 GiB,
lld's memory usage when linking clang with debug info drops from
2.788 GiB to 2.019 GiB (measured by valgrind, and that does not include
memory space for mmap'ed files). I think that's a reasonable assumption
given such a large RAM savings, so this patch.
According to valgrind, gold needs 3.54 GiB of RAM to do the same thing.
NB: This patch does not introduce a limitation on the size of
output sections. You can still create sections larger than 4 GiB.
llvm-svn: 316280
When reporting a symbol conflict, LLD parses the debug info to report
source location information. Sections have not been decompressed at this
point, so if an object file contains zlib compressed debug info, LLD
ends up passing this compressed debug info to the DWARF parser, which
causes debug info parsing failures and can trigger assertions in the
parser (as the test case demonstrates).
Decompress debug sections when constructing the LLDDwarfObj to avoid
this issue. This doesn't handle GNU-style compressed debug info sections
(.zdebug_*), which at present are simply ignored by LLDDwarfObj; those
can be done in a follow-up.
Differential Revision: https://reviews.llvm.org/D38491
llvm-svn: 314866
New lld's files are spread under lib subdirectory, and it isn't easy
to find which files are actually maintained. This patch moves maintained
files to Common subdirectory.
Differential Revision: https://reviews.llvm.org/D37645
llvm-svn: 314719
Reads from `Live` and writes to `OutputOff` in the following code race
even though they are logically independent because they are bitfields
sharing the same word.
for (size_t I = 0, E = Sec->Pieces.size(); I != E; ++I) {
if (!Sec->Pieces[I].Live)
continue;
CachedHashStringRef Str = Sec->getData(I);
size_t ShardId = getShardId(Str.hash());
if ((ShardId & (Concurrency - 1)) == ThreadId)
Sec->Pieces[I].OutputOff = Shards[ShardId].add(Str);
}
llvm-svn: 314711
EhSectionPiece used to have a pointer to a section, but that pointer was
mostly redundant because we almost always know what the section is without
using that pointer. This patch removes the pointer from the struct.
This patch also use uint32_t/int32_t instead of size_t to represent
offsets that are hardly be larger than 4 GiB. At the moment, I think it is
OK even if we cannot handle .eh_frame sections larger than 4 GiB.
Differential Revision: https://reviews.llvm.org/D38012
llvm-svn: 313697
This patch removes lot of static Instances arrays from different input file
classes and introduces global arrays for access instead. Similar to arrays we
have for InputSections/OutputSectionCommands.
It allows to iterate over input files in a non-templated code.
Differential revision: https://reviews.llvm.org/D35987
llvm-svn: 313619
EhSectionPiece inherited from SectionPiece, but we did not actually use
EhSectionPiece objects as SectionPiece ojbects. They were handled as
distinct types. So it didn't make much sense to use inheritance.
llvm-svn: 313587
We had a lock to guard BAlloc from being used concurrently, but that
is not very easy to understand. This patch replaces it with a
std::unique_ptr.
llvm-svn: 311056
This is PR33889,
Patch adds support of combination of linkerscript and
-symbol-ordering-file option.
If no sorting commands are present in script inside section declaration
and no --sort-section option specified, code uses sorting from ordering
file if any exist.
Differential revision: https://reviews.llvm.org/D35843
llvm-svn: 310045
Before InputSectionBase had an OutputSection pointer, but that was not
always valid. For example, if it was a merge section one actually had
to look at MergeSec->OutSec.
This was brittle and caused bugs like the one fixed by r304260.
We now have a single Parent pointer that points to an OutputSection
for InputSection, but to a SyntheticSection for merge sections and
.eh_frame. This makes it impossible to accidentally access an invalid
OutSec.
llvm-svn: 304338
We would crash if a SHF_LINK_ORDER section pointed to a non
InputSection section. Since those sections are not merged in order,
SHF_LINK_ORDER is pretty meaningless and we can error on that case.
llvm-svn: 304327
This is PR33052, "Bug 33052 - -r eats comdats ".
To fix it I stop removing group section from out when -r is given
and fixing SHT_GROUP content when writing it just like we do some
other fixup, e.g. for Rel[a]. (it needs fix for section indices that
are in group).
Differential revision: https://reviews.llvm.org/D33485
llvm-svn: 304140
Summary:
This is required on some platforms, as GNU libstdc++ std::call_once is known to be buggy.
This fixes operation of LLD on at least NetBSD and perhaps OpenBSD and Linux PowerPC.
