Commit Graph

10 Commits

Author SHA1 Message Date
Konstantin Zhuravlyov 8684f7b4f9 AMDGPU: Correctly set EI_OSABI based on the os
Differential Revision: https://reviews.llvm.org/D38555

llvm-svn: 314943
2017-10-04 22:44:13 +00:00
Matt Arsenault 3ea06336fc AMDGPU: Remove some uses of llvm.SI.export in tests
Merge some of the old, smaller tests into more complete versions.

llvm-svn: 295792
2017-02-22 00:02:21 +00:00
Matt Arsenault 7aad8fd8f4 Enable FeatureFlatForGlobal on Volcanic Islands
This switches to the workaround that HSA defaults to
for the mesa path.

This should be applied to the 4.0 branch.

Patch by Vedran Miletić <vedran@miletic.net>

llvm-svn: 292982
2017-01-24 22:02:15 +00:00
Marek Olsak 355a8642b4 AMDGPU/SI: Increase SGPR limit to 96 on Tonga/Iceland
Summary:
This is the setting of the Vulkan closed source driver.

It decreases the max wave count from 10 to 8.

26010 shaders in 14650 tests
Totals:
VGPRS: 829593 -> 808440 (-2.55 %)
Spilled SGPRs: 81878 -> 42226 (-48.43 %)
Spilled VGPRs: 367 -> 358 (-2.45 %)
Scratch VGPRs: 1764 -> 1748 (-0.91 %) dwords per thread
Code Size: 36677864 -> 35923932 (-2.06 %) bytes

There is a massive decrease in SGPR spilling in general and -7.4% spilled
VGPRs for DiRT Showdown (= SGPRs spilled to scratch?)

Reviewers: arsenm, tstellarAMD, nhaehnle

Subscribers: arsenm, llvm-commits, kzhuravl

Differential Revision: https://reviews.llvm.org/D23034

llvm-svn: 277867
2016-08-05 21:23:29 +00:00
Nicolai Haehnle df3a20cd80 AMDGPU: Add a shader calling convention
This makes it possible to distinguish between mesa shaders
and other kernels even in the presence of compute shaders.

Patch By: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>

Differential Revision: http://reviews.llvm.org/D18559

llvm-svn: 265589
2016-04-06 19:40:20 +00:00
Dan Gohman 61d15ae4f5 [MC] Use .p2align instead of .align
For historic reasons, the behavior of .align differs between targets.
Fortunately, there are alternatives, .p2align and .balign, which make the
interpretation of the parameter explicit, and which behave consistently across
targets.

This patch teaches MC to use .p2align instead of .align, so that people reading
code for multiple architectures don't have to remember which way each platform
does its .align directive.

Differential Revision: http://reviews.llvm.org/D16549

llvm-svn: 258750
2016-01-26 00:03:25 +00:00
Tom Stellard 91efe9cebe AMDGPU/SI: Set ELF OS/ABI to ELFOSABI_AMDGPU_HSA
Reviewers: arsenm, rafael

Subscribers: llvm-commits

Differential Revision: http://reviews.llvm.org/D10708

llvm-svn: 240832
2015-06-26 21:15:11 +00:00
Tom Stellard f0296cee9b R600/SI: Use ELF64 format instead of ELF32
Reviewers: arsenm, rafael

Subscribers: llvm-commits

Differential Revision: http://reviews.llvm.org/D10392

llvm-svn: 240331
2015-06-22 21:03:54 +00:00
Tom Stellard 3aed34e947 R600: Use EM_AMDGPU for the ELF Machine type
Reviewers: arsenm, rafael

Subscribers: llvm-commits

Differential Revision: http://reviews.llvm.org/D10390

llvm-svn: 240330
2015-06-22 21:03:52 +00:00
Tom Stellard 45bb48ea19 R600 -> AMDGPU rename
llvm-svn: 239657
2015-06-13 03:28:10 +00:00