This reverts r342395 as it caused error
> Argument value type does not match pointer operand type!
> %0 = atomicrmw volatile xchg i8* %_Value1, i32 1 monotonic, !dbg !25
> i8in function atomic_flag_test_and_set
> fatal error: error in backend: Broken function found, compilation aborted!
on bot http://green.lab.llvm.org/green/job/clang-stage1-configure-RA/
More details are available at https://reviews.llvm.org/D52080
llvm-svn: 342431
isSupportedValue explicitly checked and accepted many types of value,
primarily for debugging reasons. Remove most of these checks and do a
bit of refactoring now that the pass is more stable. This also enables
ZExts to be sources, but this has very little practical benefit at the
moment extend instructions will still be introduced.
Differential Revision: https://reviews.llvm.org/D52080
llvm-svn: 342395
We allow overflowing instructions if they're decreasing and only used
by an unsigned compare. Add the extra condition that the icmp cannot
be using a negative immediate.
Differential Revision: https://reviews.llvm.org/D52102
llvm-svn: 342392
On failing to find sequences that can be converted into dual macs,
try to find sequential 16-bit loads that are used by muls which we
can then use smultb, smulbt, smultt with a wide load.
Differential Revision: https://reviews.llvm.org/D51983
llvm-svn: 342210
We previously only allowed truncs as sinks, but now allow them as
sources too. We do this by checking that the result type is the
narrow type that we're trying to optimise for.
Differential Revision: https://reviews.llvm.org/D51978
llvm-svn: 342141
Part of FixConsts wrongly assumes either a 8- or 16-bit constant
which can result in the wrong constants being generated during
promotion.
Differential Revision: https://reviews.llvm.org/D52032
llvm-svn: 342140
The Technical Reference Manuals for these two CPUs state that branching
to an unaligned 32-bit instruction incurs an extra pipeline reload
penalty. That's bad.
This also enables the optimization at -Os since it costs on average one
byte per loop in return for 1 cycle per iteration, which is pretty good
going.
llvm-svn: 342127
The `IMAGE_REL_ARM_BRANCH20T` applies only to a `b.w` instruction. A
thumb-2 `bl` should be relocated using a `IMAGE_REL_ARM_BRANCH24T`.
Correct the relocation that we emit in such a case.
Resolves PR38620! Based on the patch by Jordan Rhee!
llvm-svn: 342109
SMLAD and SMLALD instructions also come in the form of SMLADX and
SMLALDX which perform an exchange on their second operand. To support
this, more of the loads in the MAC candidates are compared for
sequential access and a boolean value has been added to BinOpChain.
AddMACCandiate has been refactored into a small pattern matching
state machine to reduce the amount of duplicated code, but also to
enable the matching to be more flexible. CreateParallelMACPairs now
iterates through all the candidates to find parallel ones.
Differential Revision: https://reviews.llvm.org/D51424
llvm-svn: 342033
Search from i64 reducing phis, as well as i32, to allow the
generation of smlald instructions.
Differential Revision: https://reviews.llvm.org/D51101
llvm-svn: 341941
We've had the pass enabled downstream for a couple of weeks and it
seems to be okay, so enable it by default.
Differential Revision: https://reviews.llvm.org/D51920
llvm-svn: 341932
Disassemblers cannot depend on main target headers. The same is true for
MCTargetDesc, but there's a lot more cleanup needed for that.
llvm-svn: 341822
Summary: I saw a few places that were punning through a union of FP and integer, and that made me sad. Luckily, C++20 adds bit_cast for exactly that purpose. Implement our own version in ADT (without constexpr, leaving us a bit sad), and use it in the few places my grep-fu found silly union punning.
This was originally committed as r341728 and reverted in r341730.
Reviewers: javed.absar, steven_wu, srhines
Subscribers: dexonsmith, llvm-commits
Differential Revision: https://reviews.llvm.org/D51693
llvm-svn: 341741
Summary: I saw a few places that were punning through a union of FP and integer, and that made me sad. Luckily, C++20 adds bit_cast for exactly that purpose. Implement our own version in ADT (without constexpr, leaving us a bit sad), and use it in the few places my grep-fu found silly union punning.