The same change has been introduced to LLVM and LLDB.
Reviewers: ruiu
Reviewed By: ruiu
Subscribers: emaste, #lld
Tags: #lld
Differential Revision: https://reviews.llvm.org/D33508
llvm-svn: 303788
GetSection is a template because write calls relocate.
relocate has two parts. The non alloc code really has to be a
template, as it is looking a raw input file data.
The alloc part is only a template because of getSize.
This patch folds the value of getSize early, detemplates
getRelocTargetVA and splits relocate into a templated non alloc case
and a regular function for the alloc case. This has the nice advantage
of making sure we collect all the information we need for relocations
before getting to InputSection::relocateNonAlloc.
Since we know got is alloc, it can just call the function directly and
avoid the template.
llvm-svn: 303355
Previously, undefined symbol errors are one line like this
and wasn't easy to read.
/ssd/clang/bin/ld.lld: error: /ssd/llvm-project/lld/ELF/Writer.cpp:207: undefined symbol 'lld:🧝:EhFrameSection<llvm::object::ELFType<(llvm::support::endianness)0, true> >::addSection(lld:🧝:InputSectionBase*)'
This patch make it more structured like this.
bin/ld.lld: error: undefined symbol: lld:🧝:EhFrameSection<llvm::object::ELFType<(llvm::support::endianness)0, true>
>>> Referenced by Writer.cpp:207 (/ssd/llvm-project/lld/ELF/Writer.cpp:207)
>>> Writer.cpp.o in archive lib/liblldELF.a
Discussion thread:
http://lists.llvm.org/pipermail/llvm-dev/2017-March/111459.html
Differential Revision: https://reviews.llvm.org/D31481
llvm-svn: 299097
With this we have a single section hierarchy. It is a bit less code,
but the main advantage will be in a future patch being able to handle
foo = symbol_in_obj;
in a linker script. Currently that fails since we try to find the
output section of symbol_in_obj. With this we should be able to just
return an InputSection from the expression.
llvm-svn: 297313
The list of all input sections was defined in SymbolTable class for a
historical reason. The list itself is not a template. However, because
SymbolTable class is a template, we needed to pass around ELFT to access
the list. This patch moves the list out of the class so that it doesn't
need ELFT.
llvm-svn: 296309
With this we complete the transition out of special output sections,
and with the previous patches it should be possible to merge
OutputSectionBase and OuputSection.
llvm-svn: 296023
With the current design an InputSection is basically anything that
goes directly in a OutputSection. That includes plain input section
but also synthetic sections, so this should probably not be a
template.
llvm-svn: 295993
I splitted it from D29273.
Since we plan to make relocatable sections as dependent for target ones for
--emit-relocs implementation, this change is required to support .eh_frame case.
EhInputSection inherets from InputSectionBase and not from InputSection.
So for case when it has relocation section, it should be able to access DependentSections
vector.
This case is real for Linux kernel.
Differential revision: https://reviews.llvm.org/D30084
llvm-svn: 295483
That fixes a case when section has more than one metadata
section. Previously GC would collect one of such sections
because we had implementation that stored only last one as
dependent.
Differential revision: https://reviews.llvm.org/D29981
llvm-svn: 295298
With a synthetic merge section we can have, for example, a single
.rodata section with stings, fixed sized constants and non merge
constants.
I can be simplified further by not setting Entsize, but that is
probably better done is a followup patch.
This should allow some cleanup in the linker script code now that
every output section command maps to just one output section.
llvm-svn: 294005
Thunks are now implemented by redirecting the relocation to the
symbol S, to a symbol TS in a Thunk. The Thunk will transfer control
to S. This has the following implications:
- All the side-effects of Thunks happen within createThunks()
- Thunks are no longer stored in InputSections and Symbols no longer
need to hold a pointer to a Thunk
- The synthetic Thunk sections need to be merged into OutputSections
This implementation is almost a direct conversion of the existing
Thunks with the following exceptions:
- Mips LA25 Thunks are placed before the InputSection that defines
the symbol that needs a Thunk.
- All ARM Thunks are placed at the end of the OutputSection of the
first caller to the Thunk.
Range extension Thunks are not supported yet so it is optimistically
assumed that all Thunks can be reused.
This is a recommit of r293283 with a fixed comparison predicate as
std::merge requires a strict weak ordering.
