Convert >= 1 to > 0, etc. Using comparison with zero isn't a win on its own,
but it exposes more opportunities for CC reuse (the next patch).
llvm-svn: 187571
The loop optimizers were assuming that scales > 1 were OK. I think this
is actually a bug in TargetLoweringBase::isLegalAddressingMode(),
since it seems to be trying to reject anything that isn't r+i or r+r,
but it has no default case for scales other than 0, 1 or 2. Implementing
the hook for z means that z can no longer test any change there though.
llvm-svn: 187497
Extend r187495 to conditional loads. I split this out because the
easiest way seemed to be to force a particular operand order in
SystemZISelDAGToDAG.cpp.
llvm-svn: 187496
System z branches have a mask to select which of the 4 CC values should
cause the branch to be taken. We can invert a branch by inverting the mask.
However, not all instructions can produce all 4 CC values, so inverting
the branch like this can lead to some oddities. For example, integer
comparisons only produce a CC of 0 (equal), 1 (less) or 2 (greater).
If an integer EQ is reversed to NE before instruction selection,
the branch will test for 1 or 2. If instead the branch is reversed
after instruction selection (by inverting the mask), it will test for
1, 2 or 3. Both are correct, but the second isn't really canonical.
This patch therefore keeps track of which CC values are possible
and uses this when inverting a mask.
Although this is mostly cosmestic, it fixes undefined behavior
for the CIJNLH in branch-08.ll. Another fix would have been
to mask out bit 0 when generating the fused compare and branch,
but the point of this patch is that we shouldn't need to do that
in the first place.
The patch also makes it easier to reuse CC results from other instructions.
llvm-svn: 187495
r187116 moved compare-and-branch generation from the instruction-selection
pass to the peephole optimizer (via optimizeCompare). It turns out that even
this is a bit too early. Fused compare-and-branch instructions don't
interact well with predication, where a CC result is needed. They also
make it harder to reuse the CC side-effects of earlier instructions
(not yet implemented, but the subject of a later patch).
Another problem was that the AnalyzeBranch family of routines weren't
handling compares and branches, so we weren't able to reverse the fused
form in cases where we would reverse a separate branch. This could have
been fixed by extending AnalyzeBranch, but given the other problems,
I've instead moved the fusing to the long-branch pass, which is also
responsible for the opposite transformation: splitting out-of-range
compares and branches into separate compares and long branches.
I've added a test for the AnalyzeBranch problem. A test for the
predication problem is included in the next patch, which fixes a bug
in the choice of CC mask.
llvm-svn: 187494
r186399 aggressively used the RISBG instruction for immediate ANDs,
both because it can handle some values that AND IMMEDIATE can't,
and because it allows the destination register to be different from
the source. I realized later while implementing the distinct-ops
support that it would be better to leave the choice up to
convertToThreeAddress() instead. The AND IMMEDIATE form is shorter
and is less likely to be cracked.
This is a problem for 32-bit ANDs because we assume that all 32-bit
operations will leave the high word untouched, whereas RISBG used in
this way will either clear the high word or copy it from the source
register. The patch uses the z196 instruction RISBLG for this instead.
This means that z10 will be restricted to NILL, NILH and NILF for
32-bit ANDs, but I think that should be OK for now. Although we're
using z10 as the base architecture, the optimization work is going
to be focused more on z196 and zEC12.
llvm-svn: 187492
Before the patch we took advantage of the fact that the compare and
branch are glued together in the selection DAG and fused them together
(where possible) while emitting them. This seemed to work well in practice.
However, fusing the compare so early makes it harder to remove redundant
compares in cases where CC already has a suitable value. This patch
therefore uses the peephole analyzeCompare/optimizeCompareInstr pair of
functions instead.
No behavioral change intended, but it paves the way for a later patch.
llvm-svn: 187116
These instructions are allowed to trap even if the condition is false,
so for now they are only used for "*ptr = (cond ? x : *ptr)"-style
constructs.
llvm-svn: 187111
This removes the need to store the asm variant in each row of the single table that existed before. Shaves ~16K off the size of X86AsmParser.o.
llvm-svn: 187026
The atomic tests assume the two-operand forms, so I've restricted them to z10.
