Build vectors have magical truncation powers, so we have things like this:
v4i1 = BUILD_VECTOR Constant:i32<1>, Constant:i32<1>, Constant:i32<1>, Constant:i32<1>
v4i16 = BUILD_VECTOR Constant:i32<1>, Constant:i32<1>, Constant:i32<1>, Constant:i32<1>
If we don't truncate the splat node returned by getConstantSplatNode(), then we won't find
truth when ZeroOrNegativeOneBooleanContent is the rule.
Differential Revision: https://reviews.llvm.org/D32505
llvm-svn: 301408
Part of the folding logic implemented by function 'PerformISDSETCCCombine'
only worked under the assumption that the condition code in input could have
been either SETNE or SETEQ.
Unfortunately that assumption was incorrect, and in some cases the algorithm
ended up incorrectly folding SETCC nodes.
The incorrect folding only affected SETCC dag nodes where:
- one of the operands was a build_vector of all zeroes;
- the other operand was a SIGN_EXTEND from a vector of MVT:i1 elements;
- the condition code was neither SETNE nor SETEQ.
Example:
(setcc (v4i32 (sign_extend v4i1:%A)), (v4i32 VectorOfAllZeroes), setge)
Before this patch, the entire dag node sequence from the example was
incorrectly folded to node %A.
With this patch, the dag node sequence is folded to a
(xor %A, (v4i1 VectorOfAllOnes)).
Added test setcc-combine.ll.
Thanks to Greg Bedwell for spotting this issue.
llvm-svn: 232046