Commit Graph

3 Commits

Author SHA1 Message Date
Christudasan Devadasan 7c4e711ef8 [AMDGPU] Enable base pointer.
When the callee requires a dynamic stack realignment,
it is not possible to correcty access the incoming
stack arguments using the stack pointer. We reserve a
base pointer in such cases to access the function arguments
inside the callee. The base pointer will hold the incoming
stack pointer value before any kind of delta added to it.

Reviewed By: arsenm, scott.linder

Differential Revision: https://reviews.llvm.org/D78811
2020-05-17 16:13:55 +05:30
Scott Linder 60b1967c39 [AMDGPU] Add Scratch Wave Offset to Scratch Buffer Descriptor in entry functions
Add the scratch wave offset to the scratch buffer descriptor (SRSrc) in
the entry function prologue. This allows us to removes the scratch wave
offset register from the calling convention ABI.

As part of this change, allow the use of an inline constant zero for the
SOffset of MUBUF instructions accessing the stack in entry functions
when a frame pointer is not requested/required. Entry functions with
calls still need to set up the calling convention ABI stack pointer
register, and reference it in order to address arguments of called
functions. The ABI stack pointer register remains unswizzled, but is now
wave-relative instead of queue-relative.

Non-entry functions also use an inline constant zero SOffset for
wave-relative scratch access, but continue to use the stack and frame
pointers as before. When the stack or frame pointer is converted to a
swizzled offset it is now scaled directly, as the scratch wave offset no
longer needs to be subtracted first.

Update llvm/docs/AMDGPUUsage.rst to reflect these changes to the calling
convention.

Tags: #llvm

Differential Revision: https://reviews.llvm.org/D75138
2020-03-19 15:35:16 -04:00
Matt Arsenault 216d8ff60b AMDGPU: Don't use frame virtual registers
SGPR spills aren't really handled after SILowerSGPRSpills. In order to
directly control what happens if the scavenger needs to spill, the
scavenger needs to be used directly. There is an alternative to
spilling in these contexts anyway since the frame register can be
increment and restored.

This does present another possible issue if spilling is needed for the
unused carry out if an add is needed. I think this can be avoided by
using a scalar add (although that clobbers SCC, which happens anyway).

llvm-svn: 370281
2019-08-29 01:13:47 +00:00