- generate-vers.pl has to be called by cmake to generate the version number
- parallel builds not yet supported; dependency on clang must be explicitly specified
Tested on Linux.
- Building on Mac will require code-signing logic to be implemented.
- Building on Windows will require OS-detection logic and some selective directory inclusion
Thanks to Carlo Kok (who originally prepared these CMakefiles for Windows) and Ben Langmuir
who ported them to Linux!
llvm-svn: 175795
Full UnwindPlan is trying to do an impossible unwind; in that case
invalidate the Full UnwindPlan and replace it with the architecture
default unwind plan.
This is a scenario that happens occasionally with arm unwinds in
particular; the instruction analysis based full unwindplan can
mis-parse the functions and the stack walk stops prematurely. Now
we can do a simpleminded frame-chain walk to find the caller frame
and continue the unwind. It's not ideal but given the complicated
nature of analyzing the arm functions, and the lack of eh_frame
information on iOS, it is a distinct improvement and fixes some
long-standing problems with the unwinder on that platform.
This is fixing <rdar://problem/12091421>. I may re-use this
invalidate feature in the future if I can identify other cases where
the full unwindplan's unwind information is clearly incorrect.
This checkin also includes some cleanup for the volatile register
definition in the arm ABI plugin for <rdar://problem/10652166>
although work remains to be done for that bug.
llvm-svn: 166757
- no setting auto completion
- very manual and error prone way of getting/setting variables
- tons of code duplication
- useless instance names for processes, threads
Now settings can easily be defined like option values. The new settings makes use of the "OptionValue" classes so we can re-use the option value code that we use to set settings in command options. No more instances, just "does the right thing".
llvm-svn: 162366
a shared pointer to ease some memory management issues with a patch
I'm working on.
The main complication with using SPs for these objects is that most
methods that build up an UnwindPlan will construct a Row to a given
instruction point in a function, then add additional regsaves in
the next instruction point to that row and push it again. A little
care is needed to not mutate the previous instruction point's Row
once these are switched to being held behing shared pointers.
llvm-svn: 160214
Switch over to the "*-apple-macosx" for desktop and "*-apple-ios" for iOS triples.
Also make the selection process for auto selecting platforms based off of an arch much better.
llvm-svn: 156354
For EmulateInstructionARM::EmulatePUSH(), fix the logical branch for when pc is pushed to behave
like the other cases where:
context.SetRegisterToRegisterPlusOffset (reg_info, sp_reg, addr - sp);
is called to inform of the operation to set a register value to a memory location calculated from
a base register plus an offset.
llvm-svn: 152670
For the default case (illegal encoding type), just return false instead of break.
A8.6.84 LDRSH (register)
A8.6.309 VLD1 (single element to all lanes)
llvm-svn: 137699
instructions if they are conditional. Also fixed issues where the PC wasn't
getting bit zero stripped for ARM targets when a stack frame was thumb. We
now properly call through the GetOpcodeLoadAddress() functions to make sure
the addresses are properly stripped for any targets that may decorate up
their addresses.
We now don't pass the SIGSTOP signals along. We can revisit this soon, but
currently this was interfering with debugging some older ARM targets that
don't have vCont support in the GDB server.
llvm-svn: 134461
parse NOP instructions. I added the new table entries for the NOP for the
plain NOP, Yield, WFE, WFI, and SEV variants. Modified the opcode emulation
function EmulateInstructionARM::EmulateMOVRdSP(...) to notify us when it is
creating a frame. Also added an abtract way to detect the frame pointer
register for both the standard ARM ABI and for Darwin.
Fixed GDBRemoteRegisterContext::WriteAllRegisterValues(...) to correctly be
able to individually write register values back if case the 'G' packet is
not implemented or returns an error.
Modified the StopInfoMachException to "trace" stop reasons. On ARM we currently
use the BVR/BCR register pairs to say "stop when the PC is not equal to the
current PC value", and this results in a EXC_BREAKPOINT mach exception that
has 0x102 in the code.
Modified debugserver to create the short option string from long option
definitions to make sure it doesn't get out of date. The short option string
was missing many of the newer short option values due to a modification of
the long options defs, and not modifying the short option string.
llvm-svn: 131911
bool
Address::SetLoadAddress (lldb::addr_t load_addr, Target *target);
Added an == and != operator to RegisterValue.
Modified the ThreadPlanTracer to use RegisterValue objects to store the
register values when single stepping. Also modified the output to be a bit
less wide.
Fixed the ABIMacOSX_arm to not overwrite stuff on the stack. Also made the
trivial function call be able to set the ARM/Thumbness of the target
correctly, and also sets the return value ARM/Thumbness.
Fixed the encoding on the arm s0-s31 and d16 - d31 registers when the default
register set from a standard GDB server register sets.
llvm-svn: 131517
respective ABI plugins as they were plug-ins that supplied ABI specfic info.
Also hookep up the UnwindAssemblyInstEmulation so that it can generate the
unwind plans for ARM.
