This opaque class will contain all of the attributes. All attribute queries will
go through this object. This object will also be uniqued in the LLVMContext.
Currently not used, so no implementation change.
llvm-svn: 164722
This new attribute is intended to be used by the backend to determine how
the inline asm string should be parsed/printed. This patch adds the
ia_nsdialect attribute and also adds a test case to ensure the IR is
correctly parsed, but there is no functional change at this time.
The standard dialect is assumed to be AT&T. Therefore, this attribute
should only be added to MS-style inline assembly statements, which use
the Intel dialect. If we ever support more dialects we'll need to
add additional state to the attribute.
llvm-svn: 161641
Problem: LLVM needs more function attributes than currently available (32 bits).
One such proposed attribute is "address_safety", which shows that a function is being checked for address safety (by AddressSanitizer, SAFECode, etc).
Solution:
- extend the Attributes from 32 bits to 64-bits
- wrap the object into a class so that unsigned is never erroneously used instead
- change "unsigned" to "Attributes" throughout the code, including one place in clang.
- the class has no "operator uint64 ()", but it has "uint64_t Raw() " to support packing/unpacking.
- the class has "safe operator bool()" to support the common idiom: if (Attributes attr = getAttrs()) useAttrs(attr);
- The CTOR from uint64_t is marked explicit, so I had to add a few explicit CTOR calls
- Add the new attribute "address_safety". Doing it in the same commit to check that attributes beyond first 32 bits actually work.
- Some of the functions from the Attribute namespace are worth moving inside the class, but I'd prefer to have it as a separate commit.
Tested:
"make check" on Linux (32-bit and 64-bit) and Mac (10.6)
built/run spec CPU 2006 on Linux with clang -O2.
This change will break clang build in lib/CodeGen/CGCall.cpp.
The following patch will fix it.
llvm-svn: 148553
optimizations when emitting calls to the function; instead those calls may
use faster relocations which require the function to be immediately resolved
upon loading the dynamic object featuring the call. This is useful when it
is known that the function will be called frequently and pervasively and
therefore there is no merit in delaying binding of the function.
Currently only implemented for x86-64, where it turns into a call through
the global offset table.
Patch by Dan Gohman, who assures me that he's going to add LangRef documentation
for this once it's committed.
llvm-svn: 133080
be possible to implement this very carefully to allow a lock-free implementation while still
avoiding illegal interleavings, but I haven't been able to figure one out.
llvm-svn: 114046
This time it's for real! I am going to hook this up in the frontends as well.
The inliner has some experimental heuristics for dealing with the inline hint.
When given a -respect-inlinehint option, functions marked with the inline
keyword are given a threshold just above the default for -O3.
We need some experiments to determine if that is the right thing to do.
llvm-svn: 95466
code hints that it would be a good idea to inline
a function ("inline" keyword). No functional change
yet; FEs do not emit this and inliner does not use it.
llvm-svn: 80063
Update code generator to use this attribute and remove NoImplicitFloat target option.
Update llc to set this attribute when -no-implicit-float command line option is used.
llvm-svn: 72959
Update code generator to use this attribute and remove DisableRedZone target option.
Update llc to set this attribute when -disable-red-zone command line option is used.
llvm-svn: 72894
alignment attribute such that 0 means unaligned.
This will probably require a rebuild of llvm-gcc because of the change to
Attributes.h. If you see many test failures on "make check", please rebuild
your llvm-gcc.
llvm-svn: 61030
callee will not introduce any new aliases of that pointer.
The attributes had all bits allocated already, so I decided to collapse
alignment. Alignment was previously stored as a 16-bit integer from bits 16 to
32 of the attribute, but it was required to be a power of 2. Now it's stored in
log2 encoded form in five bits from 16 to 21. That gives us 11 more bits of
space.
You may have already noticed that you only need four bits to encode a 16-bit
power of two, so why five bits? Because the AsmParser accepted 32-bit
alignments, even though we couldn't store them (they were silently discarded).
Now we can store them in memory, but not in the bitcode.
The bitcode format was already storing these as 64-bit VBR integers. So, the
bitcode format stays the same, keeping the alignment values stored as 16 bit
raw values. There's some hideous code in the reader and writer that deals with
this, waiting to be ripped out the moment we run out of bits again and have to
replace the parameter attributes table encoding.
llvm-svn: 61019
- return attributes - inreg, zext and sext
- parameter attributes
- function attributes - nounwind, readonly, readnone, noreturn
Return attributes use 0 as the index.
Function attributes use ~0U as the index.
This patch requires corresponding changes in llvm-gcc and clang.
llvm-svn: 56704
s/ParamAttr/Attribute/g
s/PAList/AttrList/g
s/FnAttributeWithIndex/AttributeWithIndex/g
s/FnAttr/Attribute/g
This sets the stage
- to implement function notes as function attributes and
- to distinguish between function attributes and return value attributes.
This requires corresponding changes in llvm-gcc and clang.
llvm-svn: 56622