Relocations are the last thing that we wore storing a raw section
pointer to and parsing on demand.
With this patch we parse it only once and store a pointer to the
actual data.
The patch also changes where we store it. It is now in
InputSectionBase. Not all sections have relocations, but most do and
this simplifies the logic. It also means that we now only support one
relocation section per section. Given that that constraint is
maintained even with -r with gold bfd and lld, I think it is OK.
llvm-svn: 286459
Previously, we have both input and output section for .MIPS.abiflags.
Now we have only one class for .MIPS.abiflags, which is MipsAbiFlagsSection.
This class is a synthetic input section.
.MIPS.abiflags sections are handled as regular sections until
the control reaches Writer. Writer then aggregates all sections
whose type is SHT_MIPS_ABIFLAGS to create a single synthesized
input section. The synthesized section is then processed normally
as if it came from an input file.
llvm-svn: 286398
Previously, we have both input and output sections for .reginfo and
.MIPS.options. Now for each such sections we have one synthetic input
sections: MipsReginfoSection and MipsOptionsSection respectively.
Both sections are handled as regular sections until the control reaches
Writer. Writer then aggregates all sections whose type is SHT_MIPS_REGINFO
or SHT_MIPS_OPTIONS to create a single synthesized input section. In that
moment Writer also save GP0 value to the MipsGp0 field of the corresponding
ObjectFile. This value required for R_MIPS_GPREL16 and R_MIPS_GPREL32
relocations calculation.
Differential revision: https://reviews.llvm.org/D26444
llvm-svn: 286397
Instead of remembering a raw Elf_Shdr, store the symbol table proper
and the index of the first non local.
This moves error handling upfront and simplifies it.
llvm-svn: 285933
DIHelper is a class having only one member, and ObjectFile has
a unique pointer to a DIHelper. So we can directly have ObjectFile
have the member.
Differential Revision: https://reviews.llvm.org/D26223
llvm-svn: 285850
Previously, we have a lot of BumpPtrAllocators, but all these
allocators virtually have the same lifetime because they are
not freed until the linker finishes its job. This patch aggregates
them into a single allocator.
Differential revision: https://reviews.llvm.org/D26042
llvm-svn: 285452
Instead of having 3 section allocators per file, have 3 for all files.
This is a substantial performance improvement for some cases. Linking
chromium without gc speeds up by 1.065x.
This requires using _exit in fatal since we have to avoid destructing
an InputSection if fatal is called from the constructor.
Thanks to Rui for the suggestion.
llvm-svn: 285290
We used to have one allocator per file, which reduces the advantage of
using an allocator in the first place.
This is a small speed up is most cases. The largest speedup was in
1.014X in chromium no-gc. The largest slowdown was scylla at 1.003X.
llvm-svn: 285205
This patch make lld show following details for undefined symbol errors:
- file (line)
- file (function name)
- file (section name + offset)
Differential revision: https://reviews.llvm.org/D25826
llvm-svn: 285186
.ARM.exidx sections have a reverse dependency on the section they have
a SHF_LINK_ORDER dependency on. In other words a .ARM.exidx section is
live only if the executable section it describes is live. We implement
this with a reverse dependency field in InputSection.
Adding the dependency to InputSection is the simplest implementation
but it could be moved out to a separate map if it were found to decrease
performance for non ARM targets.
Differential revision: https://reviews.llvm.org/D25234
llvm-svn: 283734
Relative to PR30540.
If .symtab has invalid type in elf, no bodies are created and any relocation
that tries to access them will fail.
The same can happen if symbol index is just incorrect.
This was revealed by "id_000005,sig_11,src_000000,op_flip2,pos_420"
Differential revision: https://reviews.llvm.org/D25025
llvm-svn: 283201
Previously, all input files were owned by the symbol table.
Files were created at various places, such as the Driver, the lazy
symbols, or the bitcode compiler, and the ownership of new files
was transferred to the symbol table using std::unique_ptr.
All input files were then free'd when the symbol table is freed
which is on program exit.
I think we don't have to transfer ownership just to free all
instance at once on exit.
In this patch, all instances are automatically collected to a
vector and freed on exit. In this way, we no longer have to
use std::unique_ptr.
Differential Revision: https://reviews.llvm.org/D24493
llvm-svn: 281425
Implemented by building an ELF file in memory.
elf, default, and binary match gold behavior.
Differential Revision: https://reviews.llvm.org/D24060
llvm-svn: 281108
This section supersedes .reginfo and .MIPS.options sections. But for now
we have to support all three sections for ABI transition period.
llvm-svn: 278482
This flag is implemented similarly to --reproduce in the ELF linker.
