weak reference back to the Module. We were crashing when trying to make a
memory object file since it was trying to get the object in the Module
constructor before the "Module *" had been put into a shared pointer, and the
module was trying to initialize a weak pointer back to it.
llvm-svn: 151397
I started work on being able to add symbol files after a debug session
had started with a new "target symfile add" command and quickly ran into
problems with stale Address objects in breakpoint locations that had
lldb_private::Section pointers into modules that had been removed or
replaced. This also let to grabbing stale modules from those sections.
So I needed to thread harded the Address, Section and related objects.
To do this I modified the ModuleChild class to now require a ModuleSP
on initialization so that a weak reference can created. I also changed
all places that were handing out "Section *" to have them hand out SectionSP.
All ObjectFile, SymbolFile and SymbolVendors were inheriting from ModuleChild
so all of the find plug-in, static creation function and constructors now
require ModuleSP references instead of Module *.
Address objects now have weak references to their sections which can
safely go stale when a module gets destructed.
This checkin doesn't complete the "target symfile add" command, but it
does get us a lot clioser to being able to do such things without a high
risk of crashing or memory corruption.
llvm-svn: 151336
Objective-C classes. This allows LLDB to find
ivars declared in class extensions in modules other
than where the debugger is currently stopped (we
already supported this when the debugger was
stopped in the same module as the definition).
This involved the following main changes:
- The ObjCLanguageRuntime now knows how to hunt
for the authoritative version of an Objective-C
type. It looks for the symbol indicating a
definition, and then gets the type from the
module containing that symbol.
- ValueObjects now report their type with a
potential override, and the override is set if
the type of the ValueObject is an Objective-C
class or pointer type that is defined somewhere
other than the original reported type. This
means that "frame variable" will always use the
complete type if one is available.
- The ClangASTSource now looks for the complete
type when looking for ivars. This means that
"expr" will always use the complete type if one
is available.
- I added a testcase that verifies that both
"frame variable" and "expr" work.
llvm-svn: 151214
to the __PAGEZERO segment on darwin. The dynamic loader now correctly doesn't
slide __PAGEZERO and it also registers it as an invalid region of memory. This
allows us to not make any memory requests from the local or remote debug session
for any addresses in this region. Stepping performance can improve when uninitialized
local variables that point to locations in __PAGEZERO are attempted to be read
from memory as we won't even make the memory read or write request.
llvm-svn: 151128
objects for the backlink to the lldb_private::Process. The issues we were
running into before was someone was holding onto a shared pointer to a
lldb_private::Thread for too long, and the lldb_private::Process parent object
would get destroyed and the lldb_private::Thread had a "Process &m_process"
member which would just treat whatever memory that used to be a Process as a
valid Process. This was mostly happening for lldb_private::StackFrame objects
that had a member like "Thread &m_thread". So this completes the internal
strong/weak changes.
Documented the ExecutionContext and ExecutionContextRef classes so that our
LLDB developers can understand when and where to use ExecutionContext and
ExecutionContextRef objects.
llvm-svn: 151009
the lldb_private::StackFrame objects hold onto a weak pointer to the thread
object. The lldb_private::StackFrame objects the the most volatile objects
we have as when we are doing single stepping, frames can often get lost or
thrown away, only to be re-created as another object that still refers to the
same frame. We have another bug tracking that. But we need to be able to
have frames no longer be able to get the thread when they are not part of
a thread anymore, and this is the first step (this fix makes that possible
but doesn't implement it yet).
Also changed lldb_private::ExecutionContextScope to return shared pointers to
all objects in the execution context to further thread harden the internals.
llvm-svn: 150871
internals. The first part of this is to use a new class:
lldb_private::ExecutionContextRef
This class holds onto weak pointers to the target, process, thread and frame
and it also contains the thread ID and frame Stack ID in case the thread and
frame objects go away and come back as new objects that represent the same
logical thread/frame.
