Applied modernize-use-equals-default clang-tidy check over LLDB.
This check is already present in the lldb/.clang-tidy config.
Differential Revision: https://reviews.llvm.org/D121844
This is a modified version of a previous patch that was reverted: https://reviews.llvm.org/D119797
This version only waits for the process to stop when using "launchCommands" or "attachCommands"...
...and doesn't play with the async mode when doing normal launch/attach.
We discovered that when using "launchCommands" or "attachCommands" that there was an issue where these commands were not being run synchronously. There were further problems in this case where we would get thread events for the process that was just launched or attached before the IDE was ready, which is after "configurationDone" was sent to lldb-vscode.
This fix introduces the ability to wait for the process to stop after "launchCommands" or "attachCommands" are run to ensure that we have a stopped process point that is ready for the debug session to proceed. We spin up the thread that listens for process events before we start the launch or attach, but we don't want stop events being delivered through the DAP protocol until the "configurationDone" packet is received. We now always ignore the stop event with a stop ID of 1, which is the first stop. All normal launch and attach scenarios use the synchronous mode, and "launchCommands and "attachCommands" run an array of LLDB commands in async mode.
This should make our launch with "launchCommands" and attach with "attachCommands" avoid a race condition when the process is being launched or attached.
Differential Revision: https://reviews.llvm.org/D120755
We discovered that when using "launchCommands" or "attachCommands" that there was an issue where these commands were not being run synchronously. There were further problems in this case where we would get thread events for the process that was just launched or attached before the IDE was ready, which is after "configurationDone" was sent to lldb-vscode.
This fix introduces the ability to wait for the process to stop after the run or attach to ensure that we have a stopped process at the entry point that is ready for the debug session to proceed. This also allows us to run the normal launch or attach without needing to play with the async flag the debugger. We spin up the thread that listens for process events before we start the launch or attach, but we stop the first eStateStopped (with stop ID of zero) event from being delivered through the DAP protocol because the "configurationDone" request handler will deliver it manually as the IDE expects a stop after configuration done. The request_configurationDone will also only deliver the stop packet if the "stopOnEntry" is False in the launch configuration.
Also added a new "timeout" to the launch and attach launch configuration arguments that can be set and defaults to 30 seconds. Since we now poll to detect when the process is stopped, we need a timeout that can be changed in case certain workflows take longer that 30 seconds to attach. If the process is not stopped by the timeout, an error will be retured for the launch or attach.
Added a flag to the vscode.py protocol classes that detects and ensures that no "stopped" events are sent prior to "configurationDone" has been sent and will raise an error if it does happen.
This should make our launching and attaching more reliable and avoid some deadlocks that were being seen (https://reviews.llvm.org/D119548).
Differential Revision: https://reviews.llvm.org/D119797
VScode now sends a "scopes" DAP request immediately after any expression evaluation.
This scopes request would clear and invalidate any non-scoped expandable variables in g_vsc.variables, causing later "variables" request to return empty result.
The symptom is that any expandable variables in VScode watch window/debug console UI to return empty content.
This diff fixes this issue by only clearing the expandable variables at process continue time. To achieve this, we have to repopulate all scoped variables
during context switch for each "scopes" request without clearing global expandable variables.
So the PR puts the scoped variables into its own locals/globals/registers; and all expandable variables into separate "expandableVariables" list.
Also, instead of using the variable index for "variableReference", it generates a new variableReference id each time as the key of "expandableVariables".
As a further new feature, this PR adds a new "expandablePermanentVariables" which has the lifetime of debug session. Any expandable variables from debug console
are added into this list. This enables users to snapshot expanable old variable in debug console and compare with new variables if desire.
Reviewed By: clayborg
Differential Revision: https://reviews.llvm.org/D105166
When the number of shared libs is massive, there could be hundreds of
thousands of short lived progress events sent to the IDE, which makes it
irresponsive while it's processing all this data. As these small jobs
take less than a second to process, the user doesn't even see them,
because the IDE only display the progress of long operations. So it's
better not to send these events.
I'm fixing that by sending only the events that are taking longer than 5
seconds to process.
In a specific run, I got the number of events from ~500k to 100, because
there was only 1 big lib to parse.
I've tried this on several small and massive targets, and it seems to
work fine.
Differential Revision: https://reviews.llvm.org/D101128
When the number of shared libs is massive, there could be hundreds of
thousands of short lived progress events sent to the IDE, which makes it
irresponsive while it's processing all this data. As these small jobs
take less than a second to process, the user doesn't even see them,
because the IDE only display the progress of long operations. So it's
better not to send these events.
I'm fixing that by sending only the events that are taking longer than 5
seconds to process.
In a specific run, I got the number of events from ~500k to 100, because
there was only 1 big lib to parse.
I've tried this on several small and massive targets, and it seems to
work fine.
Differential Revision: https://reviews.llvm.org/D101128
The C headers are deprecated so as requested in D102845, this is replacing them
all with their (not deprecated) C++ equivalent.
