- add new header lldb-python.h to be included before other system headers
- short term fix (eventually python dependencies must be cleaned up)
Patch by Matt Kopec!
llvm-svn: 169341
that kexts were newly added.
The Darwin userland dynamic loader provides lldb with a list of
newly-added or newly-removed binaries but in the kernel case we
only know that something has changed. DynamicLoaderDarwinKernel
really needs to maintain its own persistent list of kexts that
it has been notified about (most importantly, it will not detect
kext unlods) but for now we'll at least avoid re-adding an already
present kext.
<rdar://problem/12658487>, <rdar://problem/12658487>
llvm-svn: 169082
This commit does three things:
(a) introduces a new notification model for adding/removing/changing modules to a ModuleList, and applies it to the Target's ModuleList, so that we make sure to always trigger the right set of actions
whenever modules come and go in a target. Certain spots in the code still need to "manually" notify the Target for several reasons, so this is a work in progress
(b) adds a new capability to the Platforms: locating a scripting resources associated to a module. A scripting resource is a Python file that can load commands, formatters, ... and any other action
of interest corresponding to the loading of a module. At the moment, this is only implemented on Mac OS X and only for files inside .dSYM bundles - the next step is going to be letting
the frameworks themselves hold their scripting resources. Implementors of platforms for other systems are free to implement "the right thing" for their own worlds
(c) hooking up items (a) and (b) so that targets auto-load the scripting resources as the corresponding modules get loaded in a target. This has a few caveats at the moment:
- the user needs to manually add the .py file to the dSYM (soon, it will also work in the framework itself)
- if two modules with the same name show up during the lifetime of an LLDB session, the second one won't be able to load its scripting resource, but will otherwise work just fine
llvm-svn: 167569
DynamicLoaderDarwinKernel::OSKextLoadedKextSummary::LoadImageUsingMemoryModule
where it assumed that a kernel had been found in memory, when that may not be
the case when we're attaching to a device early in the boot process.
<rdar://problem/12638140>
llvm-svn: 167564
plugin
dynamic-loader
macosx-kernel
(bool) disable-kext-loading
To settings can be set using:
(lldb) settings set plugin.dynamic-loader.macosx-kernel.disable-kext-loading true
I currently only hooked up the DynamicLoader plug-ins, but the code is very easy to duplicate when and if we need settings for other plug-ins.
llvm-svn: 166294
whether we try to call an external program to load symbols unconditionally,
or if we check the user's preferences before calling it.
ProcessMachCore now sets CanJIT to false - we can't execute code in a core file.
DynamicLoaderDarwinKernel::OSKextLoadedKextSummary::LoadImageUsingMemoryModule changed
to load the kernel from an on-disk file if at all possible.
Don't load the kext binaries out of memory from the remote systems - their linkedit doesn't
seem to be in a good state and we'll error out down in SymbolVendorMacOSX if we try to use
the in-memory images.
Call Symbols::DownloadObjectAndSymbolFile to get the kext/kernel binary -- the external
program may be able to give us a file path on the local filesystem instead of reading
the binary / dSYM over a network drive every time. Fall back to calling
Target::GetSharedModule() like before if DownloadObjectAndSymbolFile fails.
llvm-svn: 165471
if we have a kernel binary, set the target's architecture to match.
Include the target's architecture in the ModuleSpec when we're searching for the
kext binaries on the local system -- otherwise we won't get a specific slice of
a fat file picked out for us and we won't use the returned Module correctly.
Remove the redundant attempt to find a file on the local filesystem from this method.
In ProcessGDBRemote::CheckForKernel(), if we have a kernel binary in memory, mark
the canJIT as false. There is no jitting code in kernel debug sessions.
llvm-svn: 165357
remove the duplicates of this code in ProcessGDBRemote and ProcessKDP.
These two Process plugins will hardcode their DynamicLoader name to be
the DynamicLoaderDarwinKernel so the correct DynamicLoader is picked,
and return the kernel load address as the ImageInfosAddress.
<rdar://problem/12417038>
llvm-svn: 165080
the Symbols::LocateExecutableObjectFile method to locate kexts and
kernels instead of copying them out of the memory of the remote
system. This is the fix for <rdar://problem/12416384>.
Fix a variable shadowing problem in
Symbols::LocateMacOSXFilesUsingDebugSymbols which caused the symbol
rich executable binaries to not be found even if they were listed
in the dSYM Info.plist.