ExecutionContextRef objcets have accessors to access shared pointers for
the target, process, thread and frame which might return NULL if the backing
object is no longer available. This allows for references to persistent program
state without needing to hold a shared pointer to each object and potentially
keeping that object around for longer than it needs to be.
You can also "Lock" and ExecutionContextRef (which contains weak pointers)
object into an ExecutionContext (which contains strong, or shared pointers)
with code like
ExecutionContext exe_ctx (my_obj->GetExectionContextRef().Lock());
llvm-svn: 150801
Tracking modules down when you have a UUID and a path has been improved.
DynamicLoaderDarwinKernel no longer parses mach-o load commands and it
now uses the memory based modules now that we can load modules from memory.
Added a target setting named "target.exec-search-paths" which can be used
to supply a list of directories to use when trying to look for executables.
This allows one or more directories to be used when searching for modules
that may not exist in the SDK/PDK. The target automatically adds the directory
for the main executable to this list so this should help us in tracking down
shared libraries and other binaries.
llvm-svn: 150426
user space programs. The core file support is implemented by making a process
plug-in that will dress up the threads and stack frames by using the core file
memory.
Added many default implementations for the lldb_private::Process functions so
that plug-ins like the ProcessMachCore don't need to override many many
functions only to have to return an error.
Added new virtual functions to the ObjectFile class for extracting the frozen
thread states that might be stored in object files. The default implementations
return no thread information, but any platforms that support core files that
contain frozen thread states (like mach-o) can make a module using the core
file and then extract the information. The object files can enumerate the
threads and also provide the register state for each thread. Since each object
file knows how the thread registers are stored, they are responsible for
creating a suitable register context that can be used by the core file threads.
Changed the process CreateInstace callbacks to return a shared pointer and
to also take an "const FileSpec *core_file" parameter to allow for core file
support. This will also allow for lldb_private::Process subclasses to be made
that could load crash logs. This should be possible on darwin where the crash
logs contain all of the stack frames for all of the threads, yet the crash
logs only contain the registers for the crashed thrad. It should also allow
some variables to be viewed for the thread that crashed.
llvm-svn: 150154
Fixed "target modules list" (aliased to "image list") to output more information
by default. Modified the "target modules list" to have a few new options:
"--header" or "-h" => show the image header address
"--offset" or "-o" => show the image header address offset from the address in the file (the slide applied to the shared library)
Removed the "--symfile-basename" or "-S" option, and repurposed it to
"--symfile-unique" "-S" which will show the symbol file if it differs from
the executable file.
ObjectFile's can now be loaded from memory for cases where we don't have the
files cached locally in an SDK or net mounted root. ObjectFileMachO can now
read mach files from memory.
Moved the section data reading code into the ObjectFile so that the object
file can get the section data from Process memory if the file is only in
memory.
lldb_private::Module can now load its object file in a target with a rigid
slide (very common operation for most dynamic linkers) by using:
bool
Module::SetLoadAddress (Target &target, lldb::addr_t offset, bool &changed)
lldb::SBModule() now has a new constructor in the public interface:
SBModule::SBModule (lldb::SBProcess &process, lldb::addr_t header_addr);
This will find an appropriate ObjectFile plug-in to load an image from memory
where the object file header is at "header_addr".
llvm-svn: 149804
Currently, no code is using this feature, since we can hopefully rely on the new template support in SBType to get the same stuff done, but the support is there just in case it turns out to be useful for some future need.