Reviewed By: shafik
Differential Revision: https://reviews.llvm.org/D103084
Progress events internally have a completed count and a total count, which can mean that for a job with 20000 total counts, then there will be 20000 events fired. Sending all these events to the IDE can break it. For example, debugging a huge binary resulted in around 50 million messages, which rendered the IDE useless, as it was spending all of its resources simply parsing messages and updating the UI.
A way to fix this is to send unique percentage updates, which are at most 100 per job, which is not much. I was able to debug that big target and confirm that only unique percentage notifications are sent. I can't write a test for this because the current test is flaky. I'll figure out later how to make the test reliable, but fixing this will unblock us from deploy a new version of lldb-vscode.
Differential Revision: https://reviews.llvm.org/D100443
LLDB can often appear deadlocked to users that use IDEs when it is indexing DWARF, or parsing symbol tables. These long running operations can make a debug session appear to be doing nothing even though a lot of work is going on inside LLDB. This patch adds a public API to allow clients to listen to debugger events that report progress and will allow UI to create an activity window or display that can show users what is going on and keep them informed of expensive operations that are going on inside LLDB.
Differential Revision: https://reviews.llvm.org/D97739
@mstorsjo found a mistake that I made when trying to fix some Windows
compilation errors encountered by @stella.stamenova.
I was incorrectly using the LLVM_ON_UNIX macro. In any case, proper use
of
#if defined(_WIN32)
should be the actual fix.
Differential Revision: https://reviews.llvm.org/D96060
@stella.stamenova found out that lldb-vscode's Win32 macros were failing
when building on windows targetings POSIX platforms.
I'm changing these macros for LLVM_ON_UNIX, which should be more
accurate.
lldb-vsdode was communicating the list of modules to the IDE with events, which in practice ended up having some drawbacks
- when debugging large targets, the number of these events were easily 10k, which polluted the messages being transmitted, which caused the following: a harder time debugging the messages, a lag after terminated the process because of these messages being processes (this could easily take several seconds). The latter was specially bad, as users were complaining about it even when they didn't check the modules view.
- these events were rarely used, as users only check the modules view when something is wrong and they try to debug things.
After getting some feedback from users, we realized that it's better to not used events but make this simply a request and is triggered by users whenever they needed.
This diff achieves that and does some small clean up in the existing code.
Differential Revision: https://reviews.llvm.org/D94033
Original commit c60216db15.
The test can only run on Darwin because of how it was setup, so I'm
enforcing that.
Summary:
Test Plan:
Reviewers:
Subscribers:
Tasks:
Tags:
Summary:
Whenever a module is created, removed or changed, lldb-vscode is now sending an event that can be interpreted by the IDE so that modules can be rendered in the IDE, like the tree view in this screenshot
{F12229758}
Reviewers: wallace, clayborg, kusmour, aadsm
Reviewed By: clayborg
Subscribers: cfe-commits, labath, lldb-commits
Tags: #lldb, #clang
Differential Revision: https://reviews.llvm.org/D82477
Summary:
This redoes https://reviews.llvm.org/D79726 and fixes two things.
- The logic that determines whether to automatically disconnect during the tear down is not very dumb compared to the original implementation. Each test will determine whether to do that or not.
- The terminate commands and terminate event were being sent after the disconnect response was sent to the IDE. That was not good, as VSCode stops the debug session as soon as it receives a disconnect response. Now, the terminate event and terminateEvents are being executed before the disconnect response is sent. This ensures that any connection between the IDE and lldb-vscode is alive while the terminate commands are executed. Besides, it also allows displaying the output of the terminate commands on the debug console, as it's still alive.
Reviewers: clayborg, aadsm, kusmour, labath
Subscribers: lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D81978
Summary:
Recently I've noticed that VSCode sometimes doesn't send the terminateDebuggee flag within the disconnectRequest,
even though lldb-vscode sets the terminateDebuggee capability correctly.
This has been causing that inferiors don't die after the debug session ends, and many users have reported issues because of this.
An easy way to mitigate this is to set better default values for the terminateDebuggee field in the disconnect request.
I'm assuming that for a launch request, the default will be true, and for attach it'll be false.
Reviewers: clayborg, labath, aadsm
Subscribers: lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D81200
Summary: Adding this in line with "stopCommands" and "exitCommands" so that we can run commands at the end of the debugging session.
Reviewers: clayborg, wallace, labath
Reviewed By: clayborg, labath
Subscribers: lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D79726
Those fields inside of the global variable can be local variables because
they are used in only inside of one function: request_launch for launch_info
and request_attach for attach_info.
To avoid confusion an already existing local variable attach_info of
request_attach has been renamed to better reflect its purpose.
Differential Revision: https://reviews.llvm.org/D76593
Summary:
This patch fixes logging to log incoming packets which was removed during a refactor.
We also enable logging to a "vscode.txt" file for each lldb-vscode test by creating the log file in the build artifacts directory for each test. This allows users to see the packets for their tests if needed and the log file is in a directory that will be removed after tests have been run.
