Added a "step-in-target" flag to "thread step-in" so if you have something like:
Process 28464 stopped
* thread #1: tid = 0x1c03, function: main , stop reason = breakpoint 1.1
frame #0: 0x0000000100000e08 a.out`main at main.c:62
61
-> 62 int A6 = complex (a(4), b(5), c(6)); // Stop here to step targetting b and hitting breakpoint.
63
and you want to get into "complex" skipping a, b and c, you can do:
(lldb) step -t complex
Process 28464 stopped
* thread #1: tid = 0x1c03, function: complex , stop reason = step in
frame #0: 0x0000000100000d0d a.out`complex at main.c:44
41
42 int complex (int first, int second, int third)
43 {
-> 44 return first + second + third; // Step in targetting complex should stop here
45 }
46
47 int main (int argc, char const *argv[])
llvm-svn: 170008
- add new header lldb-python.h to be included before other system headers
- short term fix (eventually python dependencies must be cleaned up)
Patch by Matt Kopec!
llvm-svn: 169341
Add the ability to get a symbol or symbols by name and type from a SBModule, and also the ability to get all symbols by name and type from SBTarget objects.
llvm-svn: 169205
the frame and then getting the run lock. Which means that our frame could have gotten
invalidated by stopping between the time we got the frame and assured the the target was
stopped. Now we get the run lock first, and THEN resolve the underlying frame object.
<rdar://problem/12621607>
llvm-svn: 168838
it to print the old and new values.
Temporarily disable the "out of scope" checking since it didn't work correctly, and was
not what people generally expected watchpoints to be doing.
llvm-svn: 166472
Added a new API call to help efficiently determine if a SBValue could have children:
bool
SBValue::MightHaveChildren ();
This is inteneded to be used bui GUI programs that need to show if a SBValue needs a disclosure triangle when displaying a hierarchical type in a tree view without having to complete the type (by calling SBValue::GetNumChildren()) as completing the type is expensive.
llvm-svn: 166460
Fixed a crasher where if an invalid SBTarget was passed to:
lldb::addr_t
SBAddress::GetLoadAddress (const SBTarget &target) const;
We would crash.
llvm-svn: 166439
Given our implementation of ValueObjects we could have a scenario where a ValueObject has a dynamic type of Foo* at one point, and then its dynamic type changes to Bar*
If Bar* has synthetic children enabled, by the time we figure that out, our public API is already vending SBValues wrapping a DynamicVO, instead of a SyntheticVO and there was
no trivial way for us to change the SP inside an SBValue on the fly
This checkin reimplements SBValue in terms of a wrapper, ValueImpl, that allows this substitutions on-the-fly by overriding GetSP() to do The Right Thing (TM)
As an additional bonus, GetNonSyntheticValue() now works, and we can get rid of the ForceDisableSyntheticChildren idiom in ScriptInterpreterPython
Lastly, this checkin makes sure the synthetic VOs get the correct m_value and m_data from their parents (prevented summaries from working in some cases)
llvm-svn: 166426
<rdar://problem/12068650>
More fixes to how we handle paths that are used to create a target.
This modification centralizes the location where and how what the user specifies gets resolved. Prior to this fix, the TargetList::CreateTarget variants took a FileSpec object which meant everyone had the opportunity to resolve the path their own way. Now both CreateTarget variants take a "const char *use_exe_path" which allows the TargetList::CreateTarget to centralize where the resolving happens and "do the right thing".
llvm-svn: 166186
Then make the Thread a Broadcaster, and get it to broadcast when the selected frame is changed (but only from the Command Line) and when Thread::ReturnFromFrame
changes the stack.
Made the Driver use this notification to print the new thread status rather than doing it in the command.
Fixed a few places where people were setting their broadcaster class by hand rather than using the static broadcaster class call.
<rdar://problem/12383087>
llvm-svn: 165640
Also added a new option for "log enable" which is "--stack" which will print out a stack backtrace for each log line.
This was used to track down the leaking module issue I fixed last week.
llvm-svn: 165438
enabled after we'd found a few bugs that were caused by shadowed
local variables; the most important issue this turned up was
a common mistake of trying to obtain a mutex lock for the scope
of a code block by doing
Mutex::Locker(m_map_mutex);
This doesn't assign the lock object to a local variable; it is
a temporary that has its dtor called immediately. Instead,
Mutex::Locker locker(m_map_mutex);
does what is intended. For some reason -Wshadow happened to
highlight these as shadowed variables.
I also fixed a few obivous and easy shadowed variable issues
across the code base but there are a couple dozen more that
should be fixed when someone has a free minute.