llvm-svn: 149661
lldb.value()
It it designed to be given a lldb.SBValue object and it allows natural
use of a variable value:
pt = lldb.value(lldb.frame.FindVariable("pt"))
print pt
print pt.x
print pt.y
pt = lldb.frame.FindVariable("rectangle_array")
print rectangle_array[12]
print rectangle_array[5].origin.x
Note that array access works just fine and works on arrays or pointers:
pt = lldb.frame.FindVariable("point_ptr")
print point_ptr[5].y
Also note that pointer child accesses are done using a "." instead of "->":
print point_ptr.x
llvm-svn: 149464
frames might go away (the object itself, not the actual logical frame) when
we are single stepping due to the way we currently sometimes end up flushing
frames when stepping in/out/over. They later will come back to life
represented by another object yet they have the same StackID. Now when you get
a lldb::SBFrame object, it will track the frame it is initialized with until
the thread goes away or the StackID no longer exists in the stack for the
thread it was created on. It uses a weak_ptr to both the frame and thread and
also stores the StackID. These three items allow us to determine when the
stack frame object has gone away (the weak_ptr will be NULL) and allows us to
find the correct frame again. In our test suite we had such cases where we
were just getting lucky when something like this happened:
1 - stop at breakpoint
2 - get first frame in thread where we stopped
3 - run an expression that causes the program to JIT and run code
4 - run more expressions on the frame from step 2 which was very very luckily
still around inside a shared pointer, yet, not part of the current
thread (a new stack frame object had appeared with the same stack ID and
depth).
We now avoid all such issues and properly keep up to date, or we start
returning errors when the frame doesn't exist and always responds with
invalid answers.
Also fixed the UserSettingsController (not going to rewrite this just yet)
so that it doesn't crash on shutdown. Using weak_ptr's came in real handy to
track when the master controller has already gone away and this allowed me to
pull out the previous NotifyOwnerIsShuttingDown() patch as it is no longer
needed.
llvm-svn: 149231
due to RTTI worries since llvm and clang don't use RTTI, but I was able to
switch back with no issues as far as I can tell. Once the RTTI issue wasn't
an issue, we were looking for a way to properly track weak pointers to objects
to solve some of the threading issues we have been running into which naturally
led us back to std::tr1::weak_ptr. We also wanted the ability to make a shared
pointer from just a pointer, which is also easily solved using the
std::tr1::enable_shared_from_this class.
The main reason for this move back is so we can start properly having weak
references to objects. Currently a lldb_private::Thread class has a refrence
to its parent lldb_private::Process. This doesn't work well when we now hand
out a SBThread object that contains a shared pointer to a lldb_private::Thread
as this SBThread can be held onto by external clients and if they end up
using one of these objects we can easily crash.
So the next task is to start adopting std::tr1::weak_ptr where ever it makes
sense which we can do with lldb_private::Debugger, lldb_private::Target,
lldb_private::Process, lldb_private::Thread, lldb_private::StackFrame, and
many more objects now that they are no longer using intrusive ref counted
pointer objects (you can't do std::tr1::weak_ptr functionality with intrusive
pointers).
llvm-svn: 149207
be fetched too many times and the DisassemblerLLVM was appending to strings
when the opcode, mnemonic and comment accessors were called multiple times
and if any of the strings were empty.
Also fixed the test suite failures from recent Objective C modifications.
llvm-svn: 148460
result variable on a "finish" statement. The
ownership of the result value was not being properly
assigned to the newly-created persistent result
variable; now it is.
llvm-svn: 147587
Switch from GetReturnValue, which was hardly ever used, to GetReturnValueObject
which is much more convenient.
Return the "return value object" as a persistent variable if requested.
llvm-svn: 147157
parser has hitherto been an implementation waiting
for a use. I have now tied the '-o' option for
the expression command -- which indicates that the
result is an Objective-C object and needs to be
printed -- to the ExpressionParser, which
communicates the desired type to Clang.
Now, if the result of an expression is determined
by an Objective-C method call for which there is
no type information, that result is implicitly
cast to id if and only if the -o option is passed
to the expression command. (Otherwise if there
is no explicit cast Clang will issue an error.
This behavior is identical to what happened before
r146756.)
Also added a testcase for -o enabled and disabled.
llvm-svn: 147099
as part of the thread format output.
Currently this is only done for the ThreadPlanStepOut.
Add a convenience API ABI::GetReturnValueObject.