Change Symbols::DownloadObjectAndSymbolFile to ignore dsymForUUID's
negative cache - this is typically being called by the user and we
should try even if there's a incorrect entry in the negative cache.
llvm-svn: 165061
loaded at a random offset).
To get the kernel's UUID and load address I need to send a kdp
packet so I had to implement the kernel relocation (and attempt to
find the kernel if none was provided to lldb already) in ProcessKDP
-- but this code really properly belongs in DynamicLoaderDarwinKernel.
I also had to add an optional Stream to ConnectRemote so
ProcessKDP::DoConnectRemote can print feedback about the remote kernel's
UUID, load address, and notify the user if we auto-loaded the kernel via
the UUID.
<rdar://problem/7714201>
llvm-svn: 164881
Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes:
- Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file".
- modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly
- Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was.
- modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile()
Cleaned up header includes a bit as well.
llvm-svn: 162860
"break set" commands to set this per breakpoint. Also, some CreateBreakpoint API's in the lldb_private
namespace had "internal" first and "skip_prologue" second. "internal should always be last. Fixed that.
rdar://problem/11484729
llvm-svn: 157225
Switch over to the "*-apple-macosx" for desktop and "*-apple-ios" for iOS triples.
Also make the selection process for auto selecting platforms based off of an arch much better.
llvm-svn: 156354
the migration to ModuleSpec objects this broke and is now fixed.
Also fixed a case in the darwin kernel dynamic loader where we just need to
trust the load address of the kernel if we can't read it from memory.
llvm-svn: 153164
This fix really needed to happen as a previous fix I had submitted for
calculating symbol sizes made many symbols appear to have zero size since
the function that was calculating the symbol size was calling another function
that would cause the calculation to happen again. This resulted in some symbols
having zero size when they shouldn't. This could then cause infinite stack
traces and many other side affects.
llvm-svn: 152244
more of the local path, platform path, associated symbol file, UUID, arch,
object name and object offset. This allows many of the calls that were
GetSharedModule to reduce the number of arguments that were used in a call
to these functions. It also allows a module to be created with a ModuleSpec
which allows many things to be specified prior to any accessors being called
on the Module class itself.
I was running into problems when adding support for "target symbol add"
where you can specify a stand alone debug info file after debugging has started
where I needed to specify the associated symbol file path and if I waited until
after construction, the wrong symbol file had already been located. By using
the ModuleSpec it allows us to construct a module with as little or as much
information as needed and not have to change the parameter list.
llvm-svn: 151476
seems that sections in the memory module might be quite different from the
sections in the file module. Now we find all segments in the on disk file and
find that segment by name in the memory module and it is ok if any sections
from the file are missing in the memory image.
llvm-svn: 150443
Tracking modules down when you have a UUID and a path has been improved.
DynamicLoaderDarwinKernel no longer parses mach-o load commands and it
now uses the memory based modules now that we can load modules from memory.
Added a target setting named "target.exec-search-paths" which can be used
to supply a list of directories to use when trying to look for executables.
This allows one or more directories to be used when searching for modules
that may not exist in the SDK/PDK. The target automatically adds the directory
for the main executable to this list so this should help us in tracking down
shared libraries and other binaries.
llvm-svn: 150426
detection of kernels into the object file and
adding a new category for raw binary images.
Fixed all clients who previously searched for
sections manually, making them use the object
file's facilities instead.
llvm-svn: 150272
so that we don't have "fprintf (stderr, ...)" calls sprinkled everywhere.
Changed all needed locations over to using this.
For non-darwin, we log to stderr only. On darwin, we log to stderr _and_
to ASL (Apple System Log facility). This will allow GUI apps to have a place
for these error and warning messages to go, and also allows the command line
apps to log directly to the terminal.
llvm-svn: 147596
etc to specific source files.
Added SB API's to specify these source files & also more than one module.
Added an "exact" option to CompileUnit's FindLineEntry API.
llvm-svn: 140362
Fix the RegularExpression class so it has a real copy constructor.
Fix the breakpoint setting with multiple shared libraries so it makes
one breakpoint not one per shared library.
Add SBFileSpecList, to be used to expose the above to the SB interface (not done yet.)
llvm-svn: 140225
allocate memory in a process that did not support
expression execution. Also improved detection of
whether or not a process can execute expressions.
llvm-svn: 140202
stdarg formats to use __attribute__ format so the compiler can flag
incorrect uses. Fix all incorrect uses. Most of these are innocuous,
a few were resulting in crashes.
llvm-svn: 140185