Rationale:
Pretty simply, the idea is that sometimes type names are way too long and contain way too many details for the average developer to care about. For instance, a plain ol' vector of int might be shown as
std::__1::vector<int, std::__1::allocator<....
rather than the much simpler std::vector<int> form, which is what most developers would actually type in their code
Proposed solution:
Introduce a notion of "display name" and a corresponding API GetDisplayTypeName() to return such a crafted for visual representation type name
Obviously, the display name and the fully qualified (or "true") name are not necessarily the same - that's the whole point
LLDB could choose to pick the "display name" as its one true notion of a type name, and if somebody really needs the fully qualified version of it, let them deal with the problem
Or, LLDB could rename what it currently calls the "type name" to be the "display name", and add new APIs for the fully qualified name, making the display name the default choice
The choice that I am making here is that the type name will keep meaning the same, and people who want a type name suited for display will explicitly ask for one
It is the less risky/disruptive choice - and it should eventually make it fairly obvious when someone is asking for the wrong type
Caveats:
- for now, GetDisplayTypeName() == GetTypeName(), there is no logic to produce customized display type names yet.
- while the fully-qualified type name is still the main key to the kingdom of data formatters, if we start showing custom names to people, those should match formatters
llvm-svn: 209072
This is a purely mechanical change explicitly casting any parameters for printf
style conversion. This cleans up the warnings emitted by gcc 4.8 on Linux.
llvm-svn: 205607
read during materialization. First of all, report
if we can't read the data for some reason. Second,
consult the ValueObject's error and report that if
there's some problem.
<rdar://problem/16074201>
llvm-svn: 202552
pure virtual base class and made StackFrame a subclass of that. As
I started to build on top of that arrangement today, I found that it
wasn't working out like I intended. Instead I'll try sticking with
the single StackFrame class -- there's too much code duplication to
make a more complicated class hierarchy sensible I think.
llvm-svn: 193983
defines a protocol that all subclasses will implement. StackFrame
is currently the only subclass and the methods that Frame vends are
nearly identical to StackFrame's old methods.
Update all callers to use Frame*/Frame& instead of pointers to
StackFrames.
This is almost entirely a mechanical change that touches a lot of
the code base so I'm committing it alone. No new functionality is
added with this patch, no new subclasses of Frame exist yet.
I'll probably need to tweak some of the separation, possibly moving
some of StackFrame's methods up in to Frame, but this is a good
starting point.
<rdar://problem/15314068>
llvm-svn: 193907
This commit reimplements the TypeImpl class (the class that backs SBType) in terms of a static,dynamic type pair
This is useful for those cases when the dynamic type of an ObjC variable can only be obtained in terms of an "hollow" type with no ivars
In that case, we could either go with the static type (+iVar information) or with the dynamic type (+inheritance chain)
With the new TypeImpl implementation, we try to combine these two sources of information in order to extract as much information as possible
This should improve the functionality of tools that are using the SBType API to do extensive dynamic type inspection
llvm-svn: 193564
Implement SBTarget::CreateValueFromAddress() with a behavior equivalent to SBValue::CreateValueFromAddress()
(but without the need to grab an SBValue first just as a starting point to make up another SBValue out of whole cloth)
llvm-svn: 192239
DumpValueObject() 2.0
This checkin restores pre-Xcode5 functionality to the "po" (expr -O) command:
- expr now has a new --description-verbosity (-v) argument, which takes either compact or full as a value (-v is the same as -vfull)
When the full mode is on, "po" will show the extended output with type name, persistent variable name and value, as in
(lldb) expr -O -v -- foo
(id) $0 = 0x000000010010baf0 {
1 = 2;
2 = 3;
}
When -v is omitted, or -vcompact is passed, the Xcode5-style output will be shown, as in
(lldb) expr -O -- foo
{
1 = 2;
2 = 3;
}
- for a non-ObjectiveC object, LLDB will still try to retrieve a summary and/or value to display
(lldb) po 5
5
-v also works in this mode
(lldb) expr -O -vfull -- 5
(int) $4 = 5
On top of that, this is a major refactoring of the ValueObject printing code. The functionality is now factored into a ValueObjectPrinter class for easier maintenance in the future
DumpValueObject() was turned into an instance method ValueObject::Dump() which simply calls through to the printer code, Dump_Impl has been removed
Test case to follow
llvm-svn: 191694
Summary:
This merge brings in the improved 'platform' command that knows how to
interface with remote machines; that is, query OS/kernel information, push
and pull files, run shell commands, etc... and implementation for the new
communication packets that back that interface, at least on Darwin based
operating systems via the POSIXPlatform class. Linux support is coming soon.
