The LINK_COMPONENTS dependency between DebugInfoCodeView and
DebugInfoMSF is unnecessary. Breaking them would allow a more
fine-controlled distribution.
Patch By: dangyi
Differential Revision: https://reviews.llvm.org/D98465
No longer rely on an external tool to build the llvm component layout.
Instead, leverage the existing `add_llvm_componentlibrary` cmake function and
introduce `add_llvm_component_group` to accurately describe component behavior.
These function store extra properties in the created targets. These properties
are processed once all components are defined to resolve library dependencies
and produce the header expected by llvm-config.
Differential Revision: https://reviews.llvm.org/D90848
We used to only emit static const data members in CodeView as
S_CONSTANTS when they were used; this patch makes it so they are always emitted.
This changes CodeViewDebug.cpp to find the static const members from the
class debug info instead of creating DIGlobalVariables in the IR
whenever a static const data member is used.
Bug: https://bugs.llvm.org/show_bug.cgi?id=47580
Differential Revision: https://reviews.llvm.org/D89072
This reverts commit 504615353f.
We used to only emit static const data members in CodeView as
S_CONSTANTS when they were used; this patch makes it so they are always emitted.
I changed CodeViewDebug.cpp to find the static const members from the
class debug info instead of creating DIGlobalVariables in the IR
whenever a static const data member is used.
Bug: https://bugs.llvm.org/show_bug.cgi?id=47580
Differential Revision: https://reviews.llvm.org/D89072
Create the LLVM / CodeView register mappings for the 32-bit ARM Window targets.
Reviewed By: compnerd
Differential Revision: https://reviews.llvm.org/D89622
Stored Error objects have to be checked, even if they are success
values.
This reverts commit 8d250ac3cd.
Relands commit 49b3459930655d879b2dc190ff8fe11c38a8be5f..
Original commit message:
-----------------------------------------
This makes type merging much faster (-24% on chrome.dll) when multiple
threads are available, but it slightly increases the time to link (+10%)
when /threads:1 is passed. With only one more thread, the new type
merging is faster (-11%). The output PDB should be identical to what it
was before this change.
To give an idea, here is the /time output placed side by side:
BEFORE | AFTER
Input File Reading: 956 ms | 968 ms
Code Layout: 258 ms | 190 ms
Commit Output File: 6 ms | 7 ms
PDB Emission (Cumulative): 6691 ms | 4253 ms
Add Objects: 4341 ms | 2927 ms
Type Merging: 2814 ms | 1269 ms -55%!
Symbol Merging: 1509 ms | 1645 ms
Publics Stream Layout: 111 ms | 112 ms
TPI Stream Layout: 764 ms | 26 ms trivial
Commit to Disk: 1322 ms | 1036 ms -300ms
----------------------------------------- --------
Total Link Time: 8416 ms 5882 ms -30% overall
The main source of the additional overhead in the single-threaded case
is the need to iterate all .debug$T sections up front to check which
type records should go in the IPI stream. See fillIsItemIndexFromDebugT.
With changes to the .debug$H section, we could pre-calculate this info
and eliminate the need to do this walk up front. That should restore
single-threaded performance back to what it was before this change.
This change will cause LLD to be much more parallel than it used to, and
for users who do multiple links in parallel, it could regress
performance. However, when the user is only doing one link, it's a huge
improvement. In the future, we can use NT worker threads to avoid
oversaturating the machine with work, but for now, this is such an
improvement for the single-link use case that I think we should land
this as is.
Algorithm
----------
Before this change, we essentially used a
DenseMap<GloballyHashedType, TypeIndex> to check if a type has already
been seen, and if it hasn't been seen, insert it now and use the next
available type index for it in the destination type stream. DenseMap
does not support concurrent insertion, and even if it did, the linker
must be deterministic: it cannot produce different PDBs by using
different numbers of threads. The output type stream must be in the same
order regardless of the order of hash table insertions.
In order to create a hash table that supports concurrent insertion, the
table cells must be small enough that they can be updated atomically.
The algorithm I used for updating the table using linear probing is
described in this paper, "Concurrent Hash Tables: Fast and General(?)!":
https://dl.acm.org/doi/10.1145/3309206
The GHashCell in this change is essentially a pair of 32-bit integer
indices: <sourceIndex, typeIndex>. The sourceIndex is the index of the
TpiSource object, and it represents an input type stream. The typeIndex
is the index of the type in the stream. Together, we have something like
a ragged 2D array of ghashes, which can be looked up as:
tpiSources[tpiSrcIndex]->ghashes[typeIndex]
By using these side tables, we can omit the key data from the hash
table, and keep the table cell small. There is a cost to this: resolving
hash table collisions requires many more loads than simply looking at
the key in the same cache line as the insertion position. However, most
supported platforms should have a 64-bit CAS operation to update the
cell atomically.