Running and-01.ll, or-01.ll and xor-01.ll for z196 as well as z10 shows why
using convertToThreeAddress() is better than exposing the three-operand forms
first and then converting back to two operands where possible (which is what
I'd originally tried). Using the three-operand form first stops us from
taking advantage of NG, OG and XG for spills.
llvm-svn: 186683
This first step just adds definitions for SLLK, SRLK and SRAK.
The next patch will actually make use of them during codegen.
insn-bad.s tests that some form of error is reported when using these
instructions on z10. More work is needed to get the "instruction requires:
distinct-ops" that we'd ideally like, so I've stubbed that part out for now.
I'll come back and make it mandatory once the necessary changes are in.
llvm-svn: 186680
The original code only folded SRA into ROTATE ... SELECTED BITS
if there was no outer shift. This patch splits out that check
and generalises it slightly. The extra cases aren't really that
interesting, but this is paving the way for RNSBG support.
llvm-svn: 186571
In hindsight, using "RISBG" for something that can be any type of
R.SBG instruction was a bit confusing, so this renames it to RxSBG.
That might not be the best choice either, since there is an instruction
called RXSBG, but hopefully the lower-case letter stands out enough.
While there I fixed a couple of GNUisms that had crept in --
sorry about that!
llvm-svn: 186569
Another patch in the series to make more use of R.SBG. This one extends
r186072 and r186073 to handle cases where the AND is inside the shift.
llvm-svn: 186399
Normal (sext (setcc ...)) sequences are optimised into
(select_cc ..., -1, 0) by DAGCombiner::visitSIGN_EXTEND.
However, this is deliberately not done for vectors, and after
vector type legalization we have (sext_inreg (setcc ...)) instead.
I wondered about trying to extend DAGCombiner to handle this case too,
but it seemed to be a loss on some other targets I tried, even those for
which SETCC isn't "legal" and SELECT_CC is.
llvm-svn: 186149
GPR and FPR constraints like "{r2}" and "{f2}" weren't handled correctly
because the name-to-regno mapping depends on the value type and
(because of that) the internal names in RegStrings are not the
same as the AsmName.
CC constraints like "{cc}" didn't work either because there was no
associated register class.
llvm-svn: 186148
If the source of these instructions is spilled we should load the destination.
If the destination is spilled we should store the source.
llvm-svn: 186147
RISBG can handle some ANDs for which no AND IMMEDIATE exists.
It also acts as a three-operand AND for some cases where an
AND IMMEDIATE could be used instead.
It might be worth adding a pass to replace RISBG with AND IMMEDIATE
in cases where the register operands end up being the same and where
AND IMMEDIATE is smaller.
llvm-svn: 186072
RISBG has three 8-bit operands (I3, I4 and I5). I'd originally
restricted all three to 6 bits, since that's the only range we intended
to use at the time. However, the top bit of I4 acts as a "zero" flag for
RISBG, while the top bit of I3 acts as a "test" flag for RNSBG & co.
This patch therefore allows them to have the full 8-bit range.
I've left the fifth operand as a 6-bit value for now since the
upper 2 bits have no defined meaning.
llvm-svn: 186070
in-tree implementations of TargetLoweringBase::isFMAFasterThanMulAndAdd in
order to resolve the following issues with fmuladd (i.e. optional FMA)
intrinsics:
1. On X86(-64) targets, ISD::FMA nodes are formed when lowering fmuladd
intrinsics even if the subtarget does not support FMA instructions, leading
to laughably bad code generation in some situations.
2. On AArch64 targets, ISD::FMA nodes are formed for operations on fp128,
resulting in a call to a software fp128 FMA implementation.
3. On PowerPC targets, FMAs are not generated from fmuladd intrinsics on types
like v2f32, v8f32, v4f64, etc., even though they promote, split, scalarize,
etc. to types that support hardware FMAs.
