Summary:
Running `vsce package` to package lldb-vscode as an installable .vsix file errors with:
```
ERROR Invalid publisher name 'llvm.org'. Expected the identifier of a publisher, not its human-friendly name.
```
This patch fixes the publisher name and bumps a required dependency so that `vsce package` succeeds.
Reviewers: clayborg
Reviewed By: clayborg
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D80569
Summary: Adding this in line with "stopCommands" and "exitCommands" so that we can run commands at the end of the debugging session.
Reviewers: clayborg, wallace, labath
Reviewed By: clayborg, labath
Subscribers: lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D79726
Summary:
Currently loading core files on lldb-vscode is broken because there's a check in the attach workflow that asserts that the PID is valid, which of course fails for this case.
Hence, I'm adding a "coreFile" argument for the attach request, which does the work correctly.
I don't know how to test it effectively so that it runs on the buildbots and the debugger can in fact makes sense of it. Anyway, the change has been relatively simple.
Reviewers: labath, clayborg
Subscribers: lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D78839
Summary:
If no custom launching is used, lldb-vscode launches a program with an empty environment by default. In some scenarios, the user might want to simply use the same environment as the IDE to have a set of working environment variables (e.g. PATH wouldn't be empty). In fact, most DAPs in VSCode have this behavior by default. In other cases the user definitely needs to set their custom environment, which is already supported. To make the first case easier for the user (e.g. not having to copy the PATH to the launch.json every time they want to debug simple programs that rely on PATH), a new option is now offered. inheritEnvironment will launch the program copying its own environment, and it's just a boolean flag.
{F11347695}
Reviewers: clayborg, aadsm, diazhector98, kusmour
Subscribers: labath, JDevlieghere, lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D74636
Summary:
https://reviews.llvm.org/D65363 introduced the launchCommands argument. However, it did not add
a corresponding definition in the package.json
Reviewers: clayborg, labath, kusmour, aadsm
Subscribers: lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D76529
This commit fixes an issue with lldb-vscode failing to run programs that
use different architecture/platform than the "empty" in the target.
Original implementation was creating a default target without specifying
the target architecture, platform or program, and then would set
executable file through SBLaunchInfo, assuming that this would update
architecture and platform accordingly. However this wasn't really
happening, and architecture and platform would remain at whatever values
were in the "empty" target. The simple solution is to create target
already for a desired architecture and platform.
Function request_attach is updated in a similar fashion.
This commit also adds new JSON properties to "launch" and "attach"
packets to allow user to override desired platform and architecture.
This might be especially important for cases where information in ELF is
not enough to derive those values correctly.
New code has a behavior similar to LLDB MI [1], where typically IDE would
specify target file with -file-exec-and-symbols, and then only do -exec-run
command that would launch the process. In lldb-vscode those two actions are
merged into one request_launch function. Similarly in the interpreter
session, user would first do "file" command, then "process launch"
Differential Revision: https://reviews.llvm.org/D70847
Signed-off-by: Anton Kolesov <anton.kolesov@synopsys.com>
Summary: This option is not used anymore and has been replaced by the env var LLDBVSCODE_LOG.
Reviewers: clayborg
Subscribers: lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D74266
Windows can't use standard i/o system calls such as read and write
to work with sockets, it instead needs to use the specific send
and recv calls. This complicates matters for the debug adapter,
since it needs to be able to work in both server mode where it
communicates over a socket, as well as non-server mode where it
communicates via stdin and stdout. To abstract this out, I've
introduced a class IOStream which hides all these details and
exposes a read/write interface that does the right on each
platform.
Differential Revision: https://reviews.llvm.org/D59104
llvm-svn: 355637
This patch adds a new lldb-vscode tool that speaks the Microsoft Visual Studio Code debug adaptor protocol. It has full unit tests that test all packets.
This tool can be easily packaged up into a native extension and used with Visual Studio Code, and it can also be used by Nuclide
Differential Revision: https://reviews.llvm.org/D50365
llvm-svn: 339911