Change the ValueObject::EvaluationPoint to BE an ExecutionContextScope, rather than
trying to hand out one of its subsidiary object's pointers. That way this will always
be good.
llvm-svn: 146806
size_t
SBProcess::ReadCStringFromMemory (addr_t addr, void *buf, size_t size, lldb::SBError &error);
uint64_t
SBProcess::ReadUnsignedFromMemory (addr_t addr, uint32_t byte_size, lldb::SBError &error);
lldb::addr_t
SBProcess::ReadPointerFromMemory (addr_t addr, lldb::SBError &error);
These ReadCStringFromMemory() has some SWIG type magic that makes it return the
python string directly and the "buf" is not needed:
error = SBError()
max_cstr_len = 256
cstr = lldb.process.ReadCStringFromMemory (0x1000, max_cstr_len, error)
if error.Success():
....
The other two functions behave as expteced. This will make it easier to get integer values
from the inferior process that are correctly byte swapped. Also for pointers, the correct
pointer byte size will be used.
Also cleaned up a few printf style warnings for the 32 bit lldb build on darwin.
llvm-svn: 146636
There were two problems associated with this radar:
1. "settings show target.source-map" failed to show the source-map after, for example,
"settings set target.source-map /Volumes/data/lldb/svn/trunk/test/source-manager /Volumes/data/lldb/svn/trunk/test/source-manager/hidden"
has been executed to set the source-map.
2. "list -n main" failed to display the source of the main() function after we properly set the source-map.
The first was fixed by adding the missing functionality to TargetInstanceSettings::GetInstanceSettingsValue (Target.cpp)
and updating the support files PathMappingList.h/.cpp; the second by modifying SourceManager.cpp to fix several places
with incorrect logic.
Also added a test case test_move_and_then_display_source() to TestSourceManager.py, which moves main.c to hidden/main.c,
sets target.source-map to perform the directory mapping, and then verifies that "list -n main" can still show the main()
function.
llvm-svn: 146422
that got hit, and first check the condition, and if that location's condition says we should stop, then we
run the callback. In the end if any location's condition and callback say we should stop, then we stop.
llvm-svn: 146242
take a SymbolFile reference and a lldb::user_id_t and be used in objects
which represent things in debug symbols that have types where we don't need
to know the true type yet, such as in lldb_private::Variable objects. This
allows us to defer resolving the type until something is used. More specifically
this allows us to get 1000 local variables from the current function, and if
the user types "frame variable argc", we end up _only_ resolving the type for
"argc" and not for the 999 other local variables. We can expand the use of this
as needed in the future.
Modified the DWARFMappedHash class to be able to read the HashData that has
more than just the DIE offset. It currently will read the atoms in the header
definition and read the data correctly. Currently only the DIE offset and
type flags are supported. This is needed for adding type flags to the
.apple_types hash accelerator tables.
Fixed a assertion crash that would happen if we have a variable that had a
DW_AT_const_value instead of a location where "location.LocationContains_DW_OP_addr()"
would end up asserting when it tried to parse the variable location as a
DWARF opcode list.
Decreased the amount of memory that LLDB would use when evaluating an expression
by 3x - 4x for clang. There was a place in the namespace lookup code that was
parsing all namespaces with a certain name in a DWARF file instead of stopping
when it found the first match. This was causing all of the compile units with
a matching namespace to get parsed into memory and causing unnecessary memory
bloat.
Improved "Target::EvaluateExpression(...)" to not try and find a variable
when the expression contains characters that would certainly cause an expression
to need to be evaluated by the debugger.
llvm-svn: 146130
the function it is being asked to step through, so that even if we get the trampoline
target wrong (for instance) we will still not lose control.
The other fix here is to tighten up the handling of the case where the current plan
doesn't explain the stop, but a plan above us does. In that case, if the plan that
does explain the stop says it is done, we need to clean up the plans below it and
continue on with our processing.
llvm-svn: 145740
will allow us to represent a process/thread ID using a pointer for the OS
plug-ins where they might want to represent the process or thread ID using
the address of the process or thread structure.
llvm-svn: 145644
ClangASTSource::~ClangASTSource() was calling
ClangASTContext *scratch_clang_ast_context = m_target->GetScratchClangASTContext();
which had the side effect of deleting this very ClangASTSource instance. Not good.
