Sooooo many of these had incorrect or strange main module includes.
I have manually inspected all of these, and fixed the main module
include to be the nearest plausible thing I could find. If you own or
care about any of these source files, I encourage you to take some time
and check that these edits were sensible. I can't have broken anything
(I strictly added headers, and reordered them, never removed), but they
may not be the headers you'd really like to identify as containing the
API being implemented.
Many forward declarations and missing includes were added to a header
files to allow them to parse cleanly when included first. The main
module rule does in fact have its merits. =]
llvm-svn: 169131
No functional change, just moved header files.
Targets can inject custom passes between register allocation and
rewriting. This makes it possible to tweak the register allocation
before rewriting, using the full global interference checking available
from LiveRegMatrix.
llvm-svn: 168806
LLVM is now -Wunused-private-field clean except for
- lib/MC/MCDisassembler/Disassembler.h. Not sure why it keeps all those unaccessible fields.
- gtest.
llvm-svn: 158096
Simply treat bundles as instructions. Spill code is inserted between
bundles, never inside a bundle. Rewrite all operands in a bundle at
once.
Don't attempt and memory operand folding inside bundles.
llvm-svn: 151787
If a value is defined by a COPY, that instuction can easily and cheaply
be found by getInstructionFromIndex(VNI->def).
This reduces the size of VNInfo from 24 to 16 bytes, and improves
llc compile time by 3%.
llvm-svn: 149763
If we create new intervals for a variable that is being spilled, then those new intervals are not guaranteed to also spill. This means that anything reading from the original spilling value might not get the correct value if spills were missed.
Fixes <rdar://problem/10546864>
llvm-svn: 146428
generator to it. For non-bundle instructions, these behave exactly the same
as the MC layer API.
For properties like mayLoad / mayStore, look into the bundle and if any of the
bundled instructions has the property it would return true.
For properties like isPredicable, only return true if *all* of the bundled
instructions have the property.
For properties like canFoldAsLoad, isCompare, conservatively return false for
bundles.
llvm-svn: 146026
This makes no difference for normal defs, but early clobber dead defs
now look like:
[Slot_EarlyClobber; Slot_Dead)
instead of:
[Slot_EarlyClobber; Slot_Register).
Live ranges for normal dead defs look like:
[Slot_Register; Slot_Dead)
as before.
llvm-svn: 144512
The old naming scheme (load/use/def/store) can be traced back to an old
linear scan article, but the names don't match how slots are actually
used.
The load and store slots are not needed after the deferred spill code
insertion framework was deleted.
The use and def slots don't make any sense because we are using
half-open intervals as is customary in C code, but the names suggest
closed intervals. In reality, these slots were used to distinguish
early-clobber defs from normal defs.
The new naming scheme also has 4 slots, but the names match how the
slots are really used. This is a purely mechanical renaming, but some
of the code makes a lot more sense now.
llvm-svn: 144503
The TII.foldMemoryOperand hook preserves implicit operands from the
original instruction. This is not what we want when those implicit
operands refer to the register being spilled.
Implicit operands referring to other registers are preserved.
This fixes PR11347.
llvm-svn: 144247
When spilling around an instruction with a dead def, remember to add a
value number for the def.
The missing value number wouldn't normally create problems since there
would be an incoming live range as well. However, due to another bug
we could spill a dead V_SET0 instruction which doesn't read any values.
The missing value number caused an empty live range to be created which
is dangerous since it doesn't interfere with anything.
This fixes part of PR11125.
llvm-svn: 141923
If the source register is live after the copy being spilled, there is no
point to hoisting it. Hoisting inside a basic block only serves to
resolve interferences by shortening the live range of the source.
llvm-svn: 139882
When -split-spill-mode is enabled, spill hoisting is performed by
SplitKit instead of by InlineSpiller. This hidden command line option
is for testing the splitter spill mode.
llvm-svn: 139845
When traceSiblingValue() encounters a PHI-def value created by live
range splitting, don't look at all the predecessor blocks. That can be
very expensive in a complicated CFG.
Instead, consider that all the non-PHI defs jointly dominate all the
PHI-defs. Tracing directly to all the non-PHI defs is much faster that
zipping around in the CFG when there are many PHIs with many
predecessors.
