Currently a vector move of 0 or -1 will use different instructions depending on
the size of the vector. Using a single instruction (the 128-bit one) for both
gives more opportunity for Machine CSE to eliminate instructions.
Differential Revision: https://reviews.llvm.org/D53579
llvm-svn: 345270
Most immediates are printed in Aarch64InstPrinter using 'formatImm' macro,
but not all of them.
Implementation contains following rules:
- floating point immediates are always printed as decimal
- signed integer immediates are printed depends on flag settings
(for negative values 'formatImm' macro prints the value as i.e -0x01
which may be convenient when imm is an address or offset)
- logical immediates are always printed as hex
- the 64-bit immediate for advSIMD, encoded in "a🅱️c:d:e:f:g:h" is always printed as hex
- the 64-bit immedaite in exception generation instructions like:
brk, dcps1, dcps2, dcps3, hlt, hvc, smc, svc is always printed as hex
- the rest of immediates is printed depends on availability
of -print-imm-hex
Signed-off-by: Maciej Gabka <maciej.gabka@arm.com>
Signed-off-by: Paul Osmialowski <pawel.osmialowski@arm.com>
Differential Revision: http://reviews.llvm.org/D16929
llvm-svn: 269446
This patch attempts to fold the shuffling of 'scalar source' inputs - BUILD_VECTOR and SCALAR_TO_VECTOR nodes - if the shuffle node is the only user. This folds away a lot of unnecessary shuffle nodes, and allows quite a bit of constant folding that was being missed.
Differential Revision: http://reviews.llvm.org/D8516
llvm-svn: 234004
directly into blends of the splats.
These patterns show up even very late in the vector shuffle lowering
where we don't have any chance for DAG combining to kick in, and
blending is a tremendously simpler operation to model. By coercing the
shuffle into a blend we can much more easily match and lower shuffles of
splats.
Immediately with this change there are significantly more blends being
matched in the x86 vector shuffle lowering.
llvm-svn: 229308
This commit starts with a "git mv ARM64 AArch64" and continues out
from there, renaming the C++ classes, intrinsics, and other
target-local objects for consistency.
"ARM64" test directories are also moved, and tests that began their
life in ARM64 use an arm64 triple, those from AArch64 use an aarch64
triple. Both should be equivalent though.
This finishes the AArch64 merge, and everyone should feel free to
continue committing as normal now.
llvm-svn: 209577