wall time, user time, and system time since a process started.
For walltime, we currently use TimeValue's interface and a global
initializer to compute a close approximation of total process runtime.
For user time, this adds support for an somewhat more precise timing
mechanism -- clock_gettime with the CLOCK_PROCESS_CPUTIME_ID clock
selected.
For system time, we have to do a full getrusage call to extract the
system time from the OS. This is expensive but unavoidable.
In passing, clean up the implementation of the old APIs and fix some
latent bugs in the Windows code. This might have manifested on Windows
ARM systems or other systems with strange 64-bit integer behavior.
The old API for this both user time and system time simultaneously from
a single getrusage call. While this results in fewer system calls, it
also results in a lower precision user time and if only user time is
desired, it introduces a higher overhead. It may be worthwhile to switch
some of the pass timers to not track system time and directly track user
and wall time. The old API also tracked walltime in a confusing way --
it just set it to the current walltime rather than providing any measure
of wall time since the process started the way buth user and system time
are tracked. The new API is more consistent here.
The plan is to eventually implement these methods for a *child* process
by using the wait3(2) system call to populate an rusage struct
representing the whole subprocess execution. That way, after waiting on
a child process its stats will become accurate and cheap to query.
llvm-svn: 171551
- I verified locally that the current dependency lists are identical.
- This makes add_llvm_library_dependencies() a no-op. I'll remove it once this
change passes the bots.
llvm-svn: 145355
globally scoped constructs. Also, round-trip these dependencies through
the LLVMConfig.cmake.in file thata is used by CMake-based clients of
"installed" (or built) LLVM trees.
llvm-svn: 136543
specified in the same file that the library itself is created. This is
more idiomatic for CMake builds, and also allows us to correctly specify
dependencies that are missed due to bugs in the GenLibDeps perl script,
or change from compiler to compiler. On Linux, this returns CMake to
a place where it can relably rebuild several targets of LLVM.
I have tried not to change the dependencies from the ones in the current
auto-generated file. The only places I've really diverged are in places
where I was seeing link failures, and added a dependency. The goal of
this patch is not to start changing the dependencies, merely to move
them into the correct location, and an explicit form that we can control
and change when necessary.
This also removes a serialization point in the build because we don't
have to scan all the libraries before we begin building various tools.
We no longer have a step of the build that regenerates a file inside the
source tree. A few other associated cleanups fall out of this.
This isn't really finished yet though. After talking to dgregor he urged
switching to a single CMake macro to construct libraries with both
sources and dependencies in the arguments. Migrating from the two macros
to that style will be a follow-up patch.
Also, llvm-config is still generated with GenLibDeps.pl, which means it
still has slightly buggy dependencies. The internal CMake
'llvm-config-like' macro uses the correct explicitly specified
dependencies however. A future patch will switch llvm-config generation
(when using CMake) to be based on these deps as well.
This may well break Windows. I'm getting a machine set up now to dig
into any failures there. If anyone can chime in with problems they see
or ideas of how to solve them for Windows, much appreciated.
llvm-svn: 136433