Add a new llvm.amdgcn.ballot intrinsic modeled on the ballot function
in GLSL and other shader languages. It returns a bitfield containing the
result of its boolean argument in all active lanes, and zero in all
inactive lanes.
This is intended to replace the existing llvm.amdgcn.icmp and
llvm.amdgcn.fcmp intrinsics after a suitable transition period.
Use the new intrinsic in the atomic optimizer pass.
Differential Revision: https://reviews.llvm.org/D65088
Summary:
Add support for gfx10, where all DPP operations are confined to work
within a single row of 16 lanes, and wave32.
Reviewers: arsenm, sheredom, critson, rampitec
Subscribers: kzhuravl, jvesely, wdng, nhaehnle, yaxunl, t-tye, hiraditya, jfb, dstuttard, tpr, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D65644
llvm-svn: 369745
This change incorporates an effort by Connor Abbot to change how we deal
with WWM operations potentially trashing valid values in inactive lanes.
Previously, the SIFixWWMLiveness pass would work out which registers
were being trashed within WWM regions, and ensure that the register
allocator did not have any values it was depending on resident in those
registers if the WWM section would trash them. This worked perfectly
well, but would cause sometimes severe register pressure when the WWM
section resided before divergent control flow (or at least that is where
I mostly observed it).
This fix instead runs through the WWM sections and pre allocates some
registers for WWM. It then reserves these registers so that the register
allocator cannot use them. This results in a significant register
saving on some WWM shaders I'm working with (130 -> 104 VGPRs, with just
this change!).
Differential Revision: https://reviews.llvm.org/D59295
llvm-svn: 357400
This commit fixes the DPP sequence in the atomic optimizer (which was
previously missing the row_shr:3 step), and works around a read_register
exec bug by using a ballot instead.
Differential Revision: https://reviews.llvm.org/D57737
llvm-svn: 353703
This commit adds a new IR level pass to the AMDGPU backend to perform
atomic optimizations. It works by:
- Running through a function and finding atomicrmw add/sub or uses of
the atomic buffer intrinsics for add/sub.
- If all arguments except the value to be added/subtracted are uniform,
record the value to be optimized.
- Run through the atomic operations we can optimize and, depending on
whether the value is uniform/divergent use wavefront wide operations
(DPP in the divergent case) to calculate the total amount to be
atomically added/subtracted.
- Then let only a single lane of each wavefront perform the atomic
operation, reducing the total number of atomic operations in flight.
- Lastly we recombine the result from the single lane to each lane of
the wavefront, and calculate our individual lanes offset into the
final result.
Differential Revision: https://reviews.llvm.org/D51969
llvm-svn: 343973