This significantly improves compile time for indirectbr interpreters.
llvm-svn: 139797
In some cases such as interpreters using indirectbr, the CFG can be very
complicated, and live range splitting may be forced to insert a large
number of phi-defs. When that happens, traceSiblingValue can spend a
lot of time zipping around in the CFG looking for defs and reloads.
This patch causes more information to be cached in SibValues, and the
cached values are used to terminate searches early. This speeds up
spilling by 20x in one interpreter test case. For more typical code,
this is just a 10% speedup of spilling.
The previous version had bugs that caused miscompilations. They have
been fixed.
llvm-svn: 139378
In some cases such as interpreters using indirectbr, the CFG can be very
complicated, and live range splitting may be forced to insert a large
number of phi-defs. When that happens, traceSiblingValue can spend a
lot of time zipping around in the CFG looking for defs and reloads.
This patch causes more information to be cached in SibValues, and the
cached values are used to terminate searches early. This speeds up
spilling by 20x in one interpreter test case. For more typical code,
this is just a 10% speedup of spilling.
llvm-svn: 139247
When trying to rematerialize a value before an instruction that has an
early-clobber redefine of the virtual register, make sure to look up the
correct value number.
Early-clobber defs are moved one slot back, so getBaseIndex is needed to
find the used value number.
Bugpoint was unable to reduce the test case for this, see PR10388.
llvm-svn: 135378
Spills should be hoisted out of loops, but we don't want to hoist them
to dominating blocks at the same loop depth. That could cause the spills
to be executed more often.
llvm-svn: 134782
Try to move spills as early as possible in their basic block. This can
help eliminate interferences by shortening the live range being
spilled.
This fixes PR10221.
llvm-svn: 134776
Remat during spilling triggers dead code elimination. If a phi-def
becomes unused, that may also cause live ranges to split into separate
connected components.
This type of splitting is different from normal live range splitting. In
particular, there may not be a common original interval.
When the split range is its own original, make sure that the new
siblings are also their own originals. The range being split cannot be
used as an original since it doesn't cover the new siblings.
llvm-svn: 134413
about to be spilled.
This can only happen when two extra snippet registers are included in the spill,
and there is a copy between them. Hoisting the spill creates problems because
the hoist will mark the copy for later dead code elimination, and spilling the
second register will turn the copy into a spill.
<rdar://problem/9420853>
llvm-svn: 131192
The rematerialized instruction may require a more constrained register class
than the register being spilled. In the test case, the spilled register has been
inflated to the DPR register class, but we are rematerializing a load of the
ssub_0 sub-register which only exists for DPR_VFP2 registers.
The register class is reinflated after spilling, so the conservative choice is
only temporary.
llvm-svn: 128610
The instruction to be rematerialized may not be the one defining the register
that is being spilled. The traceSiblingValue() function sees through sibling
copies to find the remat candidate.
llvm-svn: 128449
The main register class may have been inflated by live range splitting, so that
register class is not necessarily valid for the snippet instructions.
Use the original register class for the stack slot interval.
llvm-svn: 128351
Stack slot real estate is virtually free compared to registers, so it is
advantageous to spill earlier even though the same value is now kept in both a
register and a stack slot.
Also eliminate redundant spills by extending the stack slot live range
underneath reloaded registers.
This can trigger a dead code elimination, removing copies and even reloads that
were only feeding spills.
llvm-svn: 127868
I have convinced myself that it can only happen when a phi value dies. When it
happens, allocate new virtual registers for the components.
llvm-svn: 127827
After live range splitting, an original value may be available in multiple
registers. Tracing back through the registers containing the same value, find
the best place to insert a spill, determine if the value has already been
spilled, or discover a reaching def that may be rematerialized.
This is only the analysis part. The information is not used for anything yet.
llvm-svn: 127698
Remove the unused reserved_ bit vector, no functional change intended.
This doesn't break 'svn blame', this file really is all my fault.
llvm-svn: 127607
Live range splitting can create a number of small live ranges containing only a
single real use. Spill these small live ranges along with the large range they
are connected to with copies. This enables memory operand folding and maximizes
the spill to fill distance.
Work in progress with known bugs.
llvm-svn: 127529
physical register numbers.
This makes the hack used in LiveInterval official, and lets LiveInterval be
oblivious of stack slots.
The isPhysicalRegister() and isVirtualRegister() predicates don't know about
this, so when a variable may contain a stack slot, isStackSlot() should always
be tested first.
llvm-svn: 123128
use before rematerializing the load.