To make the result of concurrent insertion deterministic, the cell
payloads must have a priority function. Defining one is pretty
straightforward: compare the two 32-bit numbers as a combined 64-bit
number. This means that types coming from inputs earlier on the command
line have a higher priority and are more likely to appear earlier in the
final PDB type stream than types from an input appearing later on the
link line.
After table insertion, the non-empty cells in the table can be copied
out of the main table and sorted by priority to determine the ordering
of the final type index stream. At this point, item and type records
must be separated, either by sorting or by splitting into two arrays,
and I chose sorting. This is why the GHashCell must contain the isItem
bit.
Once the final PDB TPI stream ordering is known, we need to compute a
mapping from source type index to PDB type index. To avoid starting over
from scratch and looking up every type again by its ghash, we save the
insertion position of every hash table insertion during the first
insertion phase. Because the table does not support rehashing, the
insertion position is stable. Using the array of insertion positions
indexed by source type index, we can replace the source type indices in
the ghash table cells with the PDB type indices.
Once the table cells have been updated to contain PDB type indices, the
mapping for each type source can be computed in parallel. Simply iterate
the list of cell positions and replace them with the PDB type index,
since the insertion positions are no longer needed.
Once we have a source to destination type index mapping for every type
source, there are no more data dependencies. We know which type records
are "unique" (not duplicates), and what their final type indices will
be. We can do the remapping in parallel, and accumulate type sizes and
type hashes in parallel by type source.
Lastly, TPI stream layout must be done serially. Accumulate all the type
records, sizes, and hashes, and add them to the PDB.
Differential Revision: https://reviews.llvm.org/D87805
This makes type merging much faster (-24% on chrome.dll) when multiple
threads are available, but it slightly increases the time to link (+10%)
when /threads:1 is passed. With only one more thread, the new type
merging is faster (-11%). The output PDB should be identical to what it
was before this change.
To give an idea, here is the /time output placed side by side:
BEFORE | AFTER
Input File Reading: 956 ms | 968 ms
Code Layout: 258 ms | 190 ms
Commit Output File: 6 ms | 7 ms
PDB Emission (Cumulative): 6691 ms | 4253 ms
Add Objects: 4341 ms | 2927 ms
Type Merging: 2814 ms | 1269 ms -55%!
Symbol Merging: 1509 ms | 1645 ms
Publics Stream Layout: 111 ms | 112 ms
TPI Stream Layout: 764 ms | 26 ms trivial
Commit to Disk: 1322 ms | 1036 ms -300ms
----------------------------------------- --------
Total Link Time: 8416 ms 5882 ms -30% overall
The main source of the additional overhead in the single-threaded case
is the need to iterate all .debug$T sections up front to check which
type records should go in the IPI stream. See fillIsItemIndexFromDebugT.
With changes to the .debug$H section, we could pre-calculate this info
and eliminate the need to do this walk up front. That should restore
single-threaded performance back to what it was before this change.
This change will cause LLD to be much more parallel than it used to, and
for users who do multiple links in parallel, it could regress
performance. However, when the user is only doing one link, it's a huge
improvement. In the future, we can use NT worker threads to avoid
oversaturating the machine with work, but for now, this is such an
improvement for the single-link use case that I think we should land
this as is.
Algorithm
----------
Before this change, we essentially used a
DenseMap<GloballyHashedType, TypeIndex> to check if a type has already
been seen, and if it hasn't been seen, insert it now and use the next
available type index for it in the destination type stream. DenseMap
does not support concurrent insertion, and even if it did, the linker
must be deterministic: it cannot produce different PDBs by using
different numbers of threads. The output type stream must be in the same
order regardless of the order of hash table insertions.
In order to create a hash table that supports concurrent insertion, the
table cells must be small enough that they can be updated atomically.
The algorithm I used for updating the table using linear probing is
described in this paper, "Concurrent Hash Tables: Fast and General(?)!":
https://dl.acm.org/doi/10.1145/3309206
The GHashCell in this change is essentially a pair of 32-bit integer
indices: <sourceIndex, typeIndex>. The sourceIndex is the index of the
TpiSource object, and it represents an input type stream. The typeIndex
is the index of the type in the stream. Together, we have something like
a ragged 2D array of ghashes, which can be looked up as:
tpiSources[tpiSrcIndex]->ghashes[typeIndex]
By using these side tables, we can omit the key data from the hash
table, and keep the table cell small. There is a cost to this: resolving
hash table collisions requires many more loads than simply looking at
the key in the same cache line as the insertion position. However, most
supported platforms should have a 64-bit CAS operation to update the
cell atomically.