This patch implements /linkrepro by moving the cpio writer and associated
utility functions to lldCore, and using that implementation in both linkers.
One COFF-specific detail is that we store the object file from which the
resource files were created in our reproducer, rather than the resource
files themselves. This allows the reproducer to be used on non-Windows
systems for example.
Differential Revision: https://reviews.llvm.org/D22418
llvm-svn: 276719
Symbol's dtors are not called because they are allocated using
BumpPtrAllocators. So, members of std::unique_ptr type are not
freed when symbols are deallocated.
This patch is to allocate Thunks using BumpPtrAllocators.
llvm-svn: 274896
Previously, we initialized Config->EKind and Config->EMachine when
we instantiate ELF objects. That was not an ideal location to do that
because the logic was buried too deep inside a concrete logic.
This patch moves the code to the driver so that the initialization
becomes explicit.
Differential Revision: http://reviews.llvm.org/D21784
llvm-svn: 274089
Patch by Shridhar Joshi.
This option provides names of all the link time modules which define and
reference symbols requested by user. This helps to speed up application
development by detecting references causing undefined symbols.
It also helps in detecting symbols being resolved to wrong (unintended)
definitions in case of applications containing multiple definitions for
same symbols with different types, bindings.
Implements PR28226.
llvm-svn: 273536
This should never happen with correct programs, but it is trivial
write a testcase where lld would crash or report duplicated
symbols. We now behave like when an archive is used and include the
file only once.
llvm-svn: 272724
MIPS N64 ABI introduces .MIPS.options section which specifies miscellaneous
options to be applied to an object/shared/executable file. LLVM as well as
modern versions of GNU tools read and write the only type of the options -
ODK_REGINFO. It is exact copy of .reginfo section used by O32 ABI.
llvm-svn: 268485
This patch implements a new design for the symbol table that stores
SymbolBodies within a memory region of the Symbol object. Symbols are mutated
by constructing SymbolBodies in place over existing SymbolBodies, rather
than by mutating pointers. As mentioned in the initial proposal [1], this
memory layout helps reduce the cache miss rate by improving memory locality.
Performance numbers:
old(s) new(s)
Without debug info:
chrome 7.178 6.432 (-11.5%)
LLVMgold.so 0.505 0.502 (-0.5%)
clang 0.954 0.827 (-15.4%)
llvm-as 0.052 0.045 (-15.5%)
With debug info:
scylla 5.695 5.613 (-1.5%)
clang 14.396 14.143 (-1.8%)
Performance counter results show that the fewer required indirections is
indeed the cause of the improved performance. For example, when linking
chrome, stalled cycles decreases from 14,556,444,002 to 12,959,238,310, and
instructions per cycle increases from 0.78 to 0.83. We are also executing
many fewer instructions (15,516,401,933 down to 15,002,434,310), probably
because we spend less time allocating SymbolBodies.
The new mechanism by which symbols are added to the symbol table is by calling
add* functions on the SymbolTable.
In this patch, I handle local symbols by storing them inside "unparented"
SymbolBodies. This is suboptimal, but if we do want to try to avoid allocating
these SymbolBodies, we can probably do that separately.
I also removed a few members from the SymbolBody class that were only being
used to pass information from the input file to the symbol table.
This patch implements the new design for the ELF linker only. I intend to
prepare a similar patch for the COFF linker.
[1] http://lists.llvm.org/pipermail/llvm-dev/2016-April/098832.html
Differential Revision: http://reviews.llvm.org/D19752
llvm-svn: 268178
Using multiple context used to be a really big memory saving because we
could free memory from each file while the linker proceeded with the
symbol resolution. We are getting lazier about reading data from the
bitcode, so I was curious if this was still a good tradeoff.
One thing that is a bit annoying is that we still have to copy the
symbol names. The problem is that the names are stored in the Module and
get freed when we move the module bits during linking.
Long term I think the solution is to add a symbol table to the bitcode.
That way IRObject file will not need to use a Module or a Context and we
can drop it while still keeping a StringRef to the names.
This patch is still be an interesting medium term improvement.
When linking llvm-as without debug info this patch is a small speedup:
master: 29.861877513 seconds
patch: 29.814533787 seconds
With debug info the numbers are
master: 34.765181469 seconds
patch: 34.563351584 seconds
The peak memory usage when linking llvm-as with debug info was
master: 599.10MB
patch: 600.13MB
llvm-svn: 267921