Explicitly set the exec mask for SGPR spills and reloads.
This fixes a bug where SGPR spills to memory could be incorrect
if the exec mask was 0 (or differed between spill and reload).
Additionally pack scalar subregisters (upto 16/32 per VGPR),
so that the majority of scalar types can be spilt or reloaded
with a simple memory access. This should amortize some of the
additional overhead of manipulating the exec mask.
Reviewed By: arsenm
Differential Revision: https://reviews.llvm.org/D80282
Summary: The implementation was never completed and never used except in tests.
Reviewers: arsenm, mareko
Subscribers: qcolombet, kzhuravl, jvesely, wdng, nhaehnle, yaxunl, dstuttard, tpr, t-tye, hiraditya, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D69163
llvm-svn: 375293
They are not used by anything yet, but a subsequent commit will start
using them for image ops that return 5 dwords.
Differential Revision: https://reviews.llvm.org/D58903
Change-Id: I63e1904081e39a6d66e4eb96d51df25ad399d271
llvm-svn: 356735
Added support for dwordx3 for most load/store types, but not DS, and not
intrinsics yet.
SI (gfx6) does not have dwordx3 instructions, so they are not enabled
there.
Some of this patch is from Matt Arsenault, also of AMD.
Differential Revision: https://reviews.llvm.org/D58902
Change-Id: I913ef54f1433a7149da8d72f4af54dbb13436bd9
llvm-svn: 356659
- Relex hard coded registers and stack frame sizes
- Some test cleanups
- Change phi-dbg.ll to match on mir output after phi elimination instead
of going through the whole codegen pipeline.
This is in preparation for https://reviews.llvm.org/D52010
I'm committing all the test changes upfront that work before and after
independently.
llvm-svn: 345532
This allows us to ensure that 0 is never a valid pointer
to a user object, and ensures that the offset is always legal
without needing a register to access it. This comes at the cost
of usable offsets and wasted stack space.
llvm-svn: 295877
Since the spill is for the whole wave, these
don't have the swizzling problems that vector stores do
and a single 4-byte allocation is enough to spill a 64 element
register. This should reduce the number of spill instructions and
put all the spills for a register in the same cacheline.
This should save allocated private size, but for now it doesn't.
The extra slots are allocated for each component, but never used
because the frame layout is essentially finalized before frame
indices are replaced. For always using the scalar store path,
this should probably be moved into processFunctionBeforeFrameFinalized.
llvm-svn: 288445