The ops are very similar to the std variants, but support async GPU execution.
gpu.alloc does not currently support an alignment attribute, and the new ops do not have
canonicalizers/folders like their std siblings do.
Reviewed By: herhut
Differential Revision: https://reviews.llvm.org/D91698
Conversion to LLVM becomes confusing and incorrect if someone tries to lower
STD -> LLVM and only then GPULaunchFuncOp to LLVM separately. Although it is
technically allowed now, it works incorrectly because of the argument
promotion. The correct way to use this conversion pattern is to add to the
STD->LLVM patterns before running the pass.
Differential Revision: https://reviews.llvm.org/D88147
A new first-party modeling for LLVM IR types in the LLVM dialect has been
developed in parallel to the existing modeling based on wrapping LLVM `Type *`
instances. It resolves the long-standing problem of modeling identified
structure types, including recursive structures, and enables future removal of
LLVMContext and related locking mechanisms from LLVMDialect.
This commit only switches the modeling by (a) renaming LLVMTypeNew to LLVMType,
(b) removing the old implementaiton of LLVMType, and (c) updating the tests. It
is intentionally minimal. Separate commits will remove the infrastructure built
for the transition and update API uses where appropriate.
Depends On D85020
Reviewed By: rriddle
Differential Revision: https://reviews.llvm.org/D85021
Do not return error code, instead return created resource handles or void. Error reporting is done by the library function.
Reviewed By: herhut
Differential Revision: https://reviews.llvm.org/D84660
This option avoids to accidentally reuse variable across -LABEL match,
it can be explicitly opted-in by prefixing the variable name with $
Differential Revision: https://reviews.llvm.org/D81531
Due to similar APIs between CUDA and ROCm (HIP),
ConvertGpuLaunchFuncToCudaCalls pass could be used on both platforms with some
refactoring.
In this commit:
- Migrate ConvertLaunchFuncToCudaCalls from GPUToCUDA to GPUCommon, and rename.
- Rename runtime wrapper APIs be platform-neutral.
- Let GPU binary annotation attribute be specifiable as a PassOption.
- Naming changes within the implementation and tests.
Subsequent patches would introduce ROCm-specific tests and runtime wrapper
APIs.
Differential Revision: https://reviews.llvm.org/D80167
This reverts commit cdb6f05e2d.
The build is broken with:
You have called ADD_LIBRARY for library obj.MLIRGPUtoCUDATransforms without any source files. This typically indicates a problem with your CMakeLists.txt file
Due to similar APIs between CUDA and ROCm (HIP),
ConvertGpuLaunchFuncToCudaCalls pass could be used on both platforms with some
refactoring.
In this commit:
- Migrate ConvertLaunchFuncToCudaCalls from GPUToCUDA to GPUCommon, and rename.
- Rename runtime wrapper APIs be platform-neutral.
- Let GPU binary annotation attribute be specifiable as a PassOption.
- Naming changes within the implementation and tests.
Subsequent patches would introduce ROCm-specific tests and runtime wrapper
APIs.
Differential Revision: https://reviews.llvm.org/D80167
- Extract common logic between -convert-gpu-to-nvvm and -convert-gpu-to-rocdl.
- Cope with the fact that alloca operates on different addrspaces between NVVM
and ROCDL.
- Modernize unit tests for ROCDL dialect.
Differential Revision: https://reviews.llvm.org/D79021