Summary:
Two types of stores are possible in pixel shaders: stores to memory that are
explicitly requested at the API level, and stores that are an implementation
detail of register spilling or lowering of arrays.
For the first kind of store, we must ensure that helper pixels have no effect
and hence WQM must be disabled. The second kind of store must always be
executed, because the written value may be loaded again in a way that is
relevant for helper pixels as well -- and there are no externally visible
effects anyway.
This is a candidate for the 3.9 release branch.
Reviewers: arsenm, tstellarAMD, mareko
Subscribers: arsenm, kzhuravl, llvm-commits
Differential Revision: https://reviews.llvm.org/D22675
llvm-svn: 277504
Summary:
v2: don't count SGPRs spilled to scratch twice
I think this is sufficient. It doesn't count private memory usage, which
happens often and uses scratch but isn't technically a spill. The private
memory usage can be computed by:
[scratch_per_thread - vgpr_spills - a random multiple of SGPR spills].
The fact SGPR spills add very high numbers to the scratch size make that
computation a guessing game, but I don't have a solution to that.
Reviewers: tstellarAMD
Subscribers: arsenm, kzhuravl
Differential Revision: http://reviews.llvm.org/D22197
llvm-svn: 275288
Summary:
Setting MIMG to 0 has a bunch of unexpected side effects, including that
isVMEM returns false which leads to incorrect treatment in the hazard
recognizer. The reason I noticed it is that it also leads to incorrect
treatment in VGPR-to-SGPR copies, which is one cause of the referenced bug.
The only reason why MIMG was set to 0 is to signal the special handling of
dmasks, but that can be checked differently.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96877
Reviewers: arsenm, tstellarAMD
Subscribers: arsenm, kzhuravl, llvm-commits
Differential Revision: http://reviews.llvm.org/D22210
llvm-svn: 275113
Because of the special immediate operand, the constant
bus is already used so SGPRs are never useful.
r263212 changed the name of the immediate operand, which
broke the verifier check for the restriction.
llvm-svn: 274564
Split AMDGPUSubtarget into amdgcn/r600 specific subclasses.
This removes most of the static_casting of the basic codegen
classes everywhere, and tries to restrict the features
visible on the wrong target.
llvm-svn: 273652
Summary:
sext() modifier is supported in SDWA instructions only for integer operands. Spec is unclear should integer operands support abs and neg modifiers with sext - for now they are not supported.
Renamed InputModsWithNoDefault to FloatInputMods. Added SextInputMods for operands that support sext() modifier.
Added AMDGPUOperand::Modifier struct to handle register and immediate modifiers.
Code cleaning in AMDGPUOperand class: organize method in groups (render-, predicate-methods...).
Reviewers: vpykhtin, artem.tamazov, tstellarAMD
Subscribers: arsenm, kzhuravl
Differential Revision: http://reviews.llvm.org/D20968
llvm-svn: 272384
Hwreg(...) syntax implementation unified with sendmsg(...).
Common strings moved to Utils
MathExtras.h functionality utilized.
Added missing build dependency in Disassembler.
Differential Revision: http://reviews.llvm.org/D20381
llvm-svn: 270871
Added support for sendmsg(MSG[, OP[, STREAM_ID]]) syntax
in s_sendmsg and s_sendmsghalt instructions.
The syntax matches the SP3 assembler/disassembler rules.
That is why implicit inputs (like M0 and EXEC) are not printed
to disassembly output anymore.
sendmsg(...) allows only known message types and attributes,
even if literals are used instead of symbolic names.
However, raw literal (without "sendmsg") still can be used,
and that allows for any 16-bit value.
Tests updated/added.
Differential Revision: http://reviews.llvm.org/D19596
llvm-svn: 268762
Support for SDWA instructions for VOP1 and VOP2 encoding.
Not done yet:
- converters for support optional operands and modifiers
- VOPC
- sext() modifier
- intrinsics
- VOP2b (see vop_dpp.s)
- V_MAC_F32 (see vop_dpp.s)
Differential Revision: http://reviews.llvm.org/D19360
llvm-svn: 267553
Supprot DPP syntax as used in SP3 (except several operands syntax).
Added dpp-specific operands in td-files.
Added DPP flag to TSFlags to determine if instruction is dpp in InstPrinter.
Support for VOP2 DPP instructions in td-files.
Some tests for DPP instructions.
ToDo:
- VOP2bInst:
- vcc is considered as operand
- AsmMatcher doesn't apply mnemonic aliases when parsing operands
- v_mac_f32
- v_nop
- disable instructions with 64-bit operands
- change dpp_ctrl assembler representation to conform sp3
Review: http://reviews.llvm.org/D17804
llvm-svn: 263008
Summary:
This allows Mesa to pass initial SPI_PS_INPUT_ADDR to LLVM.
The register assigns VGPR locations to PS inputs, while the ENA register
determines whether or not they are loaded.
Mesa needs to set some inputs as not-movable, so that a pixel shader prolog
binary appended at the beginning can assume where some inputs are.
v2: Make PSInputAddr private, because there is never enough silly getters
and setters for people to read.
Reviewers: tstellarAMD, arsenm
Subscribers: arsenm
Differential Revision: http://reviews.llvm.org/D16030
llvm-svn: 257591
Summary:
The assembly printing of these is still missing the encoding size
suffix, but this will be fixed in a later commit.
Reviewers: arsenm
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D13436
llvm-svn: 249424
The patch is generated using this command:
tools/clang/tools/extra/clang-tidy/tool/run-clang-tidy.py -fix \
-checks=-*,llvm-namespace-comment -header-filter='llvm/.*|clang/.*' \
llvm/lib/
Thanks to Eugene Kosov for the original patch!
llvm-svn: 240137