<rdar://problem/12437585>
llvm-svn: 165269
loaded at a random offset).
To get the kernel's UUID and load address I need to send a kdp
packet so I had to implement the kernel relocation (and attempt to
find the kernel if none was provided to lldb already) in ProcessKDP
-- but this code really properly belongs in DynamicLoaderDarwinKernel.
I also had to add an optional Stream to ConnectRemote so
ProcessKDP::DoConnectRemote can print feedback about the remote kernel's
UUID, load address, and notify the user if we auto-loaded the kernel via
the UUID.
<rdar://problem/7714201>
llvm-svn: 164881
This checkin adds the capability for LLDB to load plugins from external dylibs that can provide new commands
It exports an SBCommand class from the public API layer, and a new SBCommandPluginInterface
There is a minimal load-only plugin manager built into the debugger, which can be accessed via Debugger::LoadPlugin.
Plugins are loaded from two locations at debugger startup (LLDB.framework/Resources/PlugIns and ~/Library/Application Support/LLDB/PlugIns) and more can be (re)loaded via the "plugin load" command
For an example of how to make a plugin, refer to the fooplugin.cpp file in examples/plugins/commands
Caveats:
Currently, the new API objects and features are not exposed via Python.
The new commands can only be "parsed" (i.e. not raw) and get their command line via a char** parameter (we do not expose our internal Args object)
There is no unloading feature, which can potentially lead to leaks if you overwrite the commands by reloading the same or different plugins
There is no API exposed for option parsing, which means you may need to use getopt or roll-your-own
llvm-svn: 164865
We can now do:
Specify a path to a debug symbols file:
(lldb) add-dsym <path-to-dsym>
Go and download the dSYM file for the "libunc.dylib" module in your target:
(lldb) add-dsym --shlib libunc.dylib
Go and download the dSYM given a UUID:
(lldb) add-dsym --uuid <UUID>
Go and download the dSYM file for the current frame:
(lldb) add-dsym --frame
llvm-svn: 164806
The attached patch fixes a problem with performing an attach from the SBTarget API on Linux (and other systems that use ProcessPOSIX).
When Process::Attach was called from SBTarget, it resulted in a call to a form of the DoAttachWithID function that wasn't implemented in ProcessPOSIX, and so it fell back to the default implementation (which just returns an error). It didn't seem necessary to use the attach_info parameter for this case, so I just implemented it as a call to the simpler version of the function.
In debugging this problem, I also found that SBTarget wasn't checking the return value from the Attach call, causing it to hang when the attach fails.
llvm-svn: 163399
Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes:
- Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file".
- modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly
- Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was.
- modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile()
Cleaned up header includes a bit as well.
llvm-svn: 162860
particularly in the SBThread & SBFrame interfaces. Instead of filling the whole context & then getting
the API mutex, we now get only the target, acquire the API mutex from it, then fill out the rest of the
context. This removes a race condition where you get a ThreadSP, then wait on the API mutex while another
command Destroy's the Thread you've just gotten.
Also fixed the ExecutionContextRef::Get*SP calls so they don't return invalid objects.
Also fixed the ExecutionContext::Has*Scope calls so they don't claim to have a scope if the object representing
that scope has been destroyed.
Also fixed a think-o in Thread::IsValid which was causing it to return the opposite of the desired value.
<rdar://problem/11995490>
llvm-svn: 162401
- no setting auto completion
- very manual and error prone way of getting/setting variables
- tons of code duplication
- useless instance names for processes, threads
Now settings can easily be defined like option values. The new settings makes use of the "OptionValue" classes so we can re-use the option value code that we use to set settings in command options. No more instances, just "does the right thing".
llvm-svn: 162366
Added new API to lldb::SBTypeMember for bitfields:
bool SBTypeMember::IsBitfield();
uint32_t SBTypeMember::GetBitfieldSizeInBits();
Also added new properties for easy access. Now SBTypeMember objects in python have a "fields" property for all type fields, "bases" for all direct bases, "vbases" for all virtual base classes and "members" for a combo of all three organized by bit offset. They all return a python list() of SBTypeMember objects. Usage:
(lldb) script
>>> t = lldb.target.FindFirstType("my_type")
>>> for field in t.fields:
... print field
>>> for vbase in t.vbases:
... print vbase
>>> for base in t.bases:
... print base
>>> for member in t.members:
... print member
Also added new "is_bitfield" property to the SBTypeMember objects that will return the result of SBTypeMember::IsBitfield(), and "bitfield_bit_size" which will return the result of SBTypeMember::GetBitfieldSizeInBits();
I also fixed "SBTypeMember::GetOffsetInBytes()" to return the correct byte offset.
llvm-svn: 161091
Convert from calling Halt in the lldb Driver.cpp's input reader's sigint handler to sending this AsyncInterrupt so it can be handled in the
event loop.