Reviewers: javed.absar
Subscribers: dexonsmith, llvm-commits
Differential Revision: https://reviews.llvm.org/D51693
llvm-svn: 341728
Because t2LDREX (& t2STREX) were marked as AddrModeNone, but did allow a
FrameIndex operand, rewriteT2FrameIndex asserted. This gives them a
proper addressing-mode and tells the rewriter about it so that encodable
offsets are exploited and others are rejected.
Should fix PR38828.
llvm-svn: 341642
SHF_ARM_PURECODE flag when being built with the -mexecute-only flag.
All code sections of an ELF must have the flag set for the final .text
section to be execute-only, otherwise the flag gets removed.
A HasData flag is added to MCSection to aid in the determination that
the section is empty. A virtual setTargetSectionFlags is added to
MCELFObjectTargetWriter to allow subclasses to set target specific
section flags to be added to sections which we then use in the ARM
backend to set SHF_ARM_PURECODE.
Patch by Ivan Lozano!
Reviewed By: echristo
Differential Revision: https://reviews.llvm.org/D48792
llvm-svn: 341593
This removes the FrameAccess struct that was added to the interface
in D51537, since the PseudoValue from the MachineMemoryOperand
can be safely casted to a FixedStackPseudoSourceValue.
Reviewers: MatzeB, thegameg, javed.absar
Reviewed By: thegameg
Differential Revision: https://reviews.llvm.org/D51617
llvm-svn: 341454
On Windows, if shouldAssumeDSOLocal returns false, it's either a
dllimport reference, or a reference that we should treat as non-local
and create a stub for.
Clean up AArch64Subtarget::ClassifyGlobalReference a little while
touching the flag handling relating to dllimport.
Differential Revision: https://reviews.llvm.org/D51590
llvm-svn: 341402
Also adjust some of dsymutil's headers to put the header guards at the top,
otherwise the compiler will not recognize them as header guards.
llvm-svn: 341323
For instructions that spill/fill to and from multiple frame-indices
in a single instruction, hasStoreToStackSlot and hasLoadFromStackSlot
should return an array of accesses, rather than just the first encounter
of such an access.
This better describes FI accesses for AArch64 (paired) LDP/STP
instructions.
Reviewers: t.p.northover, gberry, thegameg, rengolin, javed.absar, MatzeB
Reviewed By: MatzeB
Differential Revision: https://reviews.llvm.org/D51537
llvm-svn: 341301
The runtime pseudo relocations can't handle the ARM format embedded
addresses in movw/movt pairs. By using stubs, the potentially
dllimported addresses can be touched up by the runtime pseudo relocation
framework.
Differential Revision: https://reviews.llvm.org/D51450
llvm-svn: 341176
It has essentially the same benefit it has on 64-bit ARM: it
substantially reduces the number of constants used by large GEP
operations. Seems to be generally helpful across a few different
codebases I've tried.
Differential Revision: https://reviews.llvm.org/D51462
llvm-svn: 341136
..Move all target-dependent checks into new isCopyInstrImpl method.
This change allows us to treat MoveReg-type instructions and generic
COPY instruction in the same way
Differential Revision: https://reviews.llvm.org/D49913
llvm-svn: 341072
Summary:
This is a continuation of https://reviews.llvm.org/D49727
Below the original text, current changes in the comments:
Currently, in line with GCC, when specifying reserved registers like sp or pc on an inline asm() clobber list, we don't always preserve the original value across the statement. And in general, overwriting reserved registers can have surprising results.
For example:
extern int bar(int[]);
int foo(int i) {
int a[i]; // VLA
asm volatile(
"mov r7, #1"
:
:
: "r7"
);
return 1 + bar(a);
}
Compiled for thumb, this gives:
$ clang --target=arm-arm-none-eabi -march=armv7a -c test.c -o - -S -O1 -mthumb
...
foo:
.fnstart
@ %bb.0: @ %entry
.save {r4, r5, r6, r7, lr}
push {r4, r5, r6, r7, lr}
.setfp r7, sp, #12
add r7, sp, #12
.pad #4
sub sp, #4
movs r1, #7
add.w r0, r1, r0, lsl #2
bic r0, r0, #7
sub.w r0, sp, r0
mov sp, r0
@APP
mov.w r7, #1
@NO_APP
bl bar
adds r0, #1
sub.w r4, r7, #12
mov sp, r4
pop {r4, r5, r6, r7, pc}
...
r7 is used as the frame pointer for thumb targets, and this function needs to restore the SP from the FP because of the variable-length stack allocation a. r7 is clobbered by the inline assembly (and r7 is included in the clobber list), but LLVM does not preserve the value of the frame pointer across the assembly block.
