Use subreg_hNN and subreg_lNN for the high and low NN bits of a register.
List the low registers first, so that subreg_l32 also means the low 32
bits of a 128-bit register.
Floats are stored in the upper 32 bits of a 64-bit register, so they
should use subreg_h32 rather than subreg_l32.
No behavioral change intended.
llvm-svn: 191659
This first cut is pretty conservative. The final argument register (R6)
is call-saved, so we would need to make sure that the R6 argument to a
sibling call is the same as the R6 argument to the calling function,
which seems worth keeping as a separate patch.
Saying that integer truncations are free means that we no longer
use the extending instructions LGF and LLGF for spills in int-conv-09.ll
and int-conv-10.ll. Instead we treat the registers as 64 bits wide and
truncate them to 32-bits where necessary. I think it's unlikely we'd
use LGF and LLGF for spills in other situations for the same reason,
so I'm removing the tests rather than replacing them. The associated
code is generic and applies to many more instructions than just
LGF and LLGF, so there is no corresponding code removal.
llvm-svn: 188669
This is another prerequisite for frame-to-frame MVC copies.
I'll commit the patch that makes use of the slot separately.
The downside of trying to test many corner cases with each of the
available addressing modes is that a fair few tests need to account
for the new frame layout. I do still think it's useful to have all
these tests though, since it's something that wouldn't get much coverage
otherwise.
llvm-svn: 185698
SystemZ wants normal register scavenging slots, as close to the stack or
frame pointer as possible. The only reason it was using custom code was
because PrologEpilogInserter assumed an x86-like layout, where the frame
pointer is at the opposite end of the frame from the stack pointer.
This meant that when frame pointer elimination was disabled,
the slots ended up being as close as possible to the incoming
stack pointer, which is the opposite of what we want on SystemZ.
This patch adds a new knob to say which layout is used and converts
SystemZ to use target-independent scavenging slots. It's one of the pieces
needed to support frame-to-frame MVCs, where two slots might be required.
The ABI requires us to allocate 160 bytes for calls, so one approach
would be to use that area as temporary spill space instead. It would need
some surgery to make sure that the slot isn't live across a call though.
I stuck to the "isFPCloseToIncomingSP - ..." style comment on the
"do what the surrounding code does" principle. The FP case is already
covered by several Systemz/frame-* tests, which fail without the
PrologueEpilogueInserter change, so no new ones are needed.
No behavioural change intended.
llvm-svn: 185696
Addresses a review comment from Ulrich Weigand. No functional change intended.
I'm not sure whether the old TODO that this patch touches still holds,
but that's something we'd get to when adding a targetted scheduling
description.
llvm-svn: 182474
This adds the actual lib/Target/SystemZ target files necessary to
implement the SystemZ target. Note that at this point, the target
cannot yet be built since the configure bits are missing. Those
will be provided shortly by a follow-on patch.
This version of the patch incorporates feedback from reviews by
Chris Lattner and Anton Korobeynikov. Thanks to all reviewers!
Patch by Richard Sandiford.
llvm-svn: 181203