Commit Graph

24 Commits

Author SHA1 Message Date
Michael Kuperstein ac2088d122 [X86] Remove transformVSELECTtoBlendVECTOR_SHUFFLE
The new X86 shuffle lowering can do just fine without transforming vselects
into vector_shuffles. It looks like the only thing this code does right now
is cause trouble - in particular, it can lead to combine/legalization infinite
loops.

Note that it's not completely NFC, since some of the shuffle masks get inverted,
which may cause slight differences further down the line. We may want to find
a way to invert those masks, but that's orthogonal to this commit.

This fixes the hang in PR27689.

llvm-svn: 269676
2016-05-16 18:27:00 +00:00
Kevin B. Smith 3802c4af59 [X86]: Fix for PR27251.
Differential Revision: http://reviews.llvm.org/D18850

llvm-svn: 265690
2016-04-07 16:15:34 +00:00
Simon Pilgrim c5b5dcb985 [X86][AVX] Support bit-blend integer shuffles for 256-bit integer vectors
AVX1 doesn't support the shuffling of 256-bit integer vectors. For 32/64-bit elements we get around this by shuffling as float/double but for 8/16-bit elements (assuming they can't widen) we currently just split, shuffle as 128-bit vectors and concatenate the results back.

This patch adds the ability to lower using the bit-blend patterns before defaulting to the splitting behaviour.

Part 2 of 2

Differential Revision: http://reviews.llvm.org/D17292

llvm-svn: 261082
2016-02-17 10:50:06 +00:00
Ahmed Bougacha af60a429c9 [X86] Generalize logic blend of (x, -x) combine to match (-x, x).
I suspect this is what let PR26110 lie dormant for so long.

llvm-svn: 261024
2016-02-16 22:14:07 +00:00
Ahmed Bougacha 132fbf5476 [X86] Don't turn (c?-v:v) into (c?-v:0) by blindly using PSIGN.
Currently, we sometimes miscompile this vector pattern:
    (c ? -v : v)
We lower it to (because "c" is <4 x i1>, lowered as a vector mask):
    (~c & v) | (c & -v)

When we have SSSE3, we incorrectly lower that to PSIGN, which does:
    (c < 0 ? -v : c > 0 ? v : 0)
in other words, when c is either all-ones or all-zero:
    (c ? -v : 0)
While this is an old bug, it rarely triggers because the PSIGN combine
is too sensitive to operand order. This will be improved separately.

Note that the PSIGN tests are also incorrect. Consider:
    %b.lobit = ashr <4 x i32> %b, <i32 31, i32 31, i32 31, i32 31>
    %sub = sub nsw <4 x i32> zeroinitializer, %a
    %0 = xor <4 x i32> %b.lobit, <i32 -1, i32 -1, i32 -1, i32 -1>
    %1 = and <4 x i32> %a, %0
    %2 = and <4 x i32> %b.lobit, %sub
    %cond = or <4 x i32> %1, %2
    ret <4 x i32> %cond
if %b is zero:
    %b.lobit = <4 x i32> zeroinitializer
    %sub = sub nsw <4 x i32> zeroinitializer, %a
    %0 = <4 x i32> <i32 -1, i32 -1, i32 -1, i32 -1>
    %1 = <4 x i32> %a
    %2 = <4 x i32> zeroinitializer
    %cond = or <4 x i32> %a, zeroinitializer
    ret <4 x i32> %a
whereas we currently generate:
    psignd %xmm1, %xmm0
    retq
which returns 0, as %xmm1 is 0.

Instead, use a pure logic sequence, as described in:
https://graphics.stanford.edu/~seander/bithacks.html#ConditionalNegate

Fixes PR26110.

