Summary: This was accidently moved to CIInstructions.td in r256282
Reviewers: cfang, arsenm
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D15763
llvm-svn: 256775
Summary:
For some reason doing executing an MUBUF instruction with the addr64
bit set and a zero base pointer in the resource descriptor causes
the memory operation to be dropped when the shader is executed using
the HSA runtime.
This kind of MUBUF instruction is commonly used when the pointer is
stored in VGPRs. The base pointer field in the resource descriptor
is set to zero and and the pointer is stored in the vaddr field.
This patch resolves the issue by only using flat instructions for
global memory operations when targeting HSA. This is an overly
conservative fix as all other configurations of MUBUF instructions
appear to work.
NOTE: re-commit by fixing a failure in Codegen/AMDGPU/llvm.dbg.value.ll
Reviewers: tstellarAMD
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D15543
llvm-svn: 256282
Summary:
For some reason doing executing an MUBUF instruction with the addr64
bit set and a zero base pointer in the resource descriptor causes
the memory operation to be dropped when the shader is executed using
the HSA runtime.
This kind of MUBUF instruction is commonly used when the pointer is
stored in VGPRs. The base pointer field in the resource descriptor
is set to zero and and the pointer is stored in the vaddr field.
This patch resolves the issue by only using flat instructions for
global memory operations when targeting HSA. This is an overly
conservative fix as all other configurations of MUBUF instructions
appear to work.
Reviewers: tstellarAMD
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D15543
llvm-svn: 256273
Summary:
The MUBUF addr64 bit has been removed on VI, so we must use FLAT
instructions when the pointer is stored in VGPRs.
Reviewers: arsenm
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D11067
llvm-svn: 242673