Summary:
Try not to resize vector of call records in a call graph node when
replacing call edge. That would prevent invalidation of iterators
stored in the CG SCC pass manager's scc_iterator.
Reviewers: jdoerfert
Reviewed By: jdoerfert
Subscribers: hiraditya, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D84295
SplitBlockPredecessors() can not split blocks that have such terminators,
and in two other places we already ensure that we don't end up calling
SplitBlockPredecessors() on such blocks. Do so in one more place.
Fixes https://bugs.llvm.org/show_bug.cgi?id=46857
MachO only has 24-bit addends for most relocations, small enough that it can
overflow in semi-reasonable functions and cause insidious bugs if compiled
without assertions enabled. Switch it to an actual error instead.
The condition isn't quite identical because ld64 treats the addend as a signed
number.
This patch adds folding freeze into phi if it has only one operand to target.
Reviewed By: nikic
Differential Revision: https://reviews.llvm.org/D84601
Summary:
D78800 skipped generating cache invalidating instrucions altogether
on AMDPAL. However, this is sometimes too restrictive - we want a
more flexible option to be able to toggle this behaviour on and off
while we work towards developing a correct implementation of the
alternative memory model.
Subscribers: arsenm, kzhuravl, jvesely, wdng, nhaehnle, yaxunl, dstuttard, tpr, t-tye, hiraditya, dexonsmith, kerbowa, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D84448
I have introduced a new TargetFrameLowering query function:
isStackIdSafeForLocalArea
that queries whether or not it is safe for objects of a given stack
id to be bundled into the local area. The default behaviour is to
always bundle regardless of the stack id, however for AArch64 this is
overriden so that it's only safe for fixed-size stack objects.
There is future work here to extend this algorithm for multiple local
areas so that SVE stack objects can be bundled together and accessed
from their own virtual base-pointer.
Differential Revision: https://reviews.llvm.org/D83859
This patch adds the td definitions and asm/disasm tests for the following instructions:
Vector Extract Double Left Index - vextdubvlx, vextduhvlx, vextduwvlx, vextddvlx
Vector Extract Double Right Index - vextdubvrx, vextduhvrx, vextduwvrx, vextddvrx
Differential Revision: https://reviews.llvm.org/D84384
We don't really need these asserts. The LegalizerInfo is also
overly-aggressivly constructed, even when not in use. It needs to not
assert on dummy targets that have manually specified, unrelated
features.
Store Addr and Store Addr+8 are clusterable pair. They have memory(ctrl) dependency on different loads.
Current implementation will put these two stores into different group and miss to cluster them.
Reviewed By: evandro
Differential Revision: https://reviews.llvm.org/D84139
Previously we just matched the logic ops and replaced with an
X86ISD::VPTERNLOG node that we would send through the normal
pattern match. But that approach couldn't handle a bitcast
between the logic ops. Extending that approach would require us
to peek through the bitcasts and emit new bitcasts to match
the types. Those new bitcasts would then have to be properly
topologically sorted.
This patch instead switches to directly emitting the
MachineSDNode and skips the normal tablegen pattern matching.
We do have to handle load folding and broadcast load folding
ourselves now. Which also means commuting the immediate control.
Reviewed By: RKSimon
Differential Revision: https://reviews.llvm.org/D83630
These cost methods don't make much sense in X86Subtarget. Make
them methods in X86's TTI and move the feature checks from the
X86Subtarget constructor into these methods.
Reviewed By: RKSimon
Differential Revision: https://reviews.llvm.org/D84594
If we lower a v2i64 shuffle to PSHUFD, we currently clamp undef elements to 0, (elements 0,1 of the v4i32) which can result in the shuffle referencing more elements of the source vector than expected, affecting later shuffle combines and KnownBits/SimplifyDemanded calls.
By ensuring we widen the undef mask element we allow getV4X86ShuffleImm8 to use inline elements as the default, which are more likely to fold.
This is a simple patch that adds constant folding for freeze
instruction.
IIUC, it isn't needed to update ConstantFold.cpp because there is no freeze
constexpr.
Reviewed By: nikic
Differential Revision: https://reviews.llvm.org/D84597
This is a simple patch that makes canCreateUndefOrPoison use
Instruction::isBinaryOp because BinaryOperator inherits Instruction.
Reviewed By: nikic
Differential Revision: https://reviews.llvm.org/D84596
The switch in emitNop uses 64-bit registers for nops exceeding
2 bytes. This isn't valid outside 64-bit mode. We could fix this
easily enough, but there are no users that ask for more than 2
bytes outside 64-bit mode.
Inlining the method to make the coupling between the two methods
more explicit.
Summary:
In parallelizeChainedStores, a TokenFactor was created with the size greater than 3000.
We found that DAGCombiner::visitTokenFactor will consume a huge amount of time on
such nodes. Since the number of operands already exceeds TokenFactorInlineLimit, we propose
to give up simplification with the consideration of compile time.
Reviewers:
@spatel, @arsenm
Differential Revision:
https://reviews.llvm.org/D84204
I mixed up the precedence of operators in the assert and thought I
had it right since there was no compiler warning. This just
adds the parentheses in the expression as needed.
We can happily turn function definitions into declarations,
thus obscuring their argument from being elided by this pass.
I don't believe there is a good reason to just ignore declarations.
likely even proper llvm intrinsics ones,
at worst the input becomes uninteresting.
The other question here is that all these transforms are all-or-nothing.
In some cases, should we be treating each use separately?
The main blocker here seemed to be that llvm::CloneFunctionInto()
does `&OldFunc->front()`, which inserts a nullptr into a densemap,
which is not happy about it and asserts.
Subclasses will commonly gather that information from a remote during
construction, in which case they won't have meaningful values to pass to
TargetProcessControl's constructor.
(Disabled under flag for the moment)
This is part of a larger project wherein we are finally integrating lowering of gc live operands with the register allocator. Today, we force spill all operands in SelectionDAG. The code to do so is distinctly non-optimal. The approach this patch is working towards is to instead lower the relocations directly into the MI form, and let the register allocator pick which ones get spilled and which stack slots they get spilled to. In terms of performance, the later part is actually more important as it avoids redundant shuffling of values between stack slots.
This particular change adds ISEL support to produce the variadic def STATEPOINT form required by the above. In particular, the first N are lowered to variadic tied def/use pairs. So new statepoint looks like this:
reloc1,reloc2,... = STATEPOINT ..., base1, derived1<tied-def0>, base2, derived2<tied-def1>, ...
N is limited by the maximal number of tied registers machine instruction can have (15 at the moment).
The current patch is restricted to handling relocations within a single basic block. Cross block relocations (e.g. invokes) are handled via the legacy mechanism. This restriction will be relaxed in future patches.
Patch By: dantrushin
Differential Revision: https://reviews.llvm.org/D81648