Differential Revision: http://reviews.llvm.org/D17181

llvm-svn: 261023
2016-02-16 22:14:03 +00:00
Ahmed Bougacha a87c3480b5 [X86] Extract PSIGN/BLENDVP tests into vector-blend.ll. NFC.
We're going to stop generating PSIGN, so calling a test "psign"
isn't ideal. Instead, call these tests what they really are:
variable blends using logic.
Also add a test to exhibit a case we're currently missing in
the PSIGN combine.

llvm-svn: 261022
2016-02-16 22:13:59 +00:00
Simon Pilgrim f3c37cc87e Regenerate vector blend tests.
llvm-svn: 259406
2016-02-01 21:06:32 +00:00
Michael Kuperstein 04e79329d0 [X86] Fix wrong treatment of multi-lane blends in BUILD_VECTORtoBlendMask()
This fixes two separate bugs:
1) The mask for the high lane was not set correctly. That fixes PR24532.
2) The transformation should bail out if it believes it involves more than
2 lanes, as it does not currently do anything sensible in this case.

Differential Revision: http://reviews.llvm.org/D13505

llvm-svn: 249669
2015-10-08 08:13:02 +00:00
Chandler Carruth d2b14b296c [x86] Make the new vector shuffle legality test on by default, which
reflects the fact that the x86 backend can in fact lower any shuffle you
want it to with reasonably high code quality.

My recent work on the new vector shuffle has made this regress *very*
little. The diff in the test cases makes me very, very happy.

llvm-svn: 229958
2015-02-20 03:05:47 +00:00
Chandler Carruth 8817e5e01b [x86] Remove the insanely over-aggressive unpack lowering strategy for
v16i8 shuffles, and replace it with new facilities.

This uses precise patterns to match exact unpacks, and the new
generalized unpack lowering only when we detect a case where we will
have to shuffle both inputs anyways and they terminate in exactly
a blend.

This fixes all of the blend horrors that I uncovered by always lowering
blends through the vector shuffle lowering. It also removes *sooooo*
much of the crazy instruction sequences required for v16i8 lowering
previously. Much cleaner now.

The only "meh" aspect is that we sometimes use pshufb+pshufb+unpck when
it would be marginally nicer to use pshufb+pshufb+por. However, the
difference there is *tiny*. In many cases its a win because we re-use
the pshufb mask. In others, we get to avoid the pshufb entirely. I've
left a FIXME, but I'm dubious we can really do better than this. I'm
actually pretty happy with this lowering now.

For SSE2 this exposes some horrors that were really already there. Those
will have to fixed by changing a different path through the v16i8
lowering.

llvm-svn: 229846
2015-02-19 12:10:37 +00:00
Chandler Carruth bcb6c5f62d [x86] Add support for bit-wise blending and use it in the v8 and v16
lowering paths. I'm going to be leveraging this to simplify a lot of the
overly complex lowering of v8 and v16 shuffles in pre-SSSE3 modes.

Sadly, this isn't profitable on v4i32 and v2i64. There, the float and
double blending instructions for pre-SSE4.1 are actually pretty good,
and we can't beat them with bit math. And once SSE4.1 comes around we
have direct blending support and this ceases to be relevant.

Also, some of the test cases look odd because the domain fixer
canonicalizes these to floating point domain. That's OK, it'll use the
integer domain when it matters and some day I may be able to update
enough of LLVM to canonicalize the other way.

This restores almost all of the regressions from teaching x86's vselect
lowering to always use vector shuffle lowering for blends. The remaining
problems are because the v16 lowering path is still doing crazy things.
I'll be re-arranging that strategy in more detail in subsequent commits
to finish recovering the performance here.

llvm-svn: 229836
2015-02-19 10:46:52 +00:00
Chandler Carruth b89464a9b6 [x86,sdag] Two interrelated changes to the x86 and sdag code.
First, don't combine bit masking into vector shuffles (even ones the
target can handle) once operation legalization has taken place. Custom
legalization of vector shuffles may exist for these patterns (making the
predicate return true) but that custom legalization may in some cases
produce the exact bit math this matches. We only really want to handle
this prior to operation legalization.

However, the x86 backend, in a fit of awesome, relied on this. What it
would do is mark VSELECTs as expand, which would turn them into
arithmetic, which this would then match back into vector shuffles, which
we would then lower properly. Amazing.