Verified the test suite runs cleanly on Linux (x86_64), build OK on Mac OS
X Mountain Lion.
Additional improvements (not in the source SVN branch 'lldb-platform-work'):
- cmake build scripts for lldb-platform
- cleanup test suite
- documentation stub for qPlatform_RunCommand
- use log class instead of printf() directly
- reverted work-in-progress-looking changes from test/types/TestAbstract.py that work towards running the test suite remotely.
- add new logging category 'platform'
Reviewers: Matt Kopec, Greg Clayton
Review: http://llvm-reviews.chandlerc.com/D1493
llvm-svn: 189295
A long time ago we start with clang types that were created by the symbol files and there were many functions in lldb_private::ClangASTContext that helped. Later we create ClangASTType which contains a clang::ASTContext and an opauque QualType, but we didn't switch over to fully using it. There were a lot of places where we would pass around a raw clang_type_t and also pass along a clang::ASTContext separately. This left room for error.
This checkin change all type code over to use ClangASTType everywhere and I cleaned up the interfaces quite a bit. Any code that was in ClangASTContext that was type related, was moved over into ClangASTType. All code that used these types was switched over to use all of the new goodness.
llvm-svn: 186130
process StopLocker (if there is a process) before it will hand out SBValues. We were doing this in
an ad hoc fashion previously, and then playing whack-a-mole whenever we found a place where we should
have been doing this but weren't. Really, it doesn't make sense to be poking at SBValues when the target
is running, the dynamic and synthetic values can't really be computed, and the underlying memory may be
incoherent.
<rdar://problem/13819378> Sometimes when stepping fast, my inferior is killed by debugserver
llvm-svn: 181863
lets a ValueObject's contents be set from raw
data. This has certain limitations (notably,
registers can only be set to data that is as
large as the register) but will be useful for
the new Materializer.
I also exposed this interface through SBValue.
I have added a testcase that exercises various
special cases of SBValue::SetData().
llvm-svn: 179437
LLDB is crashing when logging is enabled from lldb-perf-clang. This has to do with the global destructor chain as the process and its threads are being torn down.
All logging channels now make one and only one instance that is kept in a global pointer which is never freed. This guarantees that logging can correctly continue as the process tears itself down.
llvm-svn: 178191
Data formatters now cache themselves.
This commit provides a new formatter cache mechanism. Upon resolving a formatter (summary or synthetic), LLDB remembers the resolution for later faster retrieval.
Also moved the data formatters subsystem from the core to its own group and folder for easier management, and done some code reorganization.
The ObjC runtime v1 now returns a class name if asked for the dynamic type of an object. This is required for formatters caching to work with the v1 runtime.
Lastly, this commit disposes of the old hack where ValueObjects had to remember whether they were queried for formatters with their static or dynamic type.
Now the ValueObjectDynamicValue class works well enough that we can use its dynamic value setting for the same purpose.
llvm-svn: 173728
- add new header lldb-python.h to be included before other system headers
- short term fix (eventually python dependencies must be cleaned up)
Patch by Matt Kopec!
llvm-svn: 169341
it to print the old and new values.
Temporarily disable the "out of scope" checking since it didn't work correctly, and was
not what people generally expected watchpoints to be doing.
llvm-svn: 166472
Added a new API call to help efficiently determine if a SBValue could have children:
bool
SBValue::MightHaveChildren ();
This is inteneded to be used bui GUI programs that need to show if a SBValue needs a disclosure triangle when displaying a hierarchical type in a tree view without having to complete the type (by calling SBValue::GetNumChildren()) as completing the type is expensive.
llvm-svn: 166460
Given our implementation of ValueObjects we could have a scenario where a ValueObject has a dynamic type of Foo* at one point, and then its dynamic type changes to Bar*
If Bar* has synthetic children enabled, by the time we figure that out, our public API is already vending SBValues wrapping a DynamicVO, instead of a SyntheticVO and there was
no trivial way for us to change the SP inside an SBValue on the fly
This checkin reimplements SBValue in terms of a wrapper, ValueImpl, that allows this substitutions on-the-fly by overriding GetSP() to do The Right Thing (TM)
As an additional bonus, GetNonSyntheticValue() now works, and we can get rid of the ForceDisableSyntheticChildren idiom in ScriptInterpreterPython
Lastly, this checkin makes sure the synthetic VOs get the correct m_value and m_data from their parents (prevented summaries from working in some cases)
llvm-svn: 166426
Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes:
- Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file".
- modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly
- Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was.
- modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile()
Cleaned up header includes a bit as well.
llvm-svn: 162860
Refactorings of watchpoint creation APIs so that SBTarget::WatchAddress(), SBValue::Watch(), and SBValue::WatchPointee()
now take an additional 'SBError &error' parameter (at the end) to contain the reason if there is some failure in the
operation. Update 'watchpoint set variable/expression' commands to take advantage of that.
Update existing test cases to reflect the API change and add test cases to verify that the SBError mechanism works for
SBTarget::WatchAddress() by passing an invalid watch_size.
llvm-svn: 157964
Also test for the process to be stopped when many SBValue API calls are made to make sure it is safe to evaluate values, children of values and much more.
llvm-svn: 154160
A new setting enable-synthetic-value is provided on the target to disable this behavior.
There also is a new GetNonSyntheticValue() API call on SBValue to go back from synthetic to non-synthetic. There is no call to go from non-synthetic to synthetic.
The test suite has been changed accordingly.
Fallout from changes to type searching: an hack has to be played to make it possible to use maps that contain std::string due to the special name replacement operated by clang
Fixing a test case that was using libstdcpp instead of libc++ - caught as a consequence of said changes to type searching
llvm-svn: 153495
Fixed type lookups to "do the right thing". Prior to this fix, looking up a type using "foo::bar" would result in a type list that contains all types that had "bar" as a basename unless the symbol file was able to match fully qualified names (which our DWARF parser does not).
This fix will allow type matches to be made based on the basename and then have the types that don't match filtered out. Types by name can be fully qualified, or partially qualified with the new "bool exact_match" parameter to the Module::FindTypes() method.
This fixes some issue that we discovered with dynamic type resolution as well as improves the overall type lookups in LLDB.
llvm-svn: 153482
I started work on being able to add symbol files after a debug session
had started with a new "target symfile add" command and quickly ran into
problems with stale Address objects in breakpoint locations that had
lldb_private::Section pointers into modules that had been removed or
replaced. This also let to grabbing stale modules from those sections.
So I needed to thread harded the Address, Section and related objects.
To do this I modified the ModuleChild class to now require a ModuleSP
on initialization so that a weak reference can created. I also changed
all places that were handing out "Section *" to have them hand out SectionSP.
All ObjectFile, SymbolFile and SymbolVendors were inheriting from ModuleChild
so all of the find plug-in, static creation function and constructors now
require ModuleSP references instead of Module *.
Address objects now have weak references to their sections which can
safely go stale when a module gets destructed.
This checkin doesn't complete the "target symfile add" command, but it
does get us a lot clioser to being able to do such things without a high
risk of crashing or memory corruption.
llvm-svn: 151336
is not available (LLDB_DISABLE_PYTHON is defined).
Change build-swig-Python.sh to emit an empty LLDBPythonWrap.cpp file if
this build is LLDB_DISABLE_PYTHON.
Change the "Copy to Xcode.app" shell script phase in the lldb.xcodeproj
to only do this copying for Mac native builds.
llvm-svn: 151035
internals. The first part of this is to use a new class:
lldb_private::ExecutionContextRef
This class holds onto weak pointers to the target, process, thread and frame
and it also contains the thread ID and frame Stack ID in case the thread and
frame objects go away and come back as new objects that represent the same
logical thread/frame.
ExecutionContextRef objcets have accessors to access shared pointers for
the target, process, thread and frame which might return NULL if the backing
object is no longer available. This allows for references to persistent program
state without needing to hold a shared pointer to each object and potentially
keeping that object around for longer than it needs to be.
You can also "Lock" and ExecutionContextRef (which contains weak pointers)
object into an ExecutionContext (which contains strong, or shared pointers)
with code like
ExecutionContext exe_ctx (my_obj->GetExectionContextRef().Lock());
llvm-svn: 150801