of duplicated code from appearing all over LLDB:
lldb::addr_t
Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error);
bool
Process::WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error);
size_t
Process::ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error);
size_t
Process::WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, uint32_t size, Error &error);
in lldb_private::Process the following functions were renamed:
From:
uint64_t
Process::ReadUnsignedInteger (lldb::addr_t load_addr,
size_t byte_size,
Error &error);
To:
uint64_t
Process::ReadUnsignedIntegerFromMemory (lldb::addr_t load_addr,
size_t byte_size,
uint64_t fail_value,
Error &error);
Cleaned up a lot of code that was manually doing what the above functions do
to use the functions listed above.
Added the ability to get a scalar value as a buffer that can be written down
to a process (byte swapping the Scalar value if needed):
uint32_t
Scalar::GetAsMemoryData (void *dst,
uint32_t dst_len,
lldb::ByteOrder dst_byte_order,
Error &error) const;
The "dst_len" can be smaller that the size of the scalar and the least
significant bytes will be written. "dst_len" can also be larger and the
most significant bytes will be padded with zeroes.
Centralized the code that adds or removes address bits for callable and opcode
addresses into lldb_private::Target:
lldb::addr_t
Target::GetCallableLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const;
lldb::addr_t
Target::GetOpcodeLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const;
All necessary lldb_private::Address functions now use the target versions so
changes should only need to happen in one place if anything needs updating.
Fixed up a lot of places that were calling :
addr_t
Address::GetLoadAddress(Target*);
to call the Address::GetCallableLoadAddress() or Address::GetOpcodeLoadAddress()
as needed. There were many places in the breakpoint code where things could
go wrong for ARM if these weren't used.
llvm-svn: 131878
Removed the "image" command and moved it to "target modules". Added an alias
for "image" to "target modules".
Added some new target commands to be able to add and load modules to a target:
(lldb) target modules add <path>
(lldb) target modules load [--file <path>] [--slide <offset>] [<sect-name> <sect-load-addr> ...]
So you can load individual sections without running a target:
(lldb) target modules load --file /usr/lib/libSystem.B.dylib __TEXT 0x7fccc80000 __DATA 0x1234000000
Or you can rigidly slide an entire shared library:
(lldb) target modules load --file /usr/lib/libSystem.B.dylib --slid 0x7fccc80000
This should improve bare board debugging when symbol files need to be slid around manually.
llvm-svn: 130796
500 ms.
Make MachThreadList more threadsafe.
Added code to make sure the thread register state was properly flushed for x86_64.
Fixed an missing return code for the current thread in the new thread suffix code.
Improved debugserver logging.
llvm-svn: 123815
I added support for asking if the GDB remote server supports thread suffixes
for packets that should be thread specific (register read/write packets) because
the way the GDB remote protocol does it right now is to have a notion of a
current thread for register and memory reads/writes (set via the "$Hg%x" packet)
and a current thread for running ("$Hc%x"). Now we ask the remote GDB server
if it supports adding the thread ID to the register packets and we enable
that feature in LLDB if supported. This stops us from having to send a bunch
of packets that update the current thread ID to some value which is prone to
error, or extra packets.
llvm-svn: 123762
to the DoHalt down in ProcessGDBRemote. I also moved the functionality that
was in ProcessGDBRemote::DoHalt up into Process::Halt so not every class has
to implement a tricky halt/resume on the internal state thread. The
functionality is the same as it was before with two changes:
- when we eat the event we now just reuse the event we consume when the private
state thread is paused and set the interrupted bool on the event if needed
- we also properly update the Process::m_public_state with the state of the
event we consume.
Prior to this, if you issued a "process halt" it would eat the event, not
update the process state, and then produce a new event with the interrupted
bit set and send it. Anyone listening to the event would get the stopped event
with a process that whose state was set to "running".
Fixed debugserver to not have to be spawned with the architecture of the
inferior process. This worked fine for launching processes, but when attaching
to processes by name or pid without a file in lldb, it would fail.
Now debugserver can support multiple architectures for a native debug session
on the current host. This currently means i386 and x86_64 are supported in
the same binary and a x86_64 debugserver can attach to a i386 executable.
This change involved a lot of changes to make sure we dynamically detect the
correct registers for the inferior process.
llvm-svn: 119680
thread basic info state and not realize that a thread was already suspended
or if a thread was starting up and not ready to be displayed to the user
(in an uninterruptable state). If it is not user ready yet, we don't add it
to our list of threads that can be played with.
llvm-svn: 118866