Microsoft would like to contribute its implementation of floating-point to_chars to libc++. This uses the impossibly fast Ryu and Ryu Printf algorithms invented by Ulf Adams at Google. Upstream repos: https://github.com/microsoft/STL and https://github.com/ulfjack/ryu .
Licensing notes: MSVC's STL is available under the Apache License v2.0 with LLVM Exception, intentionally chosen to match libc++. We've used Ryu under the Boost Software License.
This patch contains minor changes from Jorg Brown at Google, to adapt the code to libc++. He verified that it works in Google's Linux-based environment, but then I applied more changes on top of his, so any compiler errors are my fault. (I haven't tried to build and test libc++ yet.) Please tell me if we need to do anything else in order to follow https://llvm.org/docs/DeveloperPolicy.html#attribution-of-changes .
Notes:
* libc++'s integer charconv is unchanged (except for a small refactoring). MSVC's integer charconv hasn't been tuned for performance yet, so you're not missing anything.
* Floating-point from_chars isn't part of this patch because Jorg found that MSVC's implementation (derived from our CRT's strtod) was slower than Abseil's. If you're unable to use Abseil or another implementation due to licensing or technical considerations, Microsoft would be delighted if you used MSVC's from_chars (and you can just take it, or ask us to provide a patch like this). Ulf is also working on a novel algorithm for from_chars.
* This assumes that float is IEEE 32-bit, double is IEEE 64-bit, and long double is also IEEE 64-bit.
* I have added MSVC's charconv tests (the whole thing: integer/floating from_chars/to_chars), but haven't adapted them to libcxx's harness at all. (These tests will be available in the microsoft/STL repo soon.)
* Jorg added int128 codepaths. These were originally present in upstream Ryu, and I removed them from microsoft/STL purely for performance reasons (MSVC doesn't support int128; Clang on Windows does, but I found that x64 intrinsics were slightly faster).
* The implementation is split into 3 headers. In MSVC's STL, charconv contains only Microsoft-written code. xcharconv_ryu.h contains code derived from Ryu (with significant modifications and additions). xcharconv_ryu_tables.h contains Ryu's large lookup tables (they were sufficiently large to make editing inconvenient, hence the separate file). The xmeow.h convention is MSVC's for internal headers; you may wish to rename them.
* You should consider separately compiling the lookup tables (see https://github.com/microsoft/STL/issues/172 ) for compiler throughput and reduced object file size.
* See https://github.com/StephanTLavavej/llvm-project/commits/charconv for fine-grained history. (If necessary, I can perform some rebase surgery to show you what Jorg changed relative to the microsoft/STL repo; currently that's all fused into the first commit.)
Differential Revision: https://reviews.llvm.org/D70631
Microsoft would like to contribute its implementation of floating-point to_chars to libc++. This uses the impossibly fast Ryu and Ryu Printf algorithms invented by Ulf Adams at Google. Upstream repos: https://github.com/microsoft/STL and https://github.com/ulfjack/ryu .
Licensing notes: MSVC's STL is available under the Apache License v2.0 with LLVM Exception, intentionally chosen to match libc++. We've used Ryu under the Boost Software License.
This patch contains minor changes from Jorg Brown at Google, to adapt the code to libc++. He verified that it works in Google's Linux-based environment, but then I applied more changes on top of his, so any compiler errors are my fault. (I haven't tried to build and test libc++ yet.) Please tell me if we need to do anything else in order to follow https://llvm.org/docs/DeveloperPolicy.html#attribution-of-changes .
Notes:
* libc++'s integer charconv is unchanged (except for a small refactoring). MSVC's integer charconv hasn't been tuned for performance yet, so you're not missing anything.
* Floating-point from_chars isn't part of this patch because Jorg found that MSVC's implementation (derived from our CRT's strtod) was slower than Abseil's. If you're unable to use Abseil or another implementation due to licensing or technical considerations, Microsoft would be delighted if you used MSVC's from_chars (and you can just take it, or ask us to provide a patch like this). Ulf is also working on a novel algorithm for from_chars.
* This assumes that float is IEEE 32-bit, double is IEEE 64-bit, and long double is also IEEE 64-bit.
