This will likely introduce catastrophic performance regressions on
older subtargets, but should be correct. A follow up change will
remove the old fp32-denormals subtarget features, and switch to using
the new denormal-fp-math/denormal-fp-math-f32 attributes. Frontends
should be making sure to add the denormal-fp-math-f32 attribute when
appropriate to avoid performance regressions.
Add the scratch wave offset to the scratch buffer descriptor (SRSrc) in
the entry function prologue. This allows us to removes the scratch wave
offset register from the calling convention ABI.
As part of this change, allow the use of an inline constant zero for the
SOffset of MUBUF instructions accessing the stack in entry functions
when a frame pointer is not requested/required. Entry functions with
calls still need to set up the calling convention ABI stack pointer
register, and reference it in order to address arguments of called
functions. The ABI stack pointer register remains unswizzled, but is now
wave-relative instead of queue-relative.
Non-entry functions also use an inline constant zero SOffset for
wave-relative scratch access, but continue to use the stack and frame
pointers as before. When the stack or frame pointer is converted to a
swizzled offset it is now scaled directly, as the scratch wave offset no
longer needs to be subtracted first.
Update llvm/docs/AMDGPUUsage.rst to reflect these changes to the calling
convention.
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D75138
This isn't really usable, and requires using the
-amdgpu-fixed-function-abi flag to work.
Assumes a uniform call target, and will hit a verifier error if the
call target ends up in a VGPR. Also doesn't attempt to do anything
sensible for the reported register/stack usage.