Change it to
// We are in the process of destruction, don't create clang ast context on demand
// by passing false to Target::GetScratchClangASTContext(create_on_demand).
ClangASTContext *scratch_clang_ast_context = m_target->GetScratchClangASTContext(false);
The Target::GetScratchClangASTContext(bool create_on_demand=true) has a new signature.
llvm-svn: 145537
something like "display/4i $pc" (or something like this). With LLDB we already
were showing 3 lines of source before and 3 lines of source after the current
source line when showing a stop context. We now improve this by allowing the
user to control the number of lines with the new "stop-line-count-before" and
"stop-line-count-after" settings. Also, there is a new setting for how many
disassembly lines to show: "stop-disassembly-count". This will control how many
source lines are shown when there is no source or when we have no source line
info.
settings set stop-line-count-before 3
settings set stop-line-count-after 3
settings set stop-disassembly-count 4
settings set stop-disassembly-display no-source
The default values are set as shown above and allow 3 lines of source before
and after (what we used to do) the current stop location, and will display 4
lines of disassembly if the source is not available or if we have no debug
info. If both "stop-source-context-before" and "stop-source-context-after" are
set to zero, this will disable showing any source when stopped. The
"stop-disassembly-display" setting is an enumeration that allows you to control
when to display disassembly. It has 3 possible values:
"never" - never show disassembly no matter what
"no-source" - only show disassembly when there is no source line info or the source files are missing
"always" - always show disassembly.
llvm-svn: 145050
we say that the vectors of DWARFDebugInfoEntry objects were the highest on the
the list.
With these changes we cut our memory usage by 40%!!! I did this by reducing
the size of the DWARFDebugInfoEntry from a previous:
uint32_t offset
uint32_t parent_idx
uint32_t sibling_idx
Abbrev * abbrev_ptr
which was 20 bytes, but rounded up to 24 bytes due to alignment. Now we have:
uint32_t offset
uint32_t parent_idx
uint32_t sibling_idx
uint32_t abbr_idx:15, // 32767 possible abbreviation codes
has_children:1, // 0 = no children, 1 = has children
tag:16; // DW_TAG_XXX value
This gets us down to 16 bytes per DIE. I tested some VERY large DWARF files
(900MB) and found there were only ~700 unique abbreviations, so 32767 should
be enough for any sane compiler. If it isn't there are built in assertions
that will fire off and tell us.
llvm-svn: 144975
turned out to be unitialized data in the ProcessLaunchInfo default constructor.
Turning on MallocScribble in the environment helped track this down.
When we launch and attach using the host layer, we now inform the process that
it shouldn't detach when by calling an accessor.
llvm-svn: 144882
the thread specific data and were destroying the thread specfic data more
than once.
Also added the ability to ask a lldb::StateType if it is stopped with an
additional paramter of "must_exist" which means that the state must be a
stopped state for a process that still exists. This means that eStateExited
and eStateUnloaded will no longer return true if "must_exist" is set to true.
llvm-svn: 144875
rather than individually on behalf of each
ASTContext. This allows the ASTImporter to know
about all containers of types, which will let it
be smarter about forwarding information about
type origins. That means that the following
sequence of steps will be possible (after a few
more changes):
- Import a type from a Module's ASTContext into
an expression parser ASTContext, tracking its
origin information -- this works now.
- Because the result of the expression uses that
type, import it from the expression parser
ASTContext into the Target's scratch AST
context, forwarding the origin information --
this needs to be added.
- For a later expression that uses the result,
import the type from the Target's scratch AST
context, still forwarding origin information
-- this also needs to be added.
- Use the intact origin information to complete
the type as needed -- this works now if the
origin information is present.
To this end, I made the following changes:
- ASTImporter top-level copy functions now
require both a source and a destination AST
context parameter.
- The ASTImporter now knows how to purge
records related to an ASTContext that is
going away.