Differential revision: https://reviews.llvm.org/D29327
llvm-svn: 293757
Thunks are now implemented by redirecting the relocation to the
symbol S, to a symbol TS in a Thunk. The Thunk will transfer control
to S. This has the following implications:
- All the side-effects of Thunks happen within createThunks()
- Thunks are no longer stored in InputSections and Symbols no longer
need to hold a pointer to a Thunk
- The synthetic Thunk sections need to be merged into OutputSections
This implementation is almost a direct conversion of the existing
Thunks with the following exceptions:
- Mips LA25 Thunks are placed before the InputSection that defines
the symbol that needs a Thunk.
- All ARM Thunks are placed at the end of the OutputSection of the
first caller to the Thunk.
Range extension Thunks are not supported yet so it is optimistically
assumed that all Thunks can be reused.
Differential Revision: https://reviews.llvm.org/D29129
llvm-svn: 293283
Intention of change is to get rid of code duplication.
Decompressor was introduced in D28105.
Change allows to get rid of few methods relative to decompression.
Differential revision: https://reviews.llvm.org/D28106
llvm-svn: 291758
Use of CachedHashStringRef makes sense only when we reuse hash values.
Sprinkling it to all DenseMap has no benefits and just complicates data types.
Basically we shouldn't use CachedHashStringRef unless there is a strong
reason to to do so.
llvm-svn: 290076
This change seems to make LLD 0.6% faster when linking Clang with
debug info. I don't want us to have lots of local optimizations,
but this function is very hot, and the improvement is small but
not negligible, so I think it's worth doing.
llvm-svn: 288757
ICF is short for Identical Code Folding. It is a size optimization to
identify two or more functions that happened to have the same contents
to merges them. It usually reduces output size by a few percent.
ICF is slow because it is computationally intensive process. I tried
to paralellize it before but failed because I couldn't make a
parallelized version produce consistent outputs. Although it didn't
create broken executables, every invocation of the linker generated
slightly different output, and I couldn't figure out why.
I think I now understand what was going on, and also came up with a
simple algorithm to fix it. So is this patch.
The result is very exciting. Chromium for example has 780,662 input
sections in which 20,774 are reducible by ICF. LLD previously took
7.980 seconds for ICF. Now it finishes in 1.065 seconds.
As a result, LLD can now link a Chromium binary (output size 1.59 GB)
in 10.28 seconds on my machine with ICF enabled. Compared to gold
which takes 40.94 seconds to do the same thing, this is an amazing
number.
From here, I'll describe what we are doing for ICF, what was the
previous problem, and what I did in this patch.
In ICF, two sections are considered identical if they have the same
section flags, section data, and relocations. Relocations are tricky,
becuase two relocations are considered the same if they have the same
relocation type, values, and if they point to the same section _in
terms of ICF_.
Here is an example. If foo and bar defined below are compiled to the
same machine instructions, ICF can (and should) merge the two,
although their relocations point to each other.
void foo() { bar(); }
void bar() { foo(); }
This is not an easy problem to solve.
What we are doing in LLD is some sort of coloring algorithm. We color
non-identical sections using different colors repeatedly, and sections
in the same color when the algorithm terminates are considered
identical. Here is the details:
1. First, we color all sections using their hash values of section
types, section contents, and numbers of relocations. At this moment,
relocation targets are not taken into account. We just color
sections that apparently differ in different colors.
2. Next, for each color C, we visit sections having color C to see
if their relocations are the same. Relocations are considered equal
if their targets have the same color. We then recolor sections that
have different relocation targets in new colors.
3. If we recolor some section in step 2, relocations that were
previously pointing to the same color targets may now be pointing to
different colors. Therefore, repeat 2 until a convergence is
obtained.
Step 2 is a heavy operation. For Chromium, the first iteration of step
2 takes 2.882 seconds, and the second iteration takes 1.038 seconds,
and in total it needs 23 iterations.
Parallelizing step 1 is easy because we can color each section
independently. This patch does that.
Parallelizing step 2 is tricky. We could work on each color
independently, but we cannot recolor sections in place, because it
will break the invariance that two possibly-identical sections must
have the same color at any moment.
Consider sections S1, S2, S3, S4 in the same color C, where S1 and S2
are identical, S3 and S4 are identical, but S2 and S3 are not. Thread
A is about to recolor S1 and S2 in C'. After thread A recolor S1 in
C', but before recolor S2 in C', other thread B might observe S1 and
S2. Then thread B will conclude that S1 and S2 are different, and it
will split thread B's sections into smaller groups wrongly. Over-
splitting doesn't produce broken results, but it loses a chance to
merge some identical sections. That was the cause of indeterminism.