To make the result of concurrent insertion deterministic, the cell
payloads must have a priority function. Defining one is pretty
straightforward: compare the two 32-bit numbers as a combined 64-bit
number. This means that types coming from inputs earlier on the command
line have a higher priority and are more likely to appear earlier in the
final PDB type stream than types from an input appearing later on the
link line.
After table insertion, the non-empty cells in the table can be copied
out of the main table and sorted by priority to determine the ordering
of the final type index stream. At this point, item and type records
must be separated, either by sorting or by splitting into two arrays,
and I chose sorting. This is why the GHashCell must contain the isItem
bit.
Once the final PDB TPI stream ordering is known, we need to compute a
mapping from source type index to PDB type index. To avoid starting over
from scratch and looking up every type again by its ghash, we save the
insertion position of every hash table insertion during the first
insertion phase. Because the table does not support rehashing, the
insertion position is stable. Using the array of insertion positions
indexed by source type index, we can replace the source type indices in
the ghash table cells with the PDB type indices.
Once the table cells have been updated to contain PDB type indices, the
mapping for each type source can be computed in parallel. Simply iterate
the list of cell positions and replace them with the PDB type index,
since the insertion positions are no longer needed.
Once we have a source to destination type index mapping for every type
source, there are no more data dependencies. We know which type records
are "unique" (not duplicates), and what their final type indices will
be. We can do the remapping in parallel, and accumulate type sizes and
type hashes in parallel by type source.
Lastly, TPI stream layout must be done serially. Accumulate all the type
records, sizes, and hashes, and add them to the PDB.
Differential Revision: https://reviews.llvm.org/D87805
Most clients only need CVType and CVSymbol, not structs for every type
and symbol. Move CVSymbol and CVType to CVRecord.h to accomplish this.
Update some of the common headers that need CVSymbol and CVType to use
the new location.
This accounts for a large portion of the memory allocations in LLD.
This DebugSubsectionRecordBuilder object can be stored directly in
C13Builders, it mostly wraps other subsections.
Remove the container kind field from the object. It is always the same
for all elements in the vector, and we can pass it in during writing.
When emitting PDBs, the TypeStreamMerger class is used to merge .debug$T records from the input .OBJ files into the output .PDB stream.
Records in .OBJs are not required to be aligned on 4-bytes, and "The Netwide Assembler 2.14" generates non-aligned records.
When compiling with -DLLVM_ENABLE_ASSERTIONS=ON, an assert was triggered in MergingTypeTableBuilder when non-ghash merging was used.
With ghash merging there was no assert.
As a result, LLD could potentially generate a non-aligned TPI stream.
We now align records on 4-bytes when record indices are remapped, in TypeStreamMerger::remapIndices().
Differential Revision: https://reviews.llvm.org/D75081
This is how it should've been and brings it more in line with
std::string_view. There should be no functional change here.
This is mostly mechanical from a custom clang-tidy check, with a lot of
manual fixups. It uncovers a lot of minor inefficiencies.
This doesn't actually modify StringRef yet, I'll do that in a follow-up.
Summary:
I used this information to motivate splitting up the Intrinsic::ID enum
(5d986953c8) and adding a key method to
clang::Sema (586f65d31f) which saved a
fair amount of object file size.
Example output for clang.pdb:
Top 10 types responsible for the most TPI input bytes:
index total bytes count size
0x3890: 8,671,220 = 1,805 * 4,804
0xE13BE: 5,634,720 = 252 * 22,360
0x6874C: 5,181,600 = 408 * 12,700
0x2A1F: 4,520,528 = 1,574 * 2,872
0x64BFF: 4,024,020 = 469 * 8,580
0x1123: 4,012,020 = 2,157 * 1,860
0x6952: 3,753,792 = 912 * 4,116
0xC16F: 3,630,888 = 633 * 5,736
0x69DD: 3,601,160 = 985 * 3,656
0x678D: 3,577,904 = 319 * 11,216
In this case, we can see that record 0x3890 is responsible for ~8MB of
total object file size for objects in clang.
The user can then use llvm-pdbutil to find out what the record is:
$ llvm-pdbutil dump -types -type-index 0x3890
Types (TPI Stream)
============================================================
Showing 1 records.
0x3890 | LF_FIELDLIST [size = 4804]
- LF_STMEMBER [name = `WORDTYPE_MAX`, type = 0x1001, attrs = public]
- LF_MEMBER [name = `U`, Type = 0x37F0, offset = 0, attrs = private]
- LF_MEMBER [name = `BitWidth`, Type = 0x0075 (unsigned), offset = 8, attrs = private]
- LF_METHOD [name = `APInt`, # overloads = 8, overload list = 0x3805]
...
