Before r294774, there was a problem when lowering broadcasts to use
128-bit subvectors.
When we looked through a bitcast to find the broadcast input, we'd keep
using the original type, so you'd end up with things like:
(v8f32 (broadcast
(v4f32 (extract_subvector
(v8i32 V),
...))
))
r294774 fixed it to always emit subvectors with the scalar type of the
original source.
It also introduced some asserts, to check that we use scalars with
the same size, and vectors with the same number of elements.
The scalar size equality is checked earlier when looking through bitcasts,
and is a useful assert.
However, the number of elements don't have to be identical: we're always
going to extract a 128-bit subvector, and we can have different size
inputs if we looked through a concat_vector to find a 256-bit source.
Relax the overzealous assert.
Replace it with a check of the original source vector being 256 or 512
bits. If it's 128 bits, we can't extract_subvector from it.
Fixes PR32371.
llvm-svn: 299490
Since r274013, we've been looking through bitcasts on broadcast inputs.
In the scalar-folding case (from a load, build_vector, or sc2vec),
the input type didn't matter, as we'd simply bitcast the resulting
scalar back.
However, when broadcasting a 128-bit-lane-aligned element, we create an
EXTRACT_SUBVECTOR. Use proper types, by creating an extract_subvector
of the original input type.
llvm-svn: 294774
If the subvector comes from a load, we convert to SUBV_BROADCAST and use a broadcast instruction. But if there is no load we keep the inserts. I think we should create the SUBV_BROADCAST even without the load and let isel use the fallback patterns that are used if the load can't be folded. This will use the SHUFF32X4 or similar instruction for the 128-bit into 512-bit case and a single insert for 128 into 256 or 256 into 512.
This should be fixed so subvector broadcast intrinsics can be replaced with native IR since some of those currently lower directly to SHUFF32X4.
llvm-svn: 292475
Some shuffles can be lowered to blend mask instruction (VPBLENDMB/VPBLENDMW/VPBLENDMD/VPBLENDMQ) .
In this patch, I added new pattern match for this case.
Reviewers:
1. craig.topper
2. guyblank
3. RKSimon
4. igorb
Differential Revision: https://reviews.llvm.org/D28483
llvm-svn: 291888
Summary:
The index and one of the table operands can be swapped by changing the opcode to the other version. Neither of these operands are the one that can load from memory so this can't be used to increase memory folding opportunities.
We need to handle the unmasked forms and the kz forms. Since the load operand isn't being commuted we can commute the load and broadcast instructions too.
Reviewers: igorb, delena, Ayal, Farhana, RKSimon
Subscribers: llvm-commits
Differential Revision: https://reviews.llvm.org/D25652
llvm-svn: 287621
Many of these problems are because shuffle lowering widens element size and reduces element count when possible. This causes the shuffle to become separated from the select by a bitcast. Future patches will work to improve these cases by rewriting the shuffle back to a narrow element type if we think it can result in folding the mask.
llvm-svn: 287503
Summary: VALIGND and VALIGNQ are similar to PALIGNR but instead of working on a 128-bit lane they work on the entire vector register. This change leverages the shuffle rotate detection code used for PALIGNR to detect these cases.
Reviewers: delena, RKSimon
Subscribers: Farhana, llvm-commits
Differential Revision: https://reviews.llvm.org/D26297
llvm-svn: 286709
The script now replace '.LCPI888_8' style asm symbols with the {{\.LCPI.*}} re pattern - this helps stop hardcoded symbols in 32-bit x86 tests changing with every edit of the file
Refreshed some tests to demonstrate the new check
llvm-svn: 272488
AVX2 can only broadcast from the zero'th element of a vector, but if the broadcastable element is the zero'th element of a 128-bit subvector its advantageous to extract the subvector, broadcast from that and avoid the loading of shuffle mask data that would be needed for VPERMPS/VPERMD. The only exception being when the source type is 4f64 or 4i64 which can directly use the immediate shuffle VPERMPD/VPERMQ directly.
Differential Revision: http://reviews.llvm.org/D16050
llvm-svn: 258081
Fix TRUNCATE lowering vector to vector i1, use LSB and not MSB.
Implement VPMOVB/W/D/Q2M intrinsic.
Differential Revision: http://reviews.llvm.org/D15675
llvm-svn: 256470
autogenerated.
Also update existing test cases which appear to be generated by it and
weren't modified (other than addition of the header) by rerunning it.
llvm-svn: 253917
AVX-512 bit shuffle fails on 32 bit since we create a vector of 64-bit constants.
I split 8x64-bit const vector to 16x32 on 32-bit mode.
Differential Revision: http://reviews.llvm.org/D13644
llvm-svn: 250390
There were cases where the backend computed a wrong permute mask for a VPERM2X128 node.
Example:
\code
define <8 x float> @foo(<8 x float> %a, <8 x float> %b) {
%shuffle = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> <i32 undef, i32 undef, i32 6, i32 7, i32 undef, i32 undef, i32 6, i32 7>
ret <8 x float> %shuffle
}
\code end
Before this patch, llc (with -mattr=+avx) emitted the following vperm2f128:
vperm2f128 $0, %ymm0, %ymm0, %ymm0 # ymm0 = ymm0[0,1,0,1]
With this patch, llc emits a vperm2f128 with a correct permute mask:
vperm2f128 $17, %ymm0, %ymm0, %ymm0 # ymm0 = ymm0[2,3,2,3]
Differential Revision: http://reviews.llvm.org/D8119
llvm-svn: 231601
is going well, remove the flag and the code for the old legality tests.
This is the first step toward removing the entire old vector shuffle
lowering. *Much* more code to delete coming up next.
llvm-svn: 229963
when that will allow it to lower with a single permute instead of
multiple permutes.
It tries to detect when it will only have to do a single permute in
either case to maximize folding of loads and such.
This cuts a *lot* of the avx2 shuffle permute counts in half. =]
llvm-svn: 229309
legality test (essentially, everything is legal).
I'm planning to make this the default shortly, but I'd like to fix
a collection of the bugs it exposes first, and this will let me easily
test them. It also showcases both the improvements and a few of the
regressions triggered by the change. The biggest improvements by far are
the significantly reduced shuffling and domain crossing in the combining
test case. The biggest regressions are missing some clever blending
patterns.
llvm-svn: 229284
version of the script.
Changes include:
- Using the VEX prefix
- Skipping more detail when we have useful shuffle comments to match
- Matching more shuffle comments that have been added to the printer
(yay!)
- Matching the destination registers of some AVX instructions
- Stripping trailing whitespace that crept in
- Fixing indentation issues
Nothing interesting going on here. I'm just trying really hard to ensure
these changes don't show up in the diffs with actual changes to the
backend.
llvm-svn: 228132
This patch adds shuffle matching for the SSE3 MOVDDUP, MOVSLDUP and MOVSHDUP instructions. The big use of these being that they avoid many single source shuffles from needing to use (pre-AVX) dual source instructions such as SHUFPD/SHUFPS: causing extra moves and preventing load folds.
Adding these instructions uncovered an issue in XFormVExtractWithShuffleIntoLoad which crashed on single operand shuffle instructions (now fixed). It also involved fixing getTargetShuffleMask to correctly identify theses instructions as unary shuffles.
Also adds a missing tablegen pattern for MOVDDUP.
Differential Revision: http://reviews.llvm.org/D7042
llvm-svn: 226716
This now handles both 32 and 64-bit element sizes.
In this version, the test are in vector-shuffle-512-v8.ll, canonicalized by
Chandler's update_llc_test_checks.py.
Part of <rdar://problem/17688758>
llvm-svn: 225838