This PR implements the function splitBasicBlockBefore to address an
issue
that occurred during SplitEdge(BB, Succ, ...), inside splitBlockBefore.
The issue occurs in SplitEdge when the Succ has a single predecessor
and the edge between the BB and Succ is not critical. This produces
the result ‘BB->Succ->New’. The new function splitBasicBlockBefore
was added to splitBlockBefore to handle the issue and now produces
the correct result ‘BB->New->Succ’.
Below is an example of splitting the block bb1 at its first instruction.
/// Original IR
bb0:
br bb1
bb1:
%0 = mul i32 1, 2
br bb2
bb2:
/// IR after splitEdge(bb0, bb1) using splitBasicBlock
bb0:
br bb1
bb1:
br bb1.split
bb1.split:
%0 = mul i32 1, 2
br bb2
bb2:
/// IR after splitEdge(bb0, bb1) using splitBasicBlockBefore
bb0:
br bb1.split
bb1.split
br bb1
bb1:
%0 = mul i32 1, 2
br bb2
bb2:
Differential Revision: https://reviews.llvm.org/D92200
This PR implements the function splitBasicBlockBefore to address an
issue
that occurred during SplitEdge(BB, Succ, ...), inside splitBlockBefore.
The issue occurs in SplitEdge when the Succ has a single predecessor
and the edge between the BB and Succ is not critical. This produces
the result ‘BB->Succ->New’. The new function splitBasicBlockBefore
was added to splitBlockBefore to handle the issue and now produces
the correct result ‘BB->New->Succ’.
Below is an example of splitting the block bb1 at its first instruction.
/// Original IR
bb0:
br bb1
bb1:
%0 = mul i32 1, 2
br bb2
bb2:
/// IR after splitEdge(bb0, bb1) using splitBasicBlock
bb0:
br bb1
bb1:
br bb1.split
bb1.split:
%0 = mul i32 1, 2
br bb2
bb2:
/// IR after splitEdge(bb0, bb1) using splitBasicBlockBefore
bb0:
br bb1.split
bb1.split
br bb1
bb1:
%0 = mul i32 1, 2
br bb2
bb2:
Differential Revision: https://reviews.llvm.org/D92200
This PR implements the function splitBasicBlockBefore to address an
issue
that occurred during SplitEdge(BB, Succ, ...), inside splitBlockBefore.
The issue occurs in SplitEdge when the Succ has a single predecessor
and the edge between the BB and Succ is not critical. This produces
the result ‘BB->Succ->New’. The new function splitBasicBlockBefore
was added to splitBlockBefore to handle the issue and now produces
the correct result ‘BB->New->Succ’.
Below is an example of splitting the block bb1 at its first instruction.
/// Original IR
bb0:
br bb1
bb1:
%0 = mul i32 1, 2
br bb2
bb2:
/// IR after splitEdge(bb0, bb1) using splitBasicBlock
bb0:
br bb1
bb1:
br bb1.split
bb1.split:
%0 = mul i32 1, 2
br bb2
bb2:
/// IR after splitEdge(bb0, bb1) using splitBasicBlockBefore
bb0:
br bb1.split
bb1.split
br bb1
bb1:
%0 = mul i32 1, 2
br bb2
bb2:
Differential Revision: https://reviews.llvm.org/D92200
The addend in a REL32 reloc needs to be adjusted to account for the
offset from the PC value returned by the s_getpc instruction to the
point where the reloc is applied. This was being done correctly for
(GOTPC)REL32_LO but not for (GOTPC)REL32_HI. This will only make a
difference if the target symbol happens to get loaded almost exactly
a multiple of 4G away from the relocated instructions.
Differential Revision: https://reviews.llvm.org/D86938
Prepare for future patch which affects codegen for calls to preemptible
functions.
Differential Revision: https://reviews.llvm.org/D57605
llvm-svn: 352920
AMDGPU currently only supports direct calls, but at lower optimisation levels it
fails to lower statically direct calls which appear indirect due to a bitcast.
Add a pass to visit all CallSites and use CallPromotionUtils to "devirtualize"
calls.
Differential Revision: https://reviews.llvm.org/D52741
llvm-svn: 345382