Add a pass to fixup various vector ISel issues.
Currently we handle converting GLOBAL_{LOAD|STORE}_*
and GLOBAL_Atomic_* instructions into their _SADDR variants.
This involves feeding the sreg into the saddr field of the new instruction.
llvm-svn: 347008
GFX9 stopped using m0 for most DS instructions. Select
a different instruction without the use. I think this will
be less error prone than trying to manually maintain m0
uses as needed.
llvm-svn: 319270
Turn expensive 64 bit shift into 32 bit if shift does not overflow int:
shl (ext x) => zext (shl x)
Differential Revision: https://reviews.llvm.org/D33367
llvm-svn: 303569
Currently the default C calling convention functions are treated
the same as compute kernels. Make this explicit so the default
calling convention can be changed to a non-kernel.
Converted with perl -pi -e 's/define void/define amdgpu_kernel void/'
on the relevant test directories (and undoing in one place that actually
wanted a non-kernel).
llvm-svn: 298444
Summary:
The SILoadStoreOptimizer can now look ahead more then one instruction when
looking for instructions to merge, which greatly improves the number of
loads/stores that we are able to merge.
Moving the pass before scheduling avoids increasing register pressure after
the scheduler, so that the scheduler's register pressure estimates will be
more accurate. It also gives more consistent results, since it is no longer
affected by minor scheduling changes.
Reviewers: arsenm
Subscribers: arsenm, kzhuravl, llvm-commits
Differential Revision: https://reviews.llvm.org/D23814
llvm-svn: 279991
When the memory vectorizer is enabled, these tests break.
These tests don't really care about the memory instructions,
and it's easier to write check lines with the unmerged loads.
llvm-svn: 266071
Summary:
This results in higher register usage, but should make it easier for
the compiler to hide latency.
This pass is a prerequisite for some more scheduler improvements, and I
think the increase register usage with this patch is acceptable, because
when combined with the scheduler improvements, the total register usage
will decrease.
shader-db stats:
2382 shaders in 478 tests
Totals:
SGPRS: 48672 -> 49088 (0.85 %)
VGPRS: 34148 -> 34847 (2.05 %)
Code Size: 1285816 -> 1289128 (0.26 %) bytes
LDS: 28 -> 28 (0.00 %) blocks
Scratch: 492544 -> 573440 (16.42 %) bytes per wave
Max Waves: 6856 -> 6846 (-0.15 %)
Wait states: 0 -> 0 (0.00 %)
Depends on D18451
Reviewers: nhaehnle, arsenm
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D18452
llvm-svn: 264876
noduplicate prevents unrolling of small loops that happen to have
barriers in them. If a loop has a barrier in it, it is OK to duplicate
it for the unroll.
llvm-svn: 256075
If the read2 produced was supposed to be writing into a
super register, it would use the wrong subregister indices.
Fix this by inserting copies, so we only ever write to a vreg_64.
Run the register coalescer again to clean this up, although this
isn't ideal and often does result in an extra move.
Also remove the assert that offset1 > offset0.
There isn't a real reason to not allow this other than a minor
convenience in the compiler, and it doesn't seem worth the effort
of avoiding it.
llvm-svn: 242174