This type of behavior is similar to GCC's and has been discussed on the bugtracker: https://gcc.gnu.org/bugzilla/show_bug.cgi?id=11807 . No consensus seemed to have been reached on the way forward. Clang behavior has briefly been discussed on the CFE mailing (starting here: http://lists.llvm.org/pipermail/cfe-dev/2018-July/058392.html). I've opted for following Eli Friedman's advice to print warnings when there are reserved registers on the clobber list so as not to diverge from GCC behavior for now.
The patch uses MachineRegisterInfo's target-specific knowledge of reserved registers, just before we convert the inline asm string in the AsmPrinter.
If we find a reserved register, we print a warning:
repro.c:6:7: warning: inline asm clobber list contains reserved registers: R7 [-Winline-asm]
"mov r7, #1"
^
Reviewers: efriedma, olista01, javed.absar
Reviewed By: efriedma
Subscribers: eraman, kristof.beyls, llvm-commits
Differential Revision: https://reviews.llvm.org/D51165
llvm-svn: 341062
The inline sequence is very long (about 70 bytes on Thumb1), so it's
not really a good idea to inline it, especially when optimizing for
size.
Differential Revision: https://reviews.llvm.org/D47917
llvm-svn: 340458
On Windows, movw+movt pairs with relocations are handled with a single
relocation that covers them both. Therefore we can't inject anything
between these instructions, otherwise the relocation (which in LLVM
only is treated as the movw instruction's relocation, while the movt
instruction's relocation is dropped) will end up bogus.
These instructions are bundled up until right before the constant
islands pass, making this effectively the only place that can split
them apart.
Differential Revision: https://reviews.llvm.org/D51032
llvm-svn: 340451
This avoids a potential infinite loop setting and unsetting bits in the
mask.
Reduced from a failure on the polly-aosp bot.
Differential Revision: https://reviews.llvm.org/D51066
llvm-svn: 340446
Add intrinsic isel patterns for sxtb16, sxtab16, uxtb16 and uxtab16
so that they can perform a ror.
Differential Revision: https://reviews.llvm.org/D51034
llvm-svn: 340405
This adds the plumbing for the Tiny code model for the AArch64 backend. This,
instead of loading addresses through the normal ADRP;ADD pair used in the Small
model, uses a single ADR. The 21 bit range of an ADR means that the code and
its statically defined symbols need to be within 1MB of each other.
This makes it mostly interesting for embedded applications where we want to fit
as much as we can in as small a space as possible.
Differential Revision: https://reviews.llvm.org/D49673
llvm-svn: 340397
Add +fp16fml feature for new FP16 instructions, which are a
mandatory part of FP16 from v8.4-A and an optional part of FP16
from v8.2-A. It doesn't seem to be possible to model this in
LLVM, but the relationship between the options is handled by
the related clang patch.
In keeping with what I think is the usual practice, the fp16fml
extension is accepted regardless of base architecture version.
Builds on/replaces Sjoerd Meijer's patch to add these instructions at
https://reviews.llvm.org/D49839.
Differential Revision: https://reviews.llvm.org/D50228
llvm-svn: 340013
a generically extensible collection of extra info attached to
a `MachineInstr`.
The primary change here is cleaning up the APIs used for setting and
manipulating the `MachineMemOperand` pointer arrays so chat we can
change how they are allocated.
Then we introduce an extra info object that using the trailing object
pattern to attach some number of MMOs but also other extra info. The
design of this is specifically so that this extra info has a fixed
necessary cost (the header tracking what extra info is included) and
everything else can be tail allocated. This pattern works especially
well with a `BumpPtrAllocator` which we use here.
I've also added the basic scaffolding for putting interesting pointers
into this, namely pre- and post-instruction symbols. These aren't used
anywhere yet, they're just there to ensure I've actually gotten the data
structure types correct. I'll flesh out support for these in
a subsequent patch (MIR dumping, parsing, the works).