Reviewers: labath, aadsm, serhiy.redko, jankratochvil, xiaobai, wallace
Subscribers: lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D74566
This commit fixes an issue with lldb-vscode failing to run programs that
use different architecture/platform than the "empty" in the target.
Original implementation was creating a default target without specifying
the target architecture, platform or program, and then would set
executable file through SBLaunchInfo, assuming that this would update
architecture and platform accordingly. However this wasn't really
happening, and architecture and platform would remain at whatever values
were in the "empty" target. The simple solution is to create target
already for a desired architecture and platform.
Function request_attach is updated in a similar fashion.
This commit also adds new JSON properties to "launch" and "attach"
packets to allow user to override desired platform and architecture.
This might be especially important for cases where information in ELF is
not enough to derive those values correctly.
New code has a behavior similar to LLDB MI [1], where typically IDE would
specify target file with -file-exec-and-symbols, and then only do -exec-run
command that would launch the process. In lldb-vscode those two actions are
merged into one request_launch function. Similarly in the interpreter
session, user would first do "file" command, then "process launch"
Differential Revision: https://reviews.llvm.org/D70847
Signed-off-by: Anton Kolesov <anton.kolesov@synopsys.com>
Summary: _setmode in assert will not run when build with NDEBUG
Reviewers: mstorsjo, labath, amccarth
Reviewed By: labath
Subscribers: lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D69612
That change didn't contain any explanation for this bit. There shouldn't
be any need for a check for MinGW ifdefs here, as long as the include
uses lowercase windows.h (as is used consistently elsewhere in
the llvm projects).
Differential Revision: https://reviews.llvm.org/D67894
llvm-svn: 372656
A lot of comments in LLDB are surrounded by an ASCII line to delimit the
begging and end of the comment.
Its use is not really consistent across the code base, sometimes the
lines are longer, sometimes they are shorter and sometimes they are
omitted. Furthermore, it looks kind of weird with the 80 column limit,
where the comment actually extends past the line, but not by much.
Furthermore, when /// is used for Doxygen comments, it looks
particularly odd. And when // is used, it incorrectly gives the
impression that it's actually a Doxygen comment.
I assume these lines were added to improve distinguishing between
comments and code. However, given that todays editors and IDEs do a
great job at highlighting comments, I think it's worth to drop this for
the sake of consistency. The alternative is fixing all the
inconsistencies, which would create a lot more churn.
Differential revision: https://reviews.llvm.org/D60508
llvm-svn: 358135
Windows can't use standard i/o system calls such as read and write
to work with sockets, it instead needs to use the specific send
and recv calls. This complicates matters for the debug adapter,
since it needs to be able to work in both server mode where it
communicates over a socket, as well as non-server mode where it
communicates via stdin and stdout. To abstract this out, I've
introduced a class IOStream which hides all these details and
exposes a read/write interface that does the right on each
platform.
Differential Revision: https://reviews.llvm.org/D59104
llvm-svn: 355637
to reflect the new license.
We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.
Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.
llvm-svn: 351636
Summary:
Highlighing junk data on VSCode can send a query for evaluate which
fails. In particular cases on Windows, this the error message can end
up as a c-string of [-35,-35,-35,-35,...]. Attempting to emplace this
as the error message causes an assert failure.
Prior to emplacing the error message, confirm that it is valid UTF8 to
eliminate errors such as mentione above.
Reviewers: xiaobai, clayborg
Reviewed By: clayborg
Differential Revision: https://reviews.llvm.org/D53008
llvm-svn: 346988
Summary:
The DAP on vscode uses a JavaScript `number` for identifiers while the
Visual Studio version uses a C# `Int` for identifiers. lldb-vscode is
bit shifting identifiers 32 bits and then bitwise ORing another 32 bit
identifier into a 64 bit id to form a unique ID. Change this to
a a partitioning of the 32 bits that makes sense for the data types.
Reviewers: clayborg
Differential Revision: https://reviews.llvm.org/D53599
llvm-svn: 346346
Summary:
A file opened in text mode on Windows will have `\n` automatically changed to `13,10` while Darwin and Linux leave it as `10`.
Set the file to binary mode to avoid this automatic conversion so that Darwin, Linux and Windows have equivalent treatment of `\r`.
Reviewers: clayborg, xiaobai
Reviewed By: clayborg
Subscribers: emaste, ki.stfu, mgorny, eraman, JDevlieghere, mgrang
Differential Revision: https://reviews.llvm.org/D52672
llvm-svn: 346174
Include PosixAPI.h to get a PATH_MAX definition and replace CreateEvent
with CreateEventObject to avoid conflicts with the windows.h definition
of CreateEvent to CreateEventW.
llvm-svn: 339920
This patch adds a new lldb-vscode tool that speaks the Microsoft Visual Studio Code debug adaptor protocol. It has full unit tests that test all packets.
This tool can be easily packaged up into a native extension and used with Visual Studio Code, and it can also be used by Nuclide
Differential Revision: https://reviews.llvm.org/D50365
llvm-svn: 339911