- add new header lldb-python.h to be included before other system headers
- short term fix (eventually python dependencies must be cleaned up)
Patch by Matt Kopec!
llvm-svn: 169341
Add the ability to get a symbol or symbols by name and type from a SBModule, and also the ability to get all symbols by name and type from SBTarget objects.
llvm-svn: 169205
the frame and then getting the run lock. Which means that our frame could have gotten
invalidated by stopping between the time we got the frame and assured the the target was
stopped. Now we get the run lock first, and THEN resolve the underlying frame object.
<rdar://problem/12621607>
llvm-svn: 168838
it to print the old and new values.
Temporarily disable the "out of scope" checking since it didn't work correctly, and was
not what people generally expected watchpoints to be doing.
llvm-svn: 166472
Added a new API call to help efficiently determine if a SBValue could have children:
bool
SBValue::MightHaveChildren ();
This is inteneded to be used bui GUI programs that need to show if a SBValue needs a disclosure triangle when displaying a hierarchical type in a tree view without having to complete the type (by calling SBValue::GetNumChildren()) as completing the type is expensive.
llvm-svn: 166460
Fixed a crasher where if an invalid SBTarget was passed to:
lldb::addr_t
SBAddress::GetLoadAddress (const SBTarget &target) const;
We would crash.
llvm-svn: 166439
Given our implementation of ValueObjects we could have a scenario where a ValueObject has a dynamic type of Foo* at one point, and then its dynamic type changes to Bar*
If Bar* has synthetic children enabled, by the time we figure that out, our public API is already vending SBValues wrapping a DynamicVO, instead of a SyntheticVO and there was
no trivial way for us to change the SP inside an SBValue on the fly
This checkin reimplements SBValue in terms of a wrapper, ValueImpl, that allows this substitutions on-the-fly by overriding GetSP() to do The Right Thing (TM)
As an additional bonus, GetNonSyntheticValue() now works, and we can get rid of the ForceDisableSyntheticChildren idiom in ScriptInterpreterPython
Lastly, this checkin makes sure the synthetic VOs get the correct m_value and m_data from their parents (prevented summaries from working in some cases)
llvm-svn: 166426
<rdar://problem/12068650>
More fixes to how we handle paths that are used to create a target.
This modification centralizes the location where and how what the user specifies gets resolved. Prior to this fix, the TargetList::CreateTarget variants took a FileSpec object which meant everyone had the opportunity to resolve the path their own way. Now both CreateTarget variants take a "const char *use_exe_path" which allows the TargetList::CreateTarget to centralize where the resolving happens and "do the right thing".
llvm-svn: 166186
Then make the Thread a Broadcaster, and get it to broadcast when the selected frame is changed (but only from the Command Line) and when Thread::ReturnFromFrame
changes the stack.
Made the Driver use this notification to print the new thread status rather than doing it in the command.
Fixed a few places where people were setting their broadcaster class by hand rather than using the static broadcaster class call.
<rdar://problem/12383087>
llvm-svn: 165640
Also added a new option for "log enable" which is "--stack" which will print out a stack backtrace for each log line.
This was used to track down the leaking module issue I fixed last week.
llvm-svn: 165438
enabled after we'd found a few bugs that were caused by shadowed
local variables; the most important issue this turned up was
a common mistake of trying to obtain a mutex lock for the scope
of a code block by doing
Mutex::Locker(m_map_mutex);
This doesn't assign the lock object to a local variable; it is
a temporary that has its dtor called immediately. Instead,
Mutex::Locker locker(m_map_mutex);
does what is intended. For some reason -Wshadow happened to
highlight these as shadowed variables.
I also fixed a few obivous and easy shadowed variable issues
across the code base but there are a couple dozen more that
should be fixed when someone has a free minute.
<rdar://problem/12437585>
llvm-svn: 165269
loaded at a random offset).
To get the kernel's UUID and load address I need to send a kdp
packet so I had to implement the kernel relocation (and attempt to
find the kernel if none was provided to lldb already) in ProcessKDP
-- but this code really properly belongs in DynamicLoaderDarwinKernel.
I also had to add an optional Stream to ConnectRemote so
ProcessKDP::DoConnectRemote can print feedback about the remote kernel's
UUID, load address, and notify the user if we auto-loaded the kernel via
the UUID.
<rdar://problem/7714201>
llvm-svn: 164881
This checkin adds the capability for LLDB to load plugins from external dylibs that can provide new commands
It exports an SBCommand class from the public API layer, and a new SBCommandPluginInterface
There is a minimal load-only plugin manager built into the debugger, which can be accessed via Debugger::LoadPlugin.
Plugins are loaded from two locations at debugger startup (LLDB.framework/Resources/PlugIns and ~/Library/Application Support/LLDB/PlugIns) and more can be (re)loaded via the "plugin load" command
For an example of how to make a plugin, refer to the fooplugin.cpp file in examples/plugins/commands
Caveats:
Currently, the new API objects and features are not exposed via Python.
The new commands can only be "parsed" (i.e. not raw) and get their command line via a char** parameter (we do not expose our internal Args object)
There is no unloading feature, which can potentially lead to leaks if you overwrite the commands by reloading the same or different plugins
There is no API exposed for option parsing, which means you may need to use getopt or roll-your-own
llvm-svn: 164865
We can now do:
Specify a path to a debug symbols file:
(lldb) add-dsym <path-to-dsym>
Go and download the dSYM file for the "libunc.dylib" module in your target:
(lldb) add-dsym --shlib libunc.dylib
Go and download the dSYM given a UUID:
(lldb) add-dsym --uuid <UUID>
Go and download the dSYM file for the current frame:
(lldb) add-dsym --frame
llvm-svn: 164806
The attached patch fixes a problem with performing an attach from the SBTarget API on Linux (and other systems that use ProcessPOSIX).
When Process::Attach was called from SBTarget, it resulted in a call to a form of the DoAttachWithID function that wasn't implemented in ProcessPOSIX, and so it fell back to the default implementation (which just returns an error). It didn't seem necessary to use the attach_info parameter for this case, so I just implemented it as a call to the simpler version of the function.
In debugging this problem, I also found that SBTarget wasn't checking the return value from the Attach call, causing it to hang when the attach fails.
llvm-svn: 163399
Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes:
- Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file".
- modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly
- Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was.
- modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile()
Cleaned up header includes a bit as well.
llvm-svn: 162860