Finally, I've included an optimization where we store any single pointer
inline in the `MachineInstr` to avoid the allocation overhead. This is
expected to be the overwhelmingly most common case and so should avoid
any memory usage growth due to slightly less clever / dense allocation
when dealing with >1 MMO. This did require several ergonomic
improvements to the `PointerSumType` to reasonably support the various
usage models.
This also has a side effect of freeing up 8 bits within the
`MachineInstr` which could be repurposed for something else.
The suggested direction here came largely from Hal Finkel. I hope it was
worth it. ;] It does hopefully clear a path for subsequent extensions
w/o nearly as much leg work. Lots of thanks to Reid and Justin for
careful reviews and ideas about how to do all of this.
Differential Revision: https://reviews.llvm.org/D50701
llvm-svn: 339940
While searching through the use-def tree, ignore GetElementPtrInst
instructions because they don't need promoting and neither do their
indices. Otherwise, the wide indices prevent the transformation from
happening.
Differential Revision: https://reviews.llvm.org/D50762
llvm-svn: 339871
Originally committed in r339755 which was reverted in r339806 due to
an asan issue. The issue was caused by my assumption that operands to
a CallInst mapped to the FunctionType Params. CallInsts are now
handled by iterating over their ArgOperands instead of Operands.
Original Message:
Treat signed icmps as 'sinks', allowing them to be in the use-def
tree, enabling more promotions to be performed. As a sink, any
promoted incoming values need to be truncated before being used by
the signed icmp.
Differential Revision: https://reviews.llvm.org/D50067
llvm-svn: 339858
We only try to promote types with are smaller than 16-bits, but we
also need to check that the type is not less than 8-bits.
Differential Revision: https://reviews.llvm.org/D50769
llvm-svn: 339770
Treat signed icmps as 'sinks', allowing them to be in the use-def
tree, enabling more promotions to be performed. As a sink, any
promoted incoming values need to be truncated before being used by
the signed icmp.
Differential Revision: https://reviews.llvm.org/D50067
llvm-svn: 339755
Add pointers to the list of allowed types, but don't try to promote
them. Also fixed a bug with the promotion of undef values, so a new
value is now created instead of mutating in place. We also now only
promote if there's an instruction in the use-def chains other than
the icmp, sinks and sources.
Differential Revision: https://reviews.llvm.org/D50054
llvm-svn: 339754
`MachineMemOperand` pointers attached to `MachineSDNodes` and instead
have the `SelectionDAG` fully manage the memory for this array.
Prior to this change, the memory management was deeply confusing here --
The way the MI was built relied on the `SelectionDAG` allocating memory
for these arrays of pointers using the `MachineFunction`'s allocator so
that the raw pointer to the array could be blindly copied into an
eventual `MachineInstr`. This creates a hard coupling between how
`MachineInstr`s allocate their array of `MachineMemOperand` pointers and
how the `MachineSDNode` does.
This change is motivated in large part by a change I am making to how
`MachineFunction` allocates these pointers, but it seems like a layering
improvement as well.
This would run the risk of increasing allocations overall, but I've
implemented an optimization that should avoid that by storing a single
`MachineMemOperand` pointer directly instead of allocating anything.
This is expected to be a net win because the vast majority of uses of
these only need a single pointer.
As a side-effect, this makes the API for updating a `MachineSDNode` and
a `MachineInstr` reasonably different which seems nice to avoid
unexpected coupling of these two layers. We can map between them, but we
shouldn't be *surprised* at where that occurs. =]
Differential Revision: https://reviews.llvm.org/D50680
llvm-svn: 339740
Intentionally excluding nodes from the DAGCombine worklist is likely to
lead to weird optimizations and infinite loops, so it's generally a bad
idea.
To avoid the infinite loops, fix DAGCombine to use the
isDesirableToCommuteWithShift target hook before performing the
transforms in question, and implement the target hook in the ARM backend
disable the transforms in question.
Fixes https://bugs.llvm.org/show_bug.cgi?id=38530 . (I don't have a
reduced testcase for that bug. But we should have sufficient test
coverage for PerformSHLSimplify given that we're not playing weird
tricks with the worklist. I can try to bugpoint it if necessary,
though.)
Differential Revision: https://reviews.llvm.org/D50667
llvm-svn: 339734