To fix the problem, I made sections have two colors, namely current
color and next color. At the beginning of each iteration, both colors
are the same. Each thread reads from current color and writes to next
color. In this way, we can avoid threads from reading partial
results. After each iteration, we flip current and next.
This is a very simple solution and is implemented in less than 50
lines of code.
I tested this patch with Chromium and confirmed that this parallelized
ICF produces the identical output as the non-parallelized one.
Differential Revision: https://reviews.llvm.org/D27247
llvm-svn: 288373
They return new vectors, but at the same time they mutate other vectors,
so returning values doesn't make much sense. We should just mutate two
vectors.
llvm-svn: 287979
The function was used only within Relocations.cpp, but now we are
using it in many places, so this patch moves it to a file that fits
to the functionality.
llvm-svn: 287943
We have different functions to stringize objects to construct
error messages. For InputFile, we have getFilename, and for
InputSection, we have getName. You had to memorize them.
I think this is the case where the function overloading comes in handy.
This patch defines toString() functions that are overloaded for all these
types, so that you just call it in error().
Differential Revision: https://reviews.llvm.org/D27030
llvm-svn: 287787
Previously, we set (uintptr_t)-1 to InputSectionBase::OutSec to record
that a section has already been set to be assigned to some output section
by linker scripts. Later, we restored nullptr to the pointer to use
the field for the original purpose. That overloading is not very easy to
understand.
This patch adds a bit flag for that purpose, so that we don't need
to piggyback the flag on an unrelated pointer.
llvm-svn: 287508
Also this patch uses file-scope functions instead of class member function.
Now that ICF class is not visible from outside, InputSection class
can no longer be "friend" of it. So I removed the friend relation
and just make it expose the features to public.
llvm-svn: 287480
MergeOutputSection class was a bit hard to use because it provdes
a series of finalize functions that have to be called in a right way
at a right time. It also intereacted with MergeInputSection, and the
logic was somewhat entangled between the two classes.
This patch simplifies it by providing only one finalize function.
Now, all you have to do is to call MergeOutputSection::finalize
when you have added all sections to the output section. Then, it
internally merges strings and initliazes StringPiece objects.
I think this is much easier to understand.
This patch also adds comments.
llvm-svn: 287314
Relocations are the last thing that we wore storing a raw section
pointer to and parsing on demand.
With this patch we parse it only once and store a pointer to the
actual data.
The patch also changes where we store it. It is now in
InputSectionBase. Not all sections have relocations, but most do and
this simplifies the logic. It also means that we now only support one
relocation section per section. Given that that constraint is
maintained even with -r with gold bfd and lld, I think it is OK.
llvm-svn: 286459
The disadvantage is that we use uint64_t instad of uint32_t for some
value in 32 bit files. The advantage is a substantially simpler code,
faster builds and less code duplication.
llvm-svn: 286414
Previously, we have both input and output section for .MIPS.abiflags.
Now we have only one class for .MIPS.abiflags, which is MipsAbiFlagsSection.
This class is a synthetic input section.
.MIPS.abiflags sections are handled as regular sections until
the control reaches Writer. Writer then aggregates all sections
whose type is SHT_MIPS_ABIFLAGS to create a single synthesized
input section. The synthesized section is then processed normally
as if it came from an input file.
llvm-svn: 286398
Previously, we have both input and output sections for .reginfo and
.MIPS.options. Now for each such sections we have one synthetic input
sections: MipsReginfoSection and MipsOptionsSection respectively.
Both sections are handled as regular sections until the control reaches
Writer. Writer then aggregates all sections whose type is SHT_MIPS_REGINFO
or SHT_MIPS_OPTIONS to create a single synthesized input section. In that
moment Writer also save GP0 value to the MipsGp0 field of the corresponding
ObjectFile. This value required for R_MIPS_GPREL16 and R_MIPS_GPREL32
relocations calculation.
Differential revision: https://reviews.llvm.org/D26444
llvm-svn: 286397
A CommonInputSection is a section containing all common symbols.
That was an input section but was abstracted in a different way
than the synthetic input sections because it was written before
the synthetic input section was invented.
This patch rewrites CommonInputSection as a synthetic input section
so that it behaves better with other sections.
llvm-svn: 286053
We are going to have many more classes for linker-synthesized
input sections, so it's worth to be added to a separate file
than to the file for regular input sections.
llvm-svn: 285740