The personality routine currently lives in the LandingPadInst.
This isn't desirable because:
- All LandingPadInsts in the same function must have the same
personality routine. This means that each LandingPadInst beyond the
first has an operand which produces no additional information.
- There is ongoing work to introduce EH IR constructs other than
LandingPadInst. Moving the personality routine off of any one
particular Instruction and onto the parent function seems a lot better
than have N different places a personality function can sneak onto an
exceptional function.
Differential Revision: http://reviews.llvm.org/D10429
llvm-svn: 239940
In the test case here, the 'unreachable' BB was removed by BranchFolding because its empty.
It then rewrote the jump from 'entry' to jump to its fallthrough, which was a landing pad.
This results in 'entry' jumping to 2 different landing pads, which fails the machine verifier.
rdar://problem/20750162
llvm-svn: 236248