This allows us to produce:
addps LCPI0_1(%rip), %xmm2
Instead of:
movaps LCPI0_1(%rip), %xmm3
addps %xmm3, %xmm2
Saving a register and an instruction. The standard spiller already knows how to
do this.
llvm-svn: 122133
createMachineVerifierPass and MachineFunction::verify.
The banner is printed before the machine code dump, just like the printer pass.
llvm-svn: 122113
The spiller should only spill. The register allocator will drive live range
splitting, it has the needed information about register pressure and
interferences.
llvm-svn: 121590
live ranges for the spill register are also defined at the use slot instead of
the normal def slot.
This fixes PR8612 for the inline spiller. A use was being allocated to the same
register as a spilled early clobber def.
This problem exists in all the spillers. A fix for the standard spiller is
forthcoming.
llvm-svn: 119182
benchmarks hitting an assertion.
Adds LiveIntervalUnion::collectInterferingVRegs.
Fixes "late spilling" by checking for any unspillable live vregs among
all physReg aliases.
llvm-svn: 118701
This way, InlineSpiller does the same amount of splitting as the standard
spiller. Splitting should really be guided by the register allocator, and
doesn't belong in the spiller at all.
llvm-svn: 118216
proper SSA updating.
This doesn't cause MachineDominators to be recomputed since we are already
requiring MachineLoopInfo which uses dominators as well.
llvm-svn: 117598
All registers created during splitting or spilling are assigned to the same
stack slot as the parent register.
When splitting or rematting, we may not spill at all. In that case the stack
slot is still assigned, but it will be dead.
llvm-svn: 116546
splitting or spillling, and to help with rematerialization.
Use LiveRangeEdit in InlineSpiller and SplitKit. This will eventually make it
possible to share remat code between InlineSpiller and SplitKit.
llvm-svn: 116543
never kept after splitting.
Keeping the original interval made sense when the split region doesn't modify
the register, and the original is spilled. We can get the same effect by
detecting reloaded values when spilling around copies.
llvm-svn: 115695
The earliestStart argument is entirely specific to linear scan allocation, and
can be easily calculated by RegAllocLinearScan.
Replace std::vector with SmallVector.
llvm-svn: 111055
When a live range is contained a single block, we can split it around
instruction clusters. The current approach is very primitive, splitting before
and after the largest gap between uses.
llvm-svn: 111043
Before spilling a live range, we split it into a separate range for each basic
block where it is used. That way we only get one reload per basic block if the
new smaller ranges can allocate to a register.
This type of splitting is already present in the standard spiller.
llvm-svn: 110934
The live interval may be used for a spill slot as well, and that spill slot
could be shared by split registers. We cannot shrink it, even if we know the
current register won't need the spill slot in that range.
llvm-svn: 110721
necessary.
Sometimes, live range splitting doesn't shrink the current interval, but simply
changes some instructions to use a new interval. That makes the original more
suitable for spilling. In this case, we don't need to duplicate the original.
llvm-svn: 110481
This is a work in progress. So far we have some basic loop analysis to help
determine where it is useful to split a live range around a loop.
The actual loop splitting code from Splitter.cpp is also going to move in here.
llvm-svn: 108842
inserted in a MBB, and return an already inserted MI.
This target API change is necessary to allow foldMemoryOperand to call
storeToStackSlot and loadFromStackSlot when folding a COPY to a stack slot
reference in a target independent way.
The foldMemoryOperandImpl hook is going to change in the same way, but I'll wait
until COPY folding is actually implemented. Most targets only fold copies and
won't need to specialize this hook at all.
llvm-svn: 107991
This allows us to recognize the common case where all uses could be
rematerialized, and no stack slot allocation is necessary.
If some values could be fully rematerialized, remove them from the live range
before allocating a stack slot for the rest.
llvm-svn: 107492
LocalRewriter::runOnMachineFunction uses this information to mark dead spill
slots.
This means that InlineSpiller now also works for functions that spill.
llvm-svn: 107302
InlineSpiller inserts loads and spills immediately instead of deferring to
VirtRegMap. This is possible now because SlotIndexes allows instructions to be
inserted and renumbered.
This is work in progress, and is mostly a copy of TrivialSpiller so far. It
works very well for functions that don't require spilling.
llvm-svn: 107227