The cost model should not assume vector casts get completely scalarized, since
on targets that have vector support, the common case is a partial split up to
the legal vector size. So, when a vector cast gets split, the resulting casts
end up legal and cheap.
Instead of pessimistically assuming scalarization, base TTI can use the costs
the concrete TTI provides for the split vector, plus a fudge factor to account
for the cost of the split itself. This fudge factor is currently 1 by default,
except on AMDGPU where inserts and extracts are considered free.
Differential Revision: http://reviews.llvm.org/D21251
llvm-svn: 274642
This provides more realistic costs for the insert/extractelement instructions
(which are load/store pairs), accounts for the cheap unaligned Altivec load
sequence, and for unaligned VSX load/stores.
Bad news:
MultiSource/Applications/sgefa/sgefa - 35% slowdown (this will require more investigation)
SingleSource/Benchmarks/McGill/queens - 20% slowdown (we no longer vectorize this, but it was a constant store that was scalarized)
MultiSource/Benchmarks/FreeBench/pcompress2/pcompress2 - 2% slowdown
Good news:
SingleSource/Benchmarks/Shootout/ary3 - 54% speedup
SingleSource/Benchmarks/Shootout-C++/ary - 40% speedup
MultiSource/Benchmarks/Ptrdist/ks/ks - 35% speedup
MultiSource/Benchmarks/FreeBench/neural/neural - 30% speedup
MultiSource/Benchmarks/TSVC/Symbolics-flt/Symbolics-flt - 20% speedup
Unfortunately, estimating the costs of the stack-based scalarization sequences
is hard, and adjusting these costs is like a game of whac-a-mole :( I'll
revisit this again after we have better codegen for vector extloads and
truncstores and unaligned load/stores.
llvm-svn: 205658
For an cast (extension, etc.), the currently logic predicts a low cost if the
associated operation (keyed on the destination type) is legal (or promoted).
This is not true when the number of values required to legalize the type is
changing. For example, <8 x i16> being sign extended by <8 x i32> is not
generically cheap on PPC with VSX, even though sign extension to v4i32 is
legal, because two output v4i32 values are required compared to the single
v8i16 input value, and without custom logic in the target, this conversion will
scalarize.
llvm-svn: 205487