This restores previous behaviour and is a step toward removing
unbundling entirely.
Reviewed By: foad, rampitec
Differential Revision: https://reviews.llvm.org/D99061
Previously we would use a bundle to hint the register allocator to not
overwrite the pointers in a sequence of loads to avoid breaking soft
clauses. This bundling was based on a fuzzy register pressure
heuristic, so we could not guarantee using more registers than are
really available. This would result in register allocator failing on
unsatisfiable bundles. Use a kill to artificially extend the live
ranges, so we can always succeed at register allocation even if it
means extra spills in the worst case.
This seems to capture most of the benefit of the bundle while avoiding
most of the risk presented by the bundle. However the lit tests do
show a handful of regressions. In some cases with sequences of
volatile loads, unused load components end up getting reallocated to
the next load which forces a wait between. There are also a few small
scheduling regressions where a hazard used to be avoided, and one
spill torture test which for some reason nearly doubles the stack
usage. There is also a bit of noise from leftover kills (it may make
sense for post-RA pseudos to strip all of these out).
Support for XNACK and SRAMECC is not static on some GPUs. We must be able
to differentiate between different scenarios for these dynamic subtarget
features.
The possible settings are:
- Unsupported: The GPU has no support for XNACK/SRAMECC.
- Any: Preference is unspecified. Use conservative settings that can run anywhere.
- Off: Request support for XNACK/SRAMECC Off
- On: Request support for XNACK/SRAMECC On
GCNSubtarget will track the four options based on the following criteria. If
the subtarget does not support XNACK/SRAMECC we say the setting is
"Unsupported". If no subtarget features for XNACK/SRAMECC are requested we
must support "Any" mode. If the subtarget features XNACK/SRAMECC exist in the
feature string when initializing the subtarget, the settings are "On/Off".
The defaults are updated to be conservatively correct, meaning if no setting
for XNACK or SRAMECC is explicitly requested, defaults will be used which
generate code that can be run anywhere. This corresponds to the "Any" setting.
Differential Revision: https://reviews.llvm.org/D85882
It is possible for copies or spills to be inserted in the middle of indirect
addressing sequences which use VGPR indexing. Spills to accvgprs could be
effected by the indexing mode.
Add new pseudo instructions that are expanded after register allocation to avoid
the problematic spill or copy placement.
Differential Revision: https://reviews.llvm.org/D91048
Passes that are run after the post-RA scheduler may insert instructions like
waitcnt which eliminate the need for certain noops. After this patch the
scheduler is still aware of possible latency from hazards but noops will
not be inserted until the dedicated hazard recognizer pass is run.
Depends on D89753.
Reviewed By: foad
Differential Revision: https://reviews.llvm.org/D89754
Change waitcnt insertion to check the memory operand tokens to see if
flat memory operations access VMEM in the same way it does to check if
accessing LDS. This avoids adding waitcnt for counters for address
spaces that are not accessed.
In addition, only generate the pessimistic waitcnt 0 if a flat memory
operation appears to access both VMEM and LDS.
This benefits flat memory operations that explicitly specify the
address space as GLOBAL or LOCAL.
Differential Revision: https://reviews.llvm.org/D89618
This reverts commit ca907bfb57.
According to michel.daenzer,
> This completely broke the Mesa radeonsi driver on Navi 14. Xorg +
> xterm come up with major corruption & psychedelic colours.
When memory operations are outstanding on function calls, either the
caller or the callee can insert a waitcnt to ensure that all reads are
finished.
Calls need some time to be executed, so if the callee inserts the
waitcnt, filling the instruction buffer and waiting for memory will be
interleaved, hiding some latency. This comes at the cost of having a
waitcnt inside functions that may not be needed as no memory operations
are outstanding.
For function calls, this is already implemented. The same principal
applies to returns: If the caller inserts a waitcnt after the call, the
callee does not have to wait and the return and memory operation can be
run in parallel.
This commit implements waiting in the caller after returning from a
function call.
Differential Revision: https://reviews.llvm.org/D87674
For AMDGPU, vectors with elements < 32 bits should be indexed in
32-bit elements and the desired bits extracted from there. For
elements > 64-bits, these should be reduce to 64/32 elements to enable
the normal dynamic indexing paths.
In the dynamic index cases, this produces shorter code most of the
time. This does immediately regress the constant index cases, but this
should be fixed once we have the most basic of shift combines.
The element size > 64 case is pretty much ported from the exisiting
DAG implementation for extract element promote. The increasing element
size case is new.