In this case, we can see that these are members of the APInt class,
which is emitted in 1805 object files.
The next largest type is ASTContext:
$ llvm-pdbutil dump -types -type-index 0xE13BE bin/clang.pdb
0xE13BE | LF_FIELDLIST [size = 22360]
- LF_BCLASS
type = 0x653EA, offset = 0, attrs = public
- LF_MEMBER [name = `Types`, Type = 0x653EB, offset = 8, attrs = private]
- LF_MEMBER [name = `ExtQualNodes`, Type = 0x653EC, offset = 24, attrs = private]
- LF_MEMBER [name = `ComplexTypes`, Type = 0x653ED, offset = 48, attrs = private]
- LF_MEMBER [name = `PointerTypes`, Type = 0x653EE, offset = 72, attrs = private]
...
ASTContext only appears 252 times, but the list of members is long, and
must be repeated everywhere it is used.
This was the output before I split Intrinsic::ID:
Top 10 types responsible for the most TPI input:
0x686C: 69,823,920 = 1,070 * 65,256
0x686D: 69,819,640 = 1,070 * 65,252
0x686E: 69,819,640 = 1,070 * 65,252
0x686B: 16,371,000 = 1,070 * 15,300
...
These records were all lists of intrinsic enums.
Reviewers: MaskRay, ruiu
Subscribers: mgrang, zturner, thakis, hans, akhuang, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D71437
Summary:
Most libraries are defined in the lib/ directory but there are also a
few libraries defined in tools/ e.g. libLLVM, libLTO. I'm defining
"Component Libraries" as libraries defined in lib/ that may be included in
libLLVM.so. Explicitly marking the libraries in lib/ as component
libraries allows us to remove some fragile checks that attempt to
differentiate between lib/ libraries and tools/ libraires:
1. In tools/llvm-shlib, because
llvm_map_components_to_libnames(LIB_NAMES "all") returned a list of
all libraries defined in the whole project, there was custom code
needed to filter out libraries defined in tools/, none of which should
be included in libLLVM.so. This code assumed that any library
defined as static was from lib/ and everything else should be
excluded.
With this change, llvm_map_components_to_libnames(LIB_NAMES, "all")
only returns libraries that have been added to the LLVM_COMPONENT_LIBS
global cmake property, so this custom filtering logic can be removed.
Doing this also fixes the build with BUILD_SHARED_LIBS=ON
and LLVM_BUILD_LLVM_DYLIB=ON.
2. There was some code in llvm_add_library that assumed that
libraries defined in lib/ would not have LLVM_LINK_COMPONENTS or
ARG_LINK_COMPONENTS set. This is only true because libraries
defined lib lib/ use LLVMBuild.txt and don't set these values.
This code has been fixed now to check if the library has been
explicitly marked as a component library, which should now make it
easier to remove LLVMBuild at some point in the future.
I have tested this patch on Windows, MacOS and Linux with release builds
and the following combinations of CMake options:
- "" (No options)
- -DLLVM_BUILD_LLVM_DYLIB=ON
- -DLLVM_LINK_LLVM_DYLIB=ON
- -DBUILD_SHARED_LIBS=ON
- -DBUILD_SHARED_LIBS=ON -DLLVM_BUILD_LLVM_DYLIB=ON
- -DBUILD_SHARED_LIBS=ON -DLLVM_LINK_LLVM_DYLIB=ON
Reviewers: beanz, smeenai, compnerd, phosek
Reviewed By: beanz
Subscribers: wuzish, jholewinski, arsenm, dschuff, jyknight, dylanmckay, sdardis, nemanjai, jvesely, nhaehnle, mgorny, mehdi_amini, sbc100, jgravelle-google, hiraditya, aheejin, fedor.sergeev, asb, rbar, johnrusso, simoncook, apazos, sabuasal, niosHD, jrtc27, MaskRay, zzheng, edward-jones, atanasyan, steven_wu, rogfer01, MartinMosbeck, brucehoult, the_o, dexonsmith, PkmX, jocewei, jsji, dang, Jim, lenary, s.egerton, pzheng, sameer.abuasal, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D70179
CodeView has its own register map which is defined in cvconst.h. Missing this
mapping before saving register to CodeView causes debugger to show incorrect
value for all register based variables, like variables in register and local
variables addressed by register (stack pointer + offset).
This change added mapping between LLVM register and CodeView register so the
correct register number will be stored to CodeView/PDB, it aso fixed the
mapping from CodeView register number to register name based on current
CPUType but print PDB to yaml still assumes X86 CPU and needs to be fixed.
Differential Revision: https://reviews.llvm.org/D62608
llvm-svn: 362280