- The Target now owns and creates the ASTImporter
whenever the main executable changes or (in the
absence of a main executable) on demand.
llvm-svn: 144802
After recent changes we weren't reaping child processes resulting in many
zombie processes.
This was fixed by adding more settings to the ProcessLaunchOptions class
that allow clients to specify a callback function and baton to be notified
when their process dies. If one is not supplied a default callback will be
used that "does the right thing".
Cleaned up a race condition in the ProcessGDBRemote class that would attempt
to monitor when debugserver died.
Added an extra boolean to the process monitor callbacks that indicate if a
process exited or not. If your process exited with a zero exit status and no
signal, both items could be zero.
Modified the process monitor functions to not require a callback function
in order to reap the child process.
llvm-svn: 144780
NULL-terminated C string to store the contents
of the expression prefix file. This meant that
expressions, when printing the contents of the
prefix into the expression's text, would
invariably put in bad data after the end of the
expression.
Now, instead, we store the prefix contents in a
std::string, which handles null-termination
correctly.
llvm-svn: 144760
info for us to attach by pid, or by name and will also allow us to eventually
do a lot more powerful attaches. If you look at the options for the "platform
process list" command, there are many options which we should be able to
specify. This will allow us to do things like "attach to a process named 'tcsh'
that has a parent process ID of 123", or "attach to a process named 'x' which
has an effective user ID of 345".
I finished up the --shell implementation so that it can be used without the
--tty option in "process launch". The "--shell" option now can take an
optional argument which is the path to the shell to use (or a partial name
like "sh" which we will find using the current PATH environment variable).
Modified the Process::Attach to use the new ProcessAttachInfo as the sole
argument and centralized a lot of code that was in the "process attach"
Execute function so that everyone can take advantage of the powerful new
attach functionality.
llvm-svn: 144615
the --tty option. So you can now get shell expansion and file redirection:
(lldb) process launch --tty --shell -- *.jpg < in.txt > out.txt
Again, the "--tty" is mandatory for now until we hook this up to other
functions. The shell is also currently hard coded to "/bin/bash" and not the
"SHELL" variable. "/bin/tcsh" was causing problems which I need to dig into.
llvm-svn: 144443
be in the target. All of the environment, args, stdin/out/err files, etc have
all been moved. Also re-enabled the ability to launch a process in a separate
terminal on MacOSX.
llvm-svn: 144061
which will in the future allow expressions to be
compiled as C, C++, and Objective-C instead of the
current default Objective-C++. This feature requires
some additional support from Clang -- specifically, it
requires reference types in the parser regardless of
language -- so it is not yet exposed to the user.
llvm-svn: 144042
- If you download and build the sources in the Xcode project, x86_64 builds
by default using the "llvm.zip" checkpointed LLVM.
- If you delete the "lldb/llvm.zip" and the "lldb/llvm" folder, and build the
Xcode project will download the right LLVM sources and build them from
scratch
- If you have a "lldb/llvm" folder already that contains a "lldb/llvm/lib"
directory, we will use the sources you have placed in the LLDB directory.
Python can now be disabled for platforms that don't support it.
Changed the way the libllvmclang.a files get used. They now all get built into
arch specific directories and never get merged into universal binaries as this
was causing issues where you would have to go and delete the file if you wanted
to build an extra architecture slice.
llvm-svn: 143678
on internal only (public API hasn't changed) to simplify the paramter list
to the launch calls down into just one argument. Also all of the argument,
envronment and stdio things are now handled in a much more centralized fashion.
llvm-svn: 143656
"object borked"... Also made the error when the checker fails reflect this fact rather than
report a crash at 0x0.
Also a little cleanup:
- StopInfoMachException had a redundant copy of the description string.
- ThreadPlanCallFunction had a redundant copy of the thread, and had a
copy of the process that it didn't really need.
llvm-svn: 143419
lldb_private::Error objects the rules are:
- short strings that don't start with a capitol letter unless the name is a
class or anything else that is always capitolized
- no trailing newline character
- should be one line if possible
Implemented a first pass at adding "--gdb-format" support to anything that
accepts format with optional size/count.
llvm-svn: 142999
command in the '- Hook id' header. This should improve readbility of the 'display'
command if, for example, we have issued 'display a' and 'display b' which turn into
"target stop-hook add -o 'expr -- a'" and "target stop-hook add -o 'expr -- b'".