Instead, the second change is to teach the x86 backend to directly form
vector shuffles from VSELECT nodes with constant conditions, and to mark
all of the vector types we support lowering blends as shuffles as custom
VSELECT lowering. We still mark the forms which actually support
variable blends as *legal* so that the custom lowering is bypassed, and
the legal lowering can even be used by the vector shuffle legalization
(yes, i know, this is confusing. but that's how the patterns are
written).

This makes the VSELECT lowering much more sensible, and in fact should
fix a bunch of bugs with it. However, as you'll see in the test cases,
right now what it does is point out the *hilarious* deficiency of the
new vector shuffle lowering when it comes to blends. Fortunately, my
very next patch fixes that. I can't submit it yet, because that patch,
somewhat obviously, forms the exact and/or pattern that the DAG combine
is matching here! Without this patch, teaching the vector shuffle
lowering to produce the right code infloops in the DAG combiner. With
this patch alone, we produce terrible code but at least lower through
the right paths. With both patches, all the regressions here should be
fixed, and a bunch of the improvements (like using 2 shufps with no
memory loads instead of 2 andps with memory loads and an orps) will
stay. Win!

There is one other change worth noting here. We had hilariously wrong
vectorization cost estimates for vselect because we fell through to the
code path that assumed all "expand" vector operations are scalarized.
However, the "expand" lowering of VSELECT is vector bit math, most
definitely not scalarized. So now we go back to the correct if horribly
naive cost of "1" for "not scalarized". If anyone wants to add actual
modeling of shuffle costs, that would be cool, but this seems an
improvement on its own. Note the removal of 16 and 32 "costs" for doing
a blend. Even in SSE2 we can blend in fewer than 16 instructions. ;] Of
course, we don't right now because of OMG bad code, but I'm going to fix
that. Next patch. I promise.

llvm-svn: 229835
2015-02-19 10:36:19 +00:00
Michael Kuperstein af9befa6b7 Fixes two issue in SimplifyDemandedBits of sext_in_reg:
1) We should not try to simplify if the sext has multiple uses
2) There is no need to simplify is the source value is already sign-extended.

Patch by Gil Rapaport <gil.rapaport@intel.com>

Differential Revision: http://reviews.llvm.org/D6949

llvm-svn: 229659
2015-02-18 09:43:40 +00:00
Chandler Carruth 4d31f58c88 [x86] Give movss and movsd execution domains in the x86 backend.
This associates movss and movsd with the packed single and packed double
execution domains (resp.). While this is largely cosmetic, as we now
don't have weird ping-pong-ing between single and double precision, it
is also useful because it avoids the domain fixing algorithm from seeing
domain breaks that don't actually exist. It will also be much more
important if we have an execution domain default other than packed
single, as that would cause us to mix movss and movsd with integer
vector code on a regular basis, a very bad mixture.

llvm-svn: 228135
2015-02-04 10:58:53 +00:00
Chandler Carruth bb525e336b [x86] Mechanically update a bunch of tests' check lines using the latest
version of the script.

Changes include:
- Using the VEX prefix
- Skipping more detail when we have useful shuffle comments to match
- Matching more shuffle comments that have been added to the printer
  (yay!)
- Matching the destination registers of some AVX instructions
- Stripping trailing whitespace that crept in
- Fixing indentation issues

Nothing interesting going on here. I'm just trying really hard to ensure
these changes don't show up in the diffs with actual changes to the
backend.

llvm-svn: 228132
2015-02-04 10:46:53 +00:00
Andrea Di Biagio 23e2cfa834 [X86] Improved target specific combine on VSELECT dag nodes.
This patch teaches function 'transformVSELECTtoBlendVECTOR_SHUFFLE' how to
convert VSELECT dag nodes to shuffles on targets that do not have SSE4.1.
On pre-SSE4.1 targets, we can still perform blend operations using movss/movsd.

