These changes were written by Greg Clayton, Jim Ingham, Jason Molenda.
It builds cleanly against TOT llvm with xcodebuild. I updated the
cmake files by visual inspection but did not try a build. I haven't
built these sources on any non-Mac platforms - I don't think this
patch adds any code that requires darwin, but please let me know if
I missed something.
In debugserver, MachProcess.cpp and MachTask.cpp were renamed to
MachProcess.mm and MachTask.mm as they picked up some new Objective-C
code needed to launch processes when running on iOS.
llvm-svn: 205113
libdispatch aka Grand Central Dispatch (GCD) queues. Still fleshing out the
documentation and testing of these but the overall API is settling down so it's
a good time to check it in.
<rdar://problem/15600370>
llvm-svn: 197190
GetThreadOriginExtendedBacktraceTypeAtIndex methods to
SBProcess.
Add documentation for the GetQueueName and GetQueueID methods
to SBThread.
<rdar://problem/15314369>
llvm-svn: 194063
In almost all cases, the misuse is about "%lu" being used instead of the correct "%zu" (even though these are compatible on 64-bit platforms in practice). There are even a couple of cases where "%ld" (ie., signed int) is used instead of "%zu", and one where "%lu" is used instead of "%" PRIu64.
Fixes bug #17551.
Patch by "/dev/humancontroller"
llvm-svn: 193832
<rdar://problem/13594769>
Main changes in this patch include:
- cleanup plug-in interface and use ConstStrings for plug-in names
- Modfiied the BSD Archive plug-in to be able to pick out the correct .o file when .a files contain multiple .o files with the same name by using the timestamp
- Modified SymbolFileDWARFDebugMap to properly verify the timestamp on .o files it loads to ensure we don't load updated .o files and cause problems when debugging
The plug-in interface changes:
Modified the lldb_private::PluginInterface class that all plug-ins inherit from:
Changed:
virtual const char * GetPluginName() = 0;
To:
virtual ConstString GetPluginName() = 0;
Removed:
virtual const char * GetShortPluginName() = 0;
- Fixed up all plug-in to adhere to the new interface and to return lldb_private::ConstString values for the plug-in names.
- Fixed all plug-ins to return simple names with no prefixes. Some plug-ins had prefixes and most ones didn't, so now they all don't have prefixed names, just simple names like "linux", "gdb-remote", etc.
llvm-svn: 181631
LLDB is crashing when logging is enabled from lldb-perf-clang. This has to do with the global destructor chain as the process and its threads are being torn down.
All logging channels now make one and only one instance that is kept in a global pointer which is never freed. This guarantees that logging can correctly continue as the process tears itself down.
llvm-svn: 178191
hitting auto-continue signals while running a thread plan would cause us to lose control of the debug
session.
<rdar://problem/12993641>
llvm-svn: 174793
Added the ability for OS plug-ins to lazily populate the thread this. The python OS plug-in classes can now implement the following method:
class OperatingSystemPlugin:
def create_thread(self, tid, context):
# Return a dictionary for a new thread to create it on demand
This will add a new thread to the thread list if it doesn't already exist. The example code in lldb/examples/python/operating_system.py has been updated to show how this call us used.
Cleaned up the code in PythonDataObjects.cpp/h:
- renamed all classes that started with PythonData* to be Python*.
- renamed PythonArray to PythonList. Cleaned up the code to use inheritance where
- Centralized the code that does ref counting in the PythonObject class to a single function.
- Made the "bool PythonObject::Reset(PyObject *)" function be virtual so each subclass can correctly check to ensure a PyObject is of the right type before adopting the object.
- Cleaned up all APIs and added new constructors for the Python* classes to they can all construct form:
- PyObject *
- const PythonObject &
- const lldb::ScriptInterpreterObjectSP &
Cleaned up code in ScriptInterpreterPython:
- Made calling python functions safer by templatizing the production of value formats. Python specifies the value formats based on built in C types (long, long long, etc), and code often uses typedefs for uint32_t, uint64_t, etc when passing arguments down to python. We will now always produce correct value formats as the templatized code will "do the right thing" all the time.