The function has also been slightly renamed for consistency and to force a
merge/build conflict for any out-of-tree target implementing it. To resolve,
see comments and fixed in-tree examples.
llvm-svn: 185956
Look for patterns of the form (store (load ...), ...) in which the two
locations are known not to partially overlap. (Identical locations are OK.)
These sequences are better implemented by MVC unless either the load or
the store could use RELATIVE LONG instructions.
The testcase showed that we weren't using LHRL and LGHRL for extload16,
only sextloadi16. The patch fixes that too.
llvm-svn: 185919
Use "STC;MVC" for memsets that are too big for two STCs or MV...Is yet
small enough for a single MVC. As with memcpy, I'm leaving longer cases
till later.
The number of tests might seem excessive, but f33 & f34 from memset-04.ll
failed the first cut because I'd not added the "?:" on the calculation
of Size1.
llvm-svn: 185918
I was originally going to use MVC for memmove too, but that's less of
a clear win. Remove some accidental left-overs in the previous commit.
llvm-svn: 185804
The stack coloring pass has code to delete stores and loads that become
trivially dead after coloring. Extend it to cope with single instructions
that copy from one frame index to another.
The testcase happens to show an example of this kicking in at the moment.
It did occur in Real Code too though.
llvm-svn: 185705
This fixes foldMemoryOperandImpl() so that it doesn't create duplicated
frame MMOs. I hadn't realized when writing r185434 that it was the caller's
responsibility to add these.
No behavioural change intended.
llvm-svn: 185704
...now that the problem that prompted the restriction has been fixed.
The original spill-02.py was a compromise because at the time I couldn't
find an example that actually failed without the two scavenging slots.
The version included here did.
llvm-svn: 185701
This is another prerequisite for frame-to-frame MVC copies.
I'll commit the patch that makes use of the slot separately.
The downside of trying to test many corner cases with each of the
available addressing modes is that a fair few tests need to account
for the new frame layout. I do still think it's useful to have all
these tests though, since it's something that wouldn't get much coverage
otherwise.
llvm-svn: 185698
SystemZ wants normal register scavenging slots, as close to the stack or
frame pointer as possible. The only reason it was using custom code was
because PrologEpilogInserter assumed an x86-like layout, where the frame
pointer is at the opposite end of the frame from the stack pointer.
This meant that when frame pointer elimination was disabled,
the slots ended up being as close as possible to the incoming
stack pointer, which is the opposite of what we want on SystemZ.
This patch adds a new knob to say which layout is used and converts
SystemZ to use target-independent scavenging slots. It's one of the pieces
needed to support frame-to-frame MVCs, where two slots might be required.
The ABI requires us to allocate 160 bytes for calls, so one approach
would be to use that area as temporary spill space instead. It would need
some surgery to make sure that the slot isn't live across a call though.
I stuck to the "isFPCloseToIncomingSP - ..." style comment on the
"do what the surrounding code does" principle. The FP case is already
covered by several Systemz/frame-* tests, which fail without the
PrologueEpilogueInserter change, so no new ones are needed.
No behavioural change intended.
llvm-svn: 185696
Add a mapping from register-based <INSN>R instructions to the corresponding
memory-based <INSN>. Use it to cut down on the number of spill loads.
Some instructions extend their operands from smaller fields, so this
required a new TSFlags field to say how big the unextended operand is.
This optimisation doesn't trigger for C(G)R and CL(G)R because in practice
we always combine those instructions with a branch. Adding a test for every
other case probably seems excessive, but it did catch a missed optimisation
for DSGF (fixed in r185435).
llvm-svn: 185529
Rename Function->DispKey and PairType->DispSize. I'd originally used
"Function" because I thought it might be useful for other InstMappings.
However, it turns out that having two very similar instructions with the
same Function makes it pretty useless for anything other than the displacement
size key. Other InstMappings will want the key to be defined for only one
instruction in the pair.
No behavioural change intended.
llvm-svn: 185526