Also, removed a target specific combine that performed a premature lowering of
VSELECT nodes to target specific MOVSS/MOVSD nodes.

llvm-svn: 222647
2014-11-24 12:23:15 +00:00
Quentin Colombet dbe33e7aa4 [X86] Lower VSELECT into SHRUNKBLEND when we shrink the bits used into the
condition to match a blend.
This prevents optimizations that work on VSELECT to perform invalid
transformations. Indeed, the optimized condition does not match the vector
boolean content that is expected and bad things may happen.

This patch yields the exact same code on the whole test-suite + specs (-O3 and
-O3 -march=core-avx2), it improves one test case (vector-blend.ll) and fixes a
bug reduced in vselect-avx.ll.

<rdar://problem/18819506>

llvm-svn: 221429
2014-11-06 02:25:03 +00:00
Simon Pilgrim c9a0779309 [X86][SSE] Enable commutation for SSE immediate blend instructions
Patch to allow (v)blendps, (v)blendpd, (v)pblendw and vpblendd instructions to be commuted - swaps the src registers and inverts the blend mask.

This is primarily to improve memory folding (see new tests), but it also improves the quality of shuffles (see modified tests).

Differential Revision: http://reviews.llvm.org/D6015

llvm-svn: 221313
2014-11-04 23:25:08 +00:00
Chandler Carruth 99627bfbff [x86] Enable the new vector shuffle lowering by default.
Update the entire regression test suite for the new shuffles. Remove
most of the old testing which was devoted to the old shuffle lowering
path and is no longer relevant really. Also remove a few other random
tests that only really exercised shuffles and only incidently or without
any interesting aspects to them.

Benchmarking that I have done shows a few small regressions with this on
LNT, zero measurable regressions on real, large applications, and for
several benchmarks where the loop vectorizer fires in the hot path it
shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy
Bridge machines. Running on AMD machines shows even more dramatic
improvements.

When using newer ISA vector extensions the gains are much more modest,
but the code is still better on the whole. There are a few regressions
being tracked (PR21137, PR21138, PR21139) but by and large this is
expected to be a win for x86 generated code performance.

It is also more correct than the code it replaces. I have fuzz tested
this extensively with ISA extensions up through AVX2 and found no
crashes or miscompiles (yet...). The old lowering had a few miscompiles
and crashers after a somewhat smaller amount of fuzz testing.

There is one significant area where the new code path lags behind and
that is in AVX-512 support. However, there was *extremely little*
support for that already and so this isn't a significant step backwards
and the new framework will probably make it easier to implement lowering
that uses the full power of AVX-512's table-based shuffle+blend (IMO).

Many thanks to Quentin, Andrea, Robert, and others for benchmarking
assistance. Thanks to Adam and others for help with AVX-512. Thanks to
Hal, Eric, and *many* others for answering my incessant questions about
how the backend actually works. =]

I will leave the old code path in the tree until the 3 PRs above are at
least resolved to folks' satisfaction. Then I will rip it (and 1000s of
lines of code) out. =] I don't expect this flag to stay around for very
long. It may not survive next week.

llvm-svn: 219046
2014-10-04 03:52:55 +00:00
Chandler Carruth c1bb0e84bc [x86] Switch some of the new consolidated vector tests to use
a bare-metal triple and have nice BB labels, etc.

No significant change here, just tidying up to have a consistent set of
OS-agnostic vector functionality here.

llvm-svn: 218854
2014-10-02 06:52:19 +00:00
Chandler Carruth f795e4805e [x86] Merge the remaining test cases into vector-blend.ll and remove all
the ISA-specific test files.

llvm-svn: 218818
2014-10-01 21:07:07 +00:00
Chandler Carruth b21e033b2a [x86] Expand the ISA coverage of our blend test in preparation for
merging ISA-specific testing into this file.

llvm-svn: 218816
2014-10-01 21:03:21 +00:00
Chandler Carruth a406d6c386 [x86] Merge the interesting test cases from blend-msb.ll into
vector-blend.ll and remove the former.

llvm-svn: 218814
2014-10-01 20:56:57 +00:00
Chandler Carruth 19a5366481 [x86] Move the AVX blend test to a generic name. I'm going to fold other
blend tests into this one.

llvm-svn: 218813
2014-10-01 20:52:55 +00:00