- Fixed issues with the ScriptInterpreterPython::Locker where entering the session and leaving the session had a bunch of issues that could cause the "lldb" module globals lldb.debugger, lldb.target, lldb.process, lldb.thread, and lldb.frame to not be initialized.
llvm-svn: 172873
Added a unique integer identifier to processes. Some systems, like JTAG or other simulators, might always assign the same process ID (pid) to the processes that are being debugged. In order for scripts and the APIs to uniquely identify the processes, there needs to be another ID. Now the SBProcess class has:
uint32_t SBProcess::GetUniqueID();
This integer ID will help to truly uniquely identify a process and help with appropriate caching that can be associated with a SBProcess object.
llvm-svn: 172628
- add new header lldb-python.h to be included before other system headers
- short term fix (eventually python dependencies must be cleaned up)
Patch by Matt Kopec!
llvm-svn: 169341
enabled after we'd found a few bugs that were caused by shadowed
local variables; the most important issue this turned up was
a common mistake of trying to obtain a mutex lock for the scope
of a code block by doing
Mutex::Locker(m_map_mutex);
This doesn't assign the lock object to a local variable; it is
a temporary that has its dtor called immediately. Instead,
Mutex::Locker locker(m_map_mutex);
does what is intended. For some reason -Wshadow happened to
highlight these as shadowed variables.
I also fixed a few obivous and easy shadowed variable issues
across the code base but there are a couple dozen more that
should be fixed when someone has a free minute.
<rdar://problem/12437585>
llvm-svn: 165269
Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes:
- Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file".
- modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly
- Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was.
- modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile()
Cleaned up header includes a bit as well.
llvm-svn: 162860
particularly in the SBThread & SBFrame interfaces. Instead of filling the whole context & then getting
the API mutex, we now get only the target, acquire the API mutex from it, then fill out the rest of the
context. This removes a race condition where you get a ThreadSP, then wait on the API mutex while another
command Destroy's the Thread you've just gotten.
Also fixed the ExecutionContextRef::Get*SP calls so they don't return invalid objects.
Also fixed the ExecutionContext::Has*Scope calls so they don't claim to have a scope if the object representing
that scope has been destroyed.
Also fixed a think-o in Thread::IsValid which was causing it to return the opposite of the desired value.
<rdar://problem/11995490>
llvm-svn: 162401
Convert from calling Halt in the lldb Driver.cpp's input reader's sigint handler to sending this AsyncInterrupt so it can be handled in the
event loop.
If you are attaching and get an async interrupt, abort the attach attempt.
Also remember to destroy the process if get interrupted while attaching.
Getting this to work also required handing the eBroadcastBitInterrupt in a few more places in Process WaitForEvent & friends.
<rdar://problem/10792425>
llvm-svn: 160903
Fixed a case where the python interpreter could end up holding onto a previous lldb::SBProcess (probably in lldb.process) when run under Xcode. Prior to this fix, the lldb::SBProcess held onto a shared pointer to a lldb_private::Process. This in turn could cause the process to still have a thread list with stack frames. The stack frames would have module shared pointers in the lldb_private::SymbolContext objects.
We also had issues with things staying in the shared module list too long when we found things by UUID (we didn't remove the out of date ModuleSP from the global module cache).
Now all of this is fixed and everything goes away between runs.
llvm-svn: 160140
Also test for the process to be stopped when many SBValue API calls are made to make sure it is safe to evaluate values, children of values and much more.
llvm-svn: 154160
This abstracts read/write locks on the current host system. It is currently backed by pthread_rwlock_t objects so it should work on all unix systems.
We also need a way to control multi-threaded access to the process through the public API when it is running. For example it isn't a good idea to try and get stack frames while the process is running. To implement this, the lldb_private::Process class now contains a ReadWriteLock member variable named m_run_lock which is used to control the public process state. The public process state represents the state of the process as the client knows it. The private is used to control the actual current process state. So the public state of the process can be stopped, yet the private state can be running when evaluating an expression for example.
Adding the read/write lock where readers are clients that want the process to stay stopped, and writers are clients that run the process, allows us to accurately control multi-threaded access to the process.