* I have added MSVC's charconv tests (the whole thing: integer/floating from_chars/to_chars), but haven't adapted them to libcxx's harness at all. (These tests will be available in the microsoft/STL repo soon.)
* Jorg added int128 codepaths. These were originally present in upstream Ryu, and I removed them from microsoft/STL purely for performance reasons (MSVC doesn't support int128; Clang on Windows does, but I found that x64 intrinsics were slightly faster).
* The implementation is split into 3 headers. In MSVC's STL, charconv contains only Microsoft-written code. xcharconv_ryu.h contains code derived from Ryu (with significant modifications and additions). xcharconv_ryu_tables.h contains Ryu's large lookup tables (they were sufficiently large to make editing inconvenient, hence the separate file). The xmeow.h convention is MSVC's for internal headers; you may wish to rename them.
* You should consider separately compiling the lookup tables (see https://github.com/microsoft/STL/issues/172 ) for compiler throughput and reduced object file size.
* See https://github.com/StephanTLavavej/llvm-project/commits/charconv for fine-grained history. (If necessary, I can perform some rebase surgery to show you what Jorg changed relative to the microsoft/STL repo; currently that's all fused into the first commit.)
Differential Revision: https://reviews.llvm.org/D70631
We've stopped doing it in libc++ for a while now because these names
would end up rotting as we move things around and copy/paste stuff.
This cleans up all the existing files so as to stop the spreading
as people copy-paste headers around.
The return type of the deleted functions doesn't match the synopsis in
the standard.
Reviewed By: #libc, ldionne
Differential Revision: https://reviews.llvm.org/D114000
This move the helper types `chars_format`, `to_chars_result` and
`from_chars_result` to a separate header. The first two are needed for
D70631 the third for consistency.
The header `__charconv/ryu.h` uses these types and it can't depend on the
types in `<charconv>` in a modular build. Moving them to the ryu header
would be an odd place and doesn't work since the header is included in the
middle of `<charconv>`.
Reviewed By: #libc, ldionne, Quuxplusone
Differential Revision: https://reviews.llvm.org/D108927
Switching `__builtin_clzll` to `__libcpp_clz` should work on all
platforms and no longer require MSVC specific code.
Reviewed By: #libc, ldionne
Differential Revision: https://reviews.llvm.org/D107709
Both `<type_traits>` and `<charconv>` implemented this function with
different names and a slightly different behavior. This removes the
version in `<charconv>` and improves the version in `<typetraits>`.
- The code can be used again in C++11.
- The original claimed C++14 support, but `[[nodiscard]]` is not
available in C++14.
- Adds `_LIBCPP_INLINE_VISIBILITY`.
Reviewed By: zoecarver, #libc, Quuxplusone
Differential Revision: https://reviews.llvm.org/D102332
While working on D70631, Microsoft's unit tests discovered an issue.
Our `std::to_chars` implementation for bases != 10 uses the range
`[first,last)` as temporary buffer. This violates the contract for
to_chars:
[charconv.to.chars]/1 http://eel.is/c++draft/charconv#to.chars-1
`to_chars_result to_chars(char* first, char* last, see below value, int base = 10);`
"If the member ec of the return value is such that the value is equal to
the value of a value-initialized errc, the conversion was successful and
the member ptr is the one-past-the-end pointer of the characters
written."
Our implementation modifies the range `[member ptr, last)`, which causes
Microsoft's test to fail. Their test verifies the buffer
`[member ptr, last)` is unchanged. (The test is only done when the
conversion is successful.)
While looking at the code I noticed the performance for bases != 10 also
is suboptimal. This is tracked in D97705.
This patch fixes the issue and adds a benchmark. This benchmark will be
used as baseline for D97705.
Reviewed By: #libc, Quuxplusone, zoecarver
Differential Revision: https://reviews.llvm.org/D100722
During the review of D97115 it was mentioned adding the `<utility>`
header for `__to_underlying` was a bit unfortunate. Nowadays we tend to
implement smaller headers, so a good reason to move `std::to_underlying`
to its own header and adjust `<charconv>` to use the new header.
