The AVX2 v16i16 shift lowering works by unpacking to 2 x v8i32, performing the shift and then truncating the result.
The unpacking is used to place the values in the upper 16-bits so that we can correctly sign-extend for SRA shifts. Unfortunately we weren't ensuring that the lower 16-bits were zero to ensure that SHL correctly shifts in zero bits.
llvm-svn: 271796
This patch ensures that SHL/SRL/SRA shifts for i8 and i16 vectors avoid scalarization. It builds on the existing i8 SHL vectorized implementation of moving the shift bits up to the sign bit position and separating the 4, 2 & 1 bit shifts with several improvements:
1 - SSE41 targets can use (v)pblendvb directly with the sign bit instead of performing a comparison to feed into a VSELECT node.
2 - pre-SSE41 targets were masking + comparing with an 0x80 constant - we avoid this by using the fact that a set sign bit means a negative integer which can be compared against zero to then feed into VSELECT, avoiding the need for a constant mask (zero generation is much cheaper).
3 - SRA i8 needs to be unpacked to the upper byte of a i16 so that the i16 psraw instruction can be correctly used for sign extension - we have to do more work than for SHL/SRL but perf tests indicate that this is still beneficial.
The i16 implementation is similar but simpler than for i8 - we have to do 8, 4, 2 & 1 bit shifts but less shift masking is involved. SSE41 use of (v)pblendvb requires that the i16 shift amount is splatted to both bytes however.
Tested on SSE2, SSE41 and AVX machines.
Differential Revision: http://reviews.llvm.org/D9474
llvm-svn: 239509
Part of D9474, this patch extends AVX2 v16i16 types to 2 x 8i32 vectors and uses i32 shift variable shifts before packing back to i16.
Adds AVX2 tests for v8i16 and v16i16
llvm-svn: 238149
FoldConstantArithmetic() only knows how to deal with a few target independent
ISD opcodes. Bail early if it sees a target-specific ISD node. These node do
funny things with operand types which may break the assumptions of the code
that follows, and there's no actual folding that can be done anyway. For example,
non-constant 256 bit vector shifts on X86 have a shift-amount operand that's a
128-bit v4i32 vector regardless of what the first operand type is and that breaks
the assumption that the operand types must match.
rdar://16530923
llvm-svn: 205937
the instruction defenitions and ISEL reflect this.
Prior to this patch these instructions took an i32i8imm, and the high bits were
dropped during encoding. This led to incorrect behavior for shifts by
immediates higher than 255. This patch fixes that issue by detecting large
immediate shifts and returning constant zero (for logical shifts) or capping
the shift amount at an encodable value (for arithmetic shifts).
Fixes <rdar://problem/14968098>
llvm-svn: 193096
This was done with the following sed invocation to catch label lines demarking function boundaries:
sed -i '' "s/^;\( *\)\([A-Z0-9_]*\):\( *\)test\([A-Za-z0-9_-]*\):\( *\)$/;\1\2-LABEL:\3test\4:\5/g" test/CodeGen/*/*.ll
which was written conservatively to avoid false positives rather than false negatives. I scanned through all the changes and everything looks correct.
llvm-svn: 186258