These instructions have access to the complete VSX register file. In addition,
they "swap" the order of the elements so that element 0 (the scalar part) comes
first in memory and element 1 follows at a higher address.
llvm-svn: 204838
v2i64 needs to be a legal VSX type because it is the SetCC result type from
v2f64 comparisons. We need to expand all non-arithmetic v2i64 operations.
This fixes the lowering for v2f64 VSELECT.
llvm-svn: 204828
With VSX there is a real vector select instruction, and so we should use it.
Note that VSELECT will still scalarize for v2f64 because the corresponding
SetCC result type (v2i64) is not currently a legal type.
llvm-svn: 204801
VSX is an ISA extension supported on the POWER7 and later cores that enhances
floating-point vector and scalar capabilities. Among other things, this adds
<2 x double> support and generally helps to reduce register pressure.
The interesting part of this ISA feature is the register configuration: there
are 64 new 128-bit vector registers, the 32 of which are super-registers of the
existing 32 scalar floating-point registers, and the second 32 of which overlap
with the 32 Altivec vector registers. This makes things like vector insertion
and extraction tricky: this can be free but only if we force a restriction to
the right register subclass when needed. A new "minipass" PPCVSXCopy takes care
of this (although it could do a more-optimal job of it; see the comment about
unnecessary copies below).
Please note that, currently, VSX is not enabled by default when targeting
anything because it is not yet ready for that. The assembler and disassembler
are fully implemented and tested. However:
- CodeGen support causes miscompiles; test-suite runtime failures:
MultiSource/Benchmarks/FreeBench/distray/distray
MultiSource/Benchmarks/McCat/08-main/main
MultiSource/Benchmarks/Olden/voronoi/voronoi
MultiSource/Benchmarks/mafft/pairlocalalign
MultiSource/Benchmarks/tramp3d-v4/tramp3d-v4
SingleSource/Benchmarks/CoyoteBench/almabench
SingleSource/Benchmarks/Misc/matmul_f64_4x4
- The lowering currently falls back to using Altivec instructions far more
than it should. Worse, there are some things that are scalarized through the
stack that shouldn't be.
- A lot of unnecessary copies make it past the optimizers, and this needs to
be fixed.
- Many more regression tests are needed.
Normally, I'd fix these things prior to committing, but there are some
students and other contributors who would like to work this, and so it makes
sense to move this development process upstream where it can be subject to the
regular code-review procedures.
llvm-svn: 203768