Switched the SBThread and SBFrame over to us shared pointers to the ExecutionContextRef class instead of making their own class to track this. This fixed an issue with assigning on SBFrame to another and will also centralize the code that tracks weak references to execution context objects into one location.
llvm-svn: 154099
will fill out either a SBLaunchInfo or SBAttachInfo class, then call:
SBProcess SBTarget::Launch (SBLaunchInfo &, SBError &);
SBProcess SBTarget::Attach (SBAttachInfo &, SBError &);
The attach is working right now and allows the ability to set many filters such
as the parent process ID, the user/group ID, the effective user/group ID, and much
more.
The launch is not yet working, but I will get this working soon. By changing our
launch and attach calls to take an object, it allows us to add more capabilities to
launching and attaching without having to have launch and attach functions that
take more and more arguments.
Once this is all working we will deprecated the older launch and attach fucntions
and eventually remove them.
llvm-svn: 151344
contain shared pointers to the lldb_private::Target and lldb_private::Process
objects respectively as we won't want the target or process just going away.
Also cleaned up the lldb::SBModule to remove dangerous pointer accessors.
For any code the public API files, we should always be grabbing shared
pointers to any objects for the current class, and any other classes prior
to running code with them.
llvm-svn: 149238
frames might go away (the object itself, not the actual logical frame) when
we are single stepping due to the way we currently sometimes end up flushing
frames when stepping in/out/over. They later will come back to life
represented by another object yet they have the same StackID. Now when you get
a lldb::SBFrame object, it will track the frame it is initialized with until
the thread goes away or the StackID no longer exists in the stack for the
thread it was created on. It uses a weak_ptr to both the frame and thread and
also stores the StackID. These three items allow us to determine when the
stack frame object has gone away (the weak_ptr will be NULL) and allows us to
find the correct frame again. In our test suite we had such cases where we
were just getting lucky when something like this happened:
1 - stop at breakpoint
2 - get first frame in thread where we stopped
3 - run an expression that causes the program to JIT and run code
4 - run more expressions on the frame from step 2 which was very very luckily
still around inside a shared pointer, yet, not part of the current
thread (a new stack frame object had appeared with the same stack ID and
depth).
We now avoid all such issues and properly keep up to date, or we start
returning errors when the frame doesn't exist and always responds with
invalid answers.
Also fixed the UserSettingsController (not going to rewrite this just yet)
so that it doesn't crash on shutdown. Using weak_ptr's came in real handy to
track when the master controller has already gone away and this allowed me to
pull out the previous NotifyOwnerIsShuttingDown() patch as it is no longer
needed.
llvm-svn: 149231
all RTTI types, and since we don't use RTTI anymore since clang and llvm don't
we don't really need this header file. All shared pointer definitions have
been moved into "lldb-forward.h".
Defined std::tr1::weak_ptr definitions for all of the types that inherit from
enable_shared_from_this() in "lldb-forward.h" in preparation for thread
hardening our public API.
The first in the thread hardening check-ins. First we start with SBThread.
We have issues in our lldb::SB API right now where if you have one object
that is being used by two threads we have a race condition. Consider the
following code:
1 int
2 SBThread::SomeFunction()
3 {
4 int result = -1;
5 if (m_opaque_sp)
6 {
7 result = m_opaque_sp->DoSomething();
8 }
9 return result;
10 }
And now this happens:
Thread 1 enters any SBThread function and checks its m_opaque_sp and is about
to execute the code on line 7 but hasn't yet
Thread 2 gets to run and class sb_thread.Clear() which calls m_opaque_sp.clear()
and clears the contents of the shared pointer member
Thread 1 now crashes when it resumes.
The solution is to use std::tr1::weak_ptr. Now the SBThread class contains a
lldb::ThreadWP (weak pointer to our lldb_private::Thread class) and this
function would look like:
1 int
2 SBThread::SomeFunction()
3 {
4 int result = -1;
5 ThreadSP thread_sp(m_opaque_wp.lock());
6 if (thread_sp)
7 {
8 result = m_opaque_sp->DoSomething();
9 }
10 return result;
11 }
Now we have a solid thread safe API where we get a local copy of our thread
shared pointer from our weak_ptr and then we are guaranteed it can't go away
during our function.
