the user level. It adds the ability to invent new stepping modes implemented by python classes,
and to view the current thread plan stack and to some extent alter it.
I haven't gotten to documentation or tests yet. But this should not cause any behavior changes
if you don't use it, so its safe to check it in now and work on it incrementally.
llvm-svn: 218642
Add a callback that will allow an expression to be cancelled between the
expression evaluation stages (for the ClangUserExpressions.)
<rdar://problem/16790467>, <rdar://problem/16573440>
llvm-svn: 207944
symbols correctly. There were a couple of pieces to this.
1) When a breakpoint location finds itself pointing to an Indirect symbol, when the site for it is created
it needs to resolve the symbol and actually set the site at its target.
2) Not all breakpoints want to do this (i.e. a straight address breakpoint should always set itself on the
specified address, so somem machinery was needed to specify that.
3) I added some info to the break list output for indirect symbols so you could see what was happening.
Also I made it clear when we re-route through re-exported symbols.
4) I moved ResolveIndirectFunction from ProcessPosix to Process since it works the exact same way on Mac OS X
and the other posix systems. If we find a platform that doesn't do it this way, they can override the
call in Process.
5) Fixed one bug in RunThreadPlan, if you were trying to run a thread plan after a "running" event had
been broadcast, the event coalescing would cause you to miss the ThreadPlan running event. So I added
a way to override the coalescing.
6) Made DynamicLoaderMacOSXDYLD::GetStepThroughTrampolinePlan handle Indirect & Re-exported symbols.
<rdar://problem/15280639>
llvm-svn: 198976
llvm::ArrayRef of arguments rather than taking
a fixed number of possibly-NULL pointers to
arguments.
Also changed ClangFunction::GetThreadPlanToCallFunction
to take the address of the argument struct by value
instead of by reference, since it doesn't actually
modify the value passed into it.
llvm-svn: 194232
It completes the job of using EvaluateExpressionOptions consistently throughout
the inferior function calling mechanism in lldb begun in Greg's patch r194009.
It removes a handful of alternate calls into the ClangUserExpression/ClangFunction/ThreadPlanCallFunction which
were there for convenience. Using the EvaluateExpressionOptions removes the need for them.
Using that it gets the --debug option from Greg's patch to work cleanly.
It also adds another EvaluateExpressionOption to not trap exceptions when running expressions. You shouldn't
use this option unless you KNOW your expression can't throw beyond itself. This is:
<rdar://problem/15374885>
At present this is only available through the SB API's or python.
It fixes a bug where function calls would unset the ObjC & C++ exception breakpoints without checking whether
they were set by somebody else already.
llvm-svn: 194182
pure virtual base class and made StackFrame a subclass of that. As
I started to build on top of that arrangement today, I found that it
wasn't working out like I intended. Instead I'll try sticking with
the single StackFrame class -- there's too much code duplication to
make a more complicated class hierarchy sensible I think.
llvm-svn: 193983
defines a protocol that all subclasses will implement. StackFrame
is currently the only subclass and the methods that Frame vends are
nearly identical to StackFrame's old methods.
Update all callers to use Frame*/Frame& instead of pointers to
StackFrames.
This is almost entirely a mechanical change that touches a lot of
the code base so I'm committing it alone. No new functionality is
added with this patch, no new subclasses of Frame exist yet.
I'll probably need to tweak some of the separation, possibly moving
some of StackFrame's methods up in to Frame, but this is a good
starting point.
<rdar://problem/15314068>
llvm-svn: 193907
A long time ago we start with clang types that were created by the symbol files and there were many functions in lldb_private::ClangASTContext that helped. Later we create ClangASTType which contains a clang::ASTContext and an opauque QualType, but we didn't switch over to fully using it. There were a lot of places where we would pass around a raw clang_type_t and also pass along a clang::ASTContext separately. This left room for error.
This checkin change all type code over to use ClangASTType everywhere and I cleaned up the interfaces quite a bit. Any code that was in ClangASTContext that was type related, was moved over into ClangASTType. All code that used these types was switched over to use all of the new goodness.
llvm-svn: 186130
controlled by the --unwind-on-error flag, and --ignore-breakpoint which separately controls behavior when a called
function hits a breakpoint. For breakpoints, we don't unwind, we either stop, or ignore the breakpoint, which makes
more sense.
Also make both these behaviors globally settable through "settings set".
Also handle the case where a breakpoint command calls code that ends up re-hitting the breakpoint. We were recursing
and crashing. Now we just stop without calling the second command.
<rdar://problem/12986644>
<rdar://problem/9119325>
llvm-svn: 172503
Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes:
- Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file".
- modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly
- Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was.
- modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile()
Cleaned up header includes a bit as well.
llvm-svn: 162860
indicate whether inline functions are desired.
This allows the expression parser, for instance,
to filter out inlined functions when looking for
functions it can call.
llvm-svn: 150279
Switch from GetReturnValue, which was hardly ever used, to GetReturnValueObject
which is much more convenient.
Return the "return value object" as a persistent variable if requested.
llvm-svn: 147157