Plus some minor change in TestAbbreviations.py to conditionalize the platform-specific
checkings of the "image list" output.
llvm-svn: 142868
process IDs, and thread IDs, but was mainly needed for for the UserID's for
Types so that DWARF with debug map can work flawlessly. With DWARF in .o files
the type ID was the DIE offset in the DWARF for the .o file which is not
unique across all .o files, so now the SymbolFileDWARFDebugMap class will
make the .o file index part (the high 32 bits) of the unique type identifier
so it can uniquely identify the types.
llvm-svn: 142534
so we don't have to lookup types in a type list by ID.
Changed the DWARF parser to remove the "can externally complete myself" bits
from the type when we are in the process of completing the type itself to
avoid an onslaught of external visible decl requests from the
clang::ExternalASTSource.
llvm-svn: 142461
watchpoint modify -c 'global==5'
modifies the last created watchpoint so that the condition expression
is evaluated at the stop point to decide whether we should proceed with
the stopping.
Also add SBWatchpont::SetCondition(const char *condition) to set condition
programmatically.
Test cases to come later.
llvm-svn: 142227
a watchpoint for either the variable encapsulated by SBValue (Watch) or the pointee
encapsulated by SBValue (WatchPointee).
Removed SBFrame::WatchValue() and SBFrame::WatchLocation() API as a result of that.
Modified the watchpoint related test suite to reflect the change.
Plus replacing WatchpointLocation with Watchpoint throughout the code base.
There are still cleanups to be dome. This patch passes the whole test suite.
Check it in so that we aggressively catch regressions.
llvm-svn: 141925
SymbolFIle (it was done mostly in the BreakpointResolverName resolver before.) Then
tailor our searches to the way the indexed maps are laid out. This removes a bunch
of test case failures using indexed dSYM's.
llvm-svn: 141428
Fixed the root cause of what was causing an assertion to fire during single stepping. We had an issue with the inlined stack frames where when we had inlined frames that were not in the first concrete frame where we passed the wrong PC down. We needed to decrement the PC by one for these frames to make
sure we are using the same address that did the symbol context lookup.
llvm-svn: 141349
index the DWARF. Also fixed an issue with memory accelerator tables with a
size of 1 where we would loop infinitely.
Added support for parsing the new .apple_namespaces section which gives us a
memory hash table for looking up namespaces.
llvm-svn: 141128
symbol context that represents an inlined function. This function has been
renamed internally to:
bool
SymbolContext::GetParentOfInlinedScope (const Address &curr_frame_pc,
SymbolContext &next_frame_sc,
Address &next_frame_pc) const;
And externally to:
SBSymbolContext
SBSymbolContext::GetParentOfInlinedScope (const SBAddress &curr_frame_pc,
SBAddress &parent_frame_addr) const;
The correct blocks are now correctly calculated.
Switched the stack backtracing engine (in StackFrameList) and the address
context printing over to using the internal SymbolContext::GetParentOfInlinedScope(...)
so all inlined callstacks will match exactly.
llvm-svn: 140910
Also add rich comparison methods (__eq__ and __ne__) for SBWatchpointLocation.
Modify TestWatchpointLocationIter.py to exercise the new APIs.
Add fuzz testings for the recently added SBTarget APIs related to watchpoint manipulations.
llvm-svn: 140633
iterate on the available watchpoint locations and to perform watchpoint manipulations.
I still need to export the SBWatchpointLocation class as well as the added watchpoint
manipulation methods to the Python interface. And write test cases for them.
llvm-svn: 140575
symbolication. Also improved the SBInstruction API to allow
access to the instruction opcode name, mnemonics, comment and
instruction data.