If you are attaching and get an async interrupt, abort the attach attempt.
Also remember to destroy the process if get interrupted while attaching.
Getting this to work also required handing the eBroadcastBitInterrupt in a few more places in Process WaitForEvent & friends.
<rdar://problem/10792425>
llvm-svn: 160903
the state of the unwind instructions once the prologue has finished. If it hits an
early return epilogue in the middle of the function, re-instate the prologue after that
epilogue has completed so that we can still unwind for cases where the flow of control
goes past that early-return. <rdar://problem/11775059>
Move the UnwindPlan operator== definition into the .cpp file, expand the definition a bit.
Add some casts to a SBCommandInterpreter::HandleCompletion() log statement so it builds without
warning on 64- and 32-bit systems.
llvm-svn: 160337
Fixed a case where the python interpreter could end up holding onto a previous lldb::SBProcess (probably in lldb.process) when run under Xcode. Prior to this fix, the lldb::SBProcess held onto a shared pointer to a lldb_private::Process. This in turn could cause the process to still have a thread list with stack frames. The stack frames would have module shared pointers in the lldb_private::SymbolContext objects.
We also had issues with things staying in the shared module list too long when we found things by UUID (we didn't remove the out of date ModuleSP from the global module cache).
Now all of this is fixed and everything goes away between runs.
llvm-svn: 160140
Refactorings of watchpoint creation APIs so that SBTarget::WatchAddress(), SBValue::Watch(), and SBValue::WatchPointee()
now take an additional 'SBError &error' parameter (at the end) to contain the reason if there is some failure in the
operation. Update 'watchpoint set variable/expression' commands to take advantage of that.
Update existing test cases to reflect the API change and add test cases to verify that the SBError mechanism works for
SBTarget::WatchAddress() by passing an invalid watch_size.
llvm-svn: 157964
"break set" commands to set this per breakpoint. Also, some CreateBreakpoint API's in the lldb_private
namespace had "internal" first and "skip_prologue" second. "internal should always be last. Fixed that.
rdar://problem/11484729
llvm-svn: 157225
Also changed the defaults for SBThread::Step* to not delete extant plans.
Also added some test cases to test more complex stepping scenarios.
llvm-svn: 156667
Fixed the DisassemblerLLVMC disassembler to parse more efficiently instead of parsing opcodes over and over. The InstructionLLVMC class now only reads the opcode in the InstructionLLVMC::Decode function. This can be done very efficiently for ARM and architectures that have fixed opcode sizes. For x64 it still calls the disassembler to get the byte size.
Moved the lldb_private::Instruction::Dump(...) function up into the lldb_private::Instruction class and it now uses the function that gets the mnemonic, operandes and comments so that all disassembly is using the same code.
Added StreamString::FillLastLineToColumn() to allow filling a line up to a column with a character (which is used by the lldb_private::Instruction::Dump(...) function).
Modified the Opcode::GetData() fucntion to "do the right thing" for thumb instructions.
llvm-svn: 156532
Fixed the command callback override lookup function so we can now override the "process launch" command (or any other multi-word commands).
llvm-svn: 156368
Switch over to the "*-apple-macosx" for desktop and "*-apple-ios" for iOS triples.
Also make the selection process for auto selecting platforms based off of an arch much better.
llvm-svn: 156354
No one was using it and Locker(pthread_mutex_t *) immediately asserts for
pthread_mutex_t's that don't come from a Mutex anyway. Rather than try to make
that work, we should maintain the Mutex abstraction and not pass around the
platform implementation...
Make Mutex::Locker::Lock take a Mutex & or a Mutex *, and remove the constructor
taking a pthread_mutex_t *. You no longer need to call Mutex::GetMutex to pass
your mutex to a Locker (you can't in fact, since I made it private.)
llvm-svn: 156221
should be MasterPlans that want to stay on the plan stack. So make all plans NOT
MasterPlans by default and then have the SB API's and the CommandObjectThread step
commands set this explicitly.
Also added a "clean up" phase to the Thread::ShouldStop so that if plans get stranded
on the stack, we can remove them. This is done by adding an IsPlanStale method to the
thread plans, and if the plan can know that it is no longer relevant, it returns true,
and the plan and its sub-plans will get discarded.
llvm-svn: 156101