Changed the way ABI plug-ins are handed out when you get an instance from
the plug-in manager. They used to return pointers that would be mananged
individually by each client that requested them, but now they are handed out
as shared pointers since there is no state in the ABI objects, they can be
shared.
llvm-svn: 131193
into some cleanup I have been wanting to do when reading/writing registers.
Previously all RegisterContext subclasses would need to implement:
virtual bool
ReadRegisterBytes (uint32_t reg, DataExtractor &data);
virtual bool
WriteRegisterBytes (uint32_t reg, DataExtractor &data, uint32_t data_offset = 0);
There is now a new class specifically designed to hold register values:
lldb_private::RegisterValue
The new register context calls that subclasses must implement are:
virtual bool
ReadRegister (const RegisterInfo *reg_info, RegisterValue ®_value) = 0;
virtual bool
WriteRegister (const RegisterInfo *reg_info, const RegisterValue ®_value) = 0;
The RegisterValue class must be big enough to handle any register value. The
class contains an enumeration for the value type, and then a union for the
data value. Any integer/float values are stored directly in an appropriate
host integer/float. Anything bigger is stored in a byte buffer that has a length
and byte order. The RegisterValue class also knows how to copy register value
bytes into in a buffer with a specified byte order which can be used to write
the register value down into memory, and this does the right thing when not
all bytes from the register values are needed (getting a uint8 from a uint32
register value..).
All RegiterContext and other sources have been switched over to using the new
regiter value class.
llvm-svn: 131096
new OptionGroup subclasses for:
- output file for use with options:
long opts: --outfile <path> --append--output
short opts: -o <path> -A
- format for use with options:
long opts: --format <format>
- variable object display controls for depth, pointer depth, wether to show
types, show summary, show location, flat output, use objc "po" style summary.
Modified ValueObjectMemory to be able to be created either with a TypeSP or
a ClangASTType.
Switched "memory read" over to use OptionGroup subclasses: one for the outfile
options, one for the command specific options, and one for the format.
llvm-svn: 130334
Switch the EmulateInstruction to use the standard RegisterInfo structure
that is defined in the lldb private types intead of passing the reg kind and
reg num everywhere. EmulateInstruction subclasses also need to provide
RegisterInfo structs given a reg kind and reg num. This eliminates the need
for the GetRegisterName() virtual function and allows more complete information
to be passed around in the read/write register callbacks. Subclasses should
always provide RegiterInfo structs with the generic register info filled in as
well as at least one kind of register number in the RegisterInfo.kinds[] array.
llvm-svn: 130256
are defined as enumerations. Current bits include:
eEmulateInstructionOptionAutoAdvancePC
eEmulateInstructionOptionIgnoreConditions
Modified the EmulateInstruction class to have a few more pure virtuals that
can help clients understand how many instructions the emulator can handle:
virtual bool
SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0;
Where instruction types are defined as:
//------------------------------------------------------------------
/// Instruction types
//------------------------------------------------------------------
typedef enum InstructionType
{
eInstructionTypeAny, // Support for any instructions at all (at least one)
eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp
eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer
eInstructionTypeAll // All instructions of any kind
} InstructionType;
This allows use to tell what an emulator can do and also allows us to request
these abilities when we are finding the plug-in interface.
Added the ability for an EmulateInstruction class to get the register names
for any registers that are part of the emulation. This helps with being able
to dump and log effectively.
The UnwindAssembly class now stores the architecture it was created with in
case it is needed later in the unwinding process.
Added a function that can tell us DWARF register names for ARM that goes
along with the source/Utility/ARM_DWARF_Registers.h file:
source/Utility/ARM_DWARF_Registers.c
Took some of plug-ins out of the lldb_private namespace.
llvm-svn: 130189
The idea is that the instruction to be emulated is actually executed
on the hardware to be emulated, with the before and after state of the
hardware being captured and 'freeze-dried' into .dat files. The
emulation testing code then loads the before & after state from the
.dat file, emulates the instruction using the before state, and
compares the resulting state to the 'after' state. If they match, the
emulation is accurate, otherwise there is a problem.
The final format of the .dat files needs a bit more work; the plan is
to generalize them a bit and to convert the plain values to key-value pairs.
But I wanted to get this first pass committed.
This commit adds arm instruction emulation testing to the testsuite, along with
many initial .dat files.
It also fixes a bug in the llvm disassembler, where 32-bit thumb opcodes
were getting their upper & lower 16-bits reversed.
There is a new Instruction sub-class, that is intended to be loaded
from a .dat file rather than read from an executable. There is also a
new EmulationStateARM class, for handling the before & after states.
EmulationStates for other architetures can be added later when we
emulate their instructions.
llvm-svn: 129832
- Add ability to control whether or not the emulator advances the
PC register (in the emulation state), if the instruction itself
does not change the pc value..
- Fix a few typos in asm description strings.
- Fix bug in the carry flag calculation.
llvm-svn: 129168
Move InstructionLLVM out of DisassemblerLLVM class.
Add instruction emulation function calls to SBInstruction and SBInstructionList APIs.
llvm-svn: 128956