Added the ability to edit SBLineEntry objects (change the file,
line and column), and also allow SBSymbolContext objects to be
modified (set module, comp unit, function, block, line entry
or symbol).
The SymbolContext and SBSymbolContext can now generate inlined
call stack infomration for symbolication much easier using the
SymbolContext::GetParentInlinedFrameInfo(...) and
SBSymbolContext::GetParentInlinedFrameInfo(...) methods.
llvm-svn: 140518
- New SBSection objects that are object file sections which can be accessed
through the SBModule classes. You can get the number of sections, get a
section at index, and find a section by name.
- SBSections can contain subsections (first find "__TEXT" on darwin, then
us the resulting SBSection to find "__text" sub section).
- Set load addresses for a SBSection in the SBTarget interface
- Set the load addresses of all SBSection in a SBModule in the SBTarget interface
- Add a new module the an existing target in the SBTarget interface
- Get a SBSection from a SBAddress object
This should get us a lot closer to being able to symbolicate using LLDB through
the public API.
llvm-svn: 140437
methods. If passed as false, it signifies that only the debugger side is affected.
Modify Target::DeleteCurrentProcess() to use DisableAllWatchpointLocations(false) to
disable the watchpoint locations, instead of removing them between process instances.
llvm-svn: 140418
etc to specific source files.
Added SB API's to specify these source files & also more than one module.
Added an "exact" option to CompileUnit's FindLineEntry API.
llvm-svn: 140362
the stop-hooks. I've been living on lldb with some stop-hooks
defined for the past week and the five extra lines of output on
every stop is really detracting from the usefulness of this feature.
llvm-svn: 140358
shared pointers.
Changed the ExecutionContext over to use shared pointers for
the target, process, thread and frame since these objects can
easily go away at any time and any object that was holding onto
an ExecutionContext was running the risk of using a bad object.
Now that the shared pointers for target, process, thread and
frame are just a single pointer (they all use the instrusive
shared pointers) the execution context is much safer and still
the same size.
Made the shared pointers in the the ExecutionContext class protected
and made accessors for all of the various ways to get at the pointers,
references, and shared pointers.
llvm-svn: 140298
Fix the RegularExpression class so it has a real copy constructor.
Fix the breakpoint setting with multiple shared libraries so it makes
one breakpoint not one per shared library.
Add SBFileSpecList, to be used to expose the above to the SB interface (not done yet.)
llvm-svn: 140225
allocate memory in a process that did not support
expression execution. Also improved detection of
whether or not a process can execute expressions.
llvm-svn: 140202
stdarg formats to use __attribute__ format so the compiler can flag
incorrect uses. Fix all incorrect uses. Most of these are innocuous,
a few were resulting in crashes.
llvm-svn: 140185
__attribute__ format so the compiler knows that this method takes
printf style formatter arguments and checks that it's being used
correctly. Fix a couple dozen incorrect SetErrorStringWithFormat()
calls throughout the sources.
llvm-svn: 140115
used to do this because we needed to find the shared pointer for a .o
file when the .o file's module was needed in a SymbolContext since the
module in a symbol context was a shared pointer. Now that we are using
intrusive pointers we don't have this limitation anymore since any
instrusive shared pointer can be made from a pointer to an object
all on its own.
Also switched over to having the Module and SymbolVendor use shared
pointers to their object files as had a leak on MacOSX when the
SymbolVendor's object file wasn't the same as the Module's (debug info
in a stand along file (dSYM file)). Now everything will correctly clean
itself up when the module goes away after an executable gets rebuilt.
Now we correctly get rid of .o files that are used with the DWARF with
debug map executables on subsequent runs since the only shared pointer
to the object files in from the DWARF symbol file debug map parser, and
when the module gets replaced, it destroys to old one along with all .o
files.
Also added a small optimization when using BSD archives where we will
remove old BSD containers from the shared list when they are outdated.
llvm-svn: 140002
ModuleSP
Module::GetSP();
Since we are now using intrusive ref counts, we can easily turn any
pointer to a module into a shared pointer just by assigning it.
llvm-svn: 139984