The way DIA SDK works is that when you request a symbol, it
gets assigned an internal identifier that is unique for the
life of the session. You can then use this identifier to
get back the same symbol, with all of the same internal state
that it had before, even if you "destroyed" the original
copy of the object you had.
This didn't work properly in our native implementation, and
if you destroyed an object for a particular symbol, then
requested the same symbol again, it would get assigned a new
ID and you'd get a fresh copy of the object. In order to fix
this some refactoring had to happen to properly reuse cached
objects. Some unittests are added to verify that symbol
reuse is taking place, making use of the new unittest input
feature.
llvm-svn: 341503
I did this a long time ago with a janky python script, but now
clang-format has built-in support for this. I fed clang-format every
line with a #include and let it re-sort things according to the precise
LLVM rules for include ordering baked into clang-format these days.
I've reverted a number of files where the results of sorting includes
isn't healthy. Either places where we have legacy code relying on
particular include ordering (where possible, I'll fix these separately)
or where we have particular formatting around #include lines that
I didn't want to disturb in this patch.
This patch is *entirely* mechanical. If you get merge conflicts or
anything, just ignore the changes in this patch and run clang-format
over your #include lines in the files.
Sorry for any noise here, but it is important to keep these things
stable. I was seeing an increasing number of patches with irrelevant
re-ordering of #include lines because clang-format was used. This patch
at least isolates that churn, makes it easy to skip when resolving
conflicts, and gets us to a clean baseline (again).
llvm-svn: 304787
1. Added some asserts to make sure concrete symbol types don't
get constructed with RawSymbols that have an incompatible
SymTag enum value.
2. Added new forwarding macros that auto-define an Id/Sym method
pair whenever there is a method that returns a SymIndexId.
Previously we would just provide one method that returned only
the SymIndexId and it was up to the caller to use the Session
object to get a pointer to the symbol. Now we automatically
get both the method that returns the Id, as well as a method
that returns the pointer directly with just one macro.
3. Added some methods for dumping straight to stdout that can
be used from inside the debugger for diagnostics during a
debug session.
4. Added a clone() method and a cast<T>() method to PDBSymbol
that can shorten some usage patterns.
llvm-svn: 299831
This increases the flexibility of how to dump different
symbol types -- necessary for context-sensitive formatting of
symbol types -- and also improves the modularity by allowing
the dumping to be implemented in the actual dumper, as opposed
to in the PDB library.
llvm-svn: 230184
This makes llvm-pdbdump available on all platforms, although it
will currently fail to create a dumper if there is no PDB reader
implementation for the current platform.
It implements dumping of compilands and children, which is less
information than was previously available, but it has to be
rewritten from scratch using the new set of interfaces, so the
rest of the functionality will be added back in subsequent commits.
llvm-svn: 228755
Dumping a symbol often requires access to data that isn't inside
the symbol hierarchy, but which is only accessible through the
top-level session. This patch is a pure interface change to give
symbols a reference to the session.
llvm-svn: 228542
This patch implements a few of the optional suggestions from the
initial patch comitting libpdb. In particular, it implements a
virtual function out of line for each of the concrete classes.
A few other minor cleanups exist as well, such as using override
instead of virtual, etc.
llvm-svn: 228516