Differential Revision: https://reviews.llvm.org/D101233
Some of Microsoft's unit tests in D70631 fail because libc++'s
implementation of std::chars_format isn't a proper bitmask type. Adding
the required functions to make std::chars_format a proper bitmask type.
Implements parts of P0067: Elementary string conversions
Differential Revision: https://reviews.llvm.org/D97115
This matches how libc++ does it in all other C++ headers
(that is, headers not ending in ".h").
We need to include <cstring> if we want to use `_VSTD::memmove`
instead of unqualified ADL `memmove`. Even though ADL doesn't
physically matter in <charconv>'s specific case, I'm trying
to migrate libc++ to using `_VSTD::memmove` for all cases
(because some of them do matter, and this way it's easier to
grep for outliers).
Differential Revision: https://reviews.llvm.org/D92875
I think people were sometimes parenthesizing `(foo::max)()` out of
misplaced concern that an unparenthesized `foo::max()` would trip up
Windows' `max(a,b)` macro. However, this is not the case: `max(a,b)`
should be tripped up only by an unparenthesized call to `foo::max(a,b)`,
and in fact we already do `_VSTD::max(a,b)` all over the place anyway
without any guards.
However, in order to do it without guards, we must also
wrap the header in _LIBCPP_PUSH_MACROS, which <span> was not.
Differential Revision: https://reviews.llvm.org/D92240
Currently, vendor-specific availability markup is enabled by default.
This means that even when building against trunk libc++, the headers
will by default prevent you from using some features that were not
released in the dylib on your target platform. This is a source of
frustration since people building libc++ from sources are usually not
trying to use some vendor's released dylib.
For that reason, I've been thinking for a long time that availability
annotations should be off by default, which is the primary change that
this commit enables.
In addition, it reworks the implementation to make it easier for new
vendors to add availability annotations for their platform, and it
refreshes the documentation to reflect the current state of the codebase.
Finally, a CMake configuration option is added to control whether
availability annotations should be turned on for the flavor of libc++
being created. The intent is for vendors like Apple to turn it on, and
for the upstream libc++ to leave it off (the default).
Differential Revision: https://reviews.llvm.org/D90843
The two functions don't throw, and the generated code is better when
we explicitly tell the compiler that the functions are noexcept. This
isn't an ABI break because the signatures of the functions stay the
same with or without noexcept.
Fixes https://llvm.org/PR46016
Differential Revision: https://reviews.llvm.org/D80379
to reflect the new license. These used slightly different spellings that
defeated my regular expressions.
We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.
Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.
llvm-svn: 351648
Summary:
When building with -fvisibility=hidden, some symbols do not get exported from
libc++.dylib. This means that some entities are not explicitly given default
visibility in the source code, and that we rely on the fact -fvisibility=default
is the default. This commit explicitly gives default visibility to those
symbols to avoid being dependent on the command line flags used.
The commit also remove symbols from the dylib -- those symbols do not
actually need to be exported from the dylib and this should not be an
ABI break.
Finally, in the future, we may want to mark the whole std:: namespace as
having hidden visibility (to switch from opt-out to opt-in), in which
case the changes done in this commit will be required.
Reviewers: EricWF
Subscribers: mgorny, christof, dexonsmith, libcxx-commits
Differential Revision: https://reviews.llvm.org/D52662
llvm-svn: 345260
Summary:
Major QoI considerations:
- The facility is backported to C++14, same as libstdc++.
- Efforts have been made to minimize the header dependencies.
- The design is friendly to the uses of MSVC intrinsics (`__emulu`, `_umul128`, `_BitScanForward`, `_BitScanForward64`) but not implemented; future contributions are welcome.
Thanks to Milo Yip for contributing the implementation of `__u64toa` and `__u32toa`.
References:
https://wg21.link/p0067r5https://wg21.link/p0682r1
Reviewers: mclow.lists, EricWF
Reviewed By: mclow.lists
Subscribers: ldionne, Quuxplusone, christof, mgorny, cfe-commits
Differential Revision: https://reviews.llvm.org/D41458
llvm-svn: 338479