So lldb::SBThread has been thread hardened, more checkins to follow shortly.
llvm-svn: 149218
due to RTTI worries since llvm and clang don't use RTTI, but I was able to
switch back with no issues as far as I can tell. Once the RTTI issue wasn't
an issue, we were looking for a way to properly track weak pointers to objects
to solve some of the threading issues we have been running into which naturally
led us back to std::tr1::weak_ptr. We also wanted the ability to make a shared
pointer from just a pointer, which is also easily solved using the
std::tr1::enable_shared_from_this class.
The main reason for this move back is so we can start properly having weak
references to objects. Currently a lldb_private::Thread class has a refrence
to its parent lldb_private::Process. This doesn't work well when we now hand
out a SBThread object that contains a shared pointer to a lldb_private::Thread
as this SBThread can be held onto by external clients and if they end up
using one of these objects we can easily crash.
So the next task is to start adopting std::tr1::weak_ptr where ever it makes
sense which we can do with lldb_private::Debugger, lldb_private::Target,
lldb_private::Process, lldb_private::Thread, lldb_private::StackFrame, and
many more objects now that they are no longer using intrusive ref counted
pointer objects (you can't do std::tr1::weak_ptr functionality with intrusive
pointers).
llvm-svn: 149207
size_t
SBProcess::ReadCStringFromMemory (addr_t addr, void *buf, size_t size, lldb::SBError &error);
uint64_t
SBProcess::ReadUnsignedFromMemory (addr_t addr, uint32_t byte_size, lldb::SBError &error);
lldb::addr_t
SBProcess::ReadPointerFromMemory (addr_t addr, lldb::SBError &error);
These ReadCStringFromMemory() has some SWIG type magic that makes it return the
python string directly and the "buf" is not needed:
error = SBError()
max_cstr_len = 256
cstr = lldb.process.ReadCStringFromMemory (0x1000, max_cstr_len, error)
if error.Success():
....
The other two functions behave as expteced. This will make it easier to get integer values
from the inferior process that are correctly byte swapped. Also for pointers, the correct
pointer byte size will be used.
Also cleaned up a few printf style warnings for the 32 bit lldb build on darwin.
llvm-svn: 146636
will allow us to represent a process/thread ID using a pointer for the OS
plug-ins where they might want to represent the process or thread ID using
the address of the process or thread structure.
llvm-svn: 145644
info for us to attach by pid, or by name and will also allow us to eventually
do a lot more powerful attaches. If you look at the options for the "platform
process list" command, there are many options which we should be able to
specify. This will allow us to do things like "attach to a process named 'tcsh'
that has a parent process ID of 123", or "attach to a process named 'x' which
has an effective user ID of 345".
I finished up the --shell implementation so that it can be used without the
--tty option in "process launch". The "--shell" option now can take an
optional argument which is the path to the shell to use (or a partial name
like "sh" which we will find using the current PATH environment variable).
Modified the Process::Attach to use the new ProcessAttachInfo as the sole
argument and centralized a lot of code that was in the "process attach"
Execute function so that everyone can take advantage of the powerful new
attach functionality.
llvm-svn: 144615
Fixed an issues with the SBType and SBTypeMember classes:
- Fixed SBType to be able to dump itself from python
- Fixed SBType::GetNumberOfFields() to return the correct value for objective C interfaces
- Fixed SBTypeMember to be able to dump itself from python
- Fixed the SBTypeMember ability to get a field offset in bytes (the value
being returned was wrong)
- Added the SBTypeMember ability to get a field offset in bits
Cleaned up a lot of the Stream usage in the SB API files.
llvm-svn: 144493
the --tty option. So you can now get shell expansion and file redirection:
(lldb) process launch --tty --shell -- *.jpg < in.txt > out.txt
Again, the "--tty" is mandatory for now until we hook this up to other
functions. The shell is also currently hard coded to "/bin/bash" and not the
"SHELL" variable. "/bin/tcsh" was causing problems which I need to dig into.
llvm-svn: 144443