The 'trivial_abi' attribute can be applied to a C++ class, struct, or
union. It makes special functions of the annotated class (the destructor
and copy/move constructors) to be trivial for the purpose of calls and,
as a result, enables the annotated class or containing classes to be
passed or returned using the C ABI for the underlying type.
When a type that is considered trivial for the purpose of calls despite
having a non-trivial destructor (which happens only when the class type
or one of its subobjects is a 'trivial_abi' class) is passed to a
function, the callee is responsible for destroying the object.
For more background, see the discussions that took place on the mailing
list:
http://lists.llvm.org/pipermail/cfe-dev/2017-November/055955.htmlhttp://lists.llvm.org/pipermail/cfe-commits/Week-of-Mon-20180101/thread.html#214043
rdar://problem/35204524
Differential Revision: https://reviews.llvm.org/D41039
llvm-svn: 324269