There is not an official documented ABI for frame pointers in Thumb2,
but we should try to emit something which is useful.
We use r7 as the frame pointer for Thumb code, which currently means
that if a function needs to save a high register (r8-r11), it will get
pushed to the stack between the frame pointer (r7) and link register
(r14). This means that while a stack unwinder can follow the chain of
frame pointers up the stack, it cannot know the offset to lr, so does
not know which functions correspond to the stack frames.
To fix this, we need to push the callee-saved registers in two batches,
with the first push saving the low registers, fp and lr, and the second
push saving the high registers. This is already implemented, but
previously only used for iOS. This patch turns it on for all Thumb2
targets when frame pointers are required by the ABI, and the frame
pointer is r7 (Windows uses r11, so this isn't a problem there). If
frame pointer elimination is enabled we still emit a single push/pop
even if we need a frame pointer for other reasons, to avoid increasing
code size.
We must also ensure that lr is pushed to the stack when using a frame
pointer, so that we end up with a complete frame record. Situations that
could cause this were rare, because we already push lr in most
situations so that we can return using the pop instruction.
Differential Revision: https://reviews.llvm.org/D23516
llvm-svn: 279506
Elsewhere (particularly computeKnownBits) we assume that a global will be
aligned to the value returned by Value::getPointerAlignment. This is used to
boost the alignment on memcpy/memset, so any target-specific request can only
increase that value.
llvm-svn: 275866
For historic reasons, the behavior of .align differs between targets.
Fortunately, there are alternatives, .p2align and .balign, which make the
interpretation of the parameter explicit, and which behave consistently across
targets.
This patch teaches MC to use .p2align instead of .align, so that people reading
code for multiple architectures don't have to remember which way each platform
does its .align directive.
Differential Revision: http://reviews.llvm.org/D16549
llvm-svn: 258750
platforms.
With ELF, the alignment of a global variable in a shared library will
get copied into an executables linked against it, if the executable even
accesss the variable. So, it's not possible to implicitly increase
alignment based on access patterns, or you'll break existing binaries.
This happened to affect libc++'s std::cout symbol, for example. See
thread: http://thread.gmane.org/gmane.comp.compilers.clang.devel/45311
(This is a re-commit of r257719, without the bug reported in
PR26144. I've tweaked the code to not assert-fail in
enforceKnownAlignment when computeKnownBits doesn't recurse far enough
to find the underlying Alloca/GlobalObject value.)
Differential Revision: http://reviews.llvm.org/D16145
llvm-svn: 257902
platforms.
With ELF, the alignment of a global variable in a shared library will
get copied into an executables linked against it, if the executable even
accesss the variable. So, it's not possible to implicitly increase
alignment based on access patterns, or you'll break existing binaries.
This happened to affect libc++'s std::cout symbol, for example. See
thread: http://thread.gmane.org/gmane.comp.compilers.clang.devel/45311
llvm-svn: 257719
Note, this was reviewed (and more details are in) http://lists.llvm.org/pipermail/llvm-commits/Week-of-Mon-20151109/312083.html
These intrinsics currently have an explicit alignment argument which is
required to be a constant integer. It represents the alignment of the
source and dest, and so must be the minimum of those.
This change allows source and dest to each have their own alignments
by using the alignment attribute on their arguments. The alignment
argument itself is removed.
There are a few places in the code for which the code needs to be
checked by an expert as to whether using only src/dest alignment is
safe. For those places, they currently take the minimum of src/dest
alignments which matches the current behaviour.
For example, code which used to read:
call void @llvm.memcpy.p0i8.p0i8.i32(i8* %dest, i8* %src, i32 500, i32 8, i1 false)
will now read:
call void @llvm.memcpy.p0i8.p0i8.i32(i8* align 8 %dest, i8* align 8 %src, i32 500, i1 false)
For out of tree owners, I was able to strip alignment from calls using sed by replacing:
(call.*llvm\.memset.*)i32\ [0-9]*\,\ i1 false\)
with:
$1i1 false)
and similarly for memmove and memcpy.
I then added back in alignment to test cases which needed it.
A similar commit will be made to clang which actually has many differences in alignment as now
IRBuilder can generate different source/dest alignments on calls.
In IRBuilder itself, a new argument was added. Instead of calling:
CreateMemCpy(Dst, Src, getInt64(Size), DstAlign, /* isVolatile */ false)
you now call
CreateMemCpy(Dst, Src, getInt64(Size), DstAlign, SrcAlign, /* isVolatile */ false)
There is a temporary class (IntegerAlignment) which takes the source alignment and rejects
implicit conversion from bool. This is to prevent isVolatile here from passing its default
parameter to the source alignment.
Note, changes in future can now be made to codegen. I didn't change anything here, but this
change should enable better memcpy code sequences.
Reviewed by Hal Finkel.
llvm-svn: 253511
"GCC requires the freestanding environment provide memcpy, memmove, memset
and memcmp": https://gcc.gnu.org/onlinedocs/gcc-5.2.0/gcc/Standards.html
Hence in GNUEABI targets LLVM should not convert 'memops' to their equivalent
'__aeabi_memops'. This convertion violates GCC contract.
The -meabi flag controls whether or not LLVM will modify 'memops' in GNUEABI
targets.
Without -meabi: use the triple default EABI.
With -meabi=default: use the triple default EABI.
With -meabi=gnu: use 'memops'.
With -meabi=4 or -meabi=5: use '__aeabi_memops'.
With -meabi set to an unknown value: same as -meabi=default.
Patch by Vinicius Tinti.
llvm-svn: 252462
AEABI defines aligned variants of memcpy etc. that can be faster than
the default version due to not having to do alignment checks. When
emitting target code for these functions make use of these aligned
variants if possible. Also convert memset to memclr if possible.
Differential Revision: http://reviews.llvm.org/D8060
llvm-svn: 237127
Fill in the TODO in CodeGenPrepare::OptimizeCallInst so that global
variables that are passed to memory intrinsics are aligned in the same
way that allocas are.
Differential Revision: http://reviews.llvm.org/D8421
llvm-svn: 234735
Memcpy, and other memory intrinsics, typically tries to use LDM/STM if
the source and target addresses are 4-byte aligned. In CodeGenPrepare
look for calls to memory intrinsics and, if the object is on the
stack, 4-byte align it if it's large enough that we expect that memcpy
would want to use LDM/STM to copy it.
Differential Revision: http://reviews.llvm.org/D7908
llvm-svn: 232627
The ARM backend has been using most of the MachO related subtarget
checks almost interchangeably, and since the only target it's had to
run on has been IOS (which is all three of MachO, Darwin and IOS) it's
worked out OK so far.
But we'd like to support embedded targets under the "*-*-none-macho"
triple, which means everything starts falling apart and inconsistent
behaviours emerge.
This patch should pick a reasonably sensible set of behaviours for the
new triple (and any others that come along, with luck). Some choices
were debatable (notably FP == r7 or r11), but we can revisit those
later when deficiencies become apparent.
llvm-svn: 198617
for pre-2.9 bitcode files. We keep x86 unaligned loads, movnt, crc32, and the
target indep prefetch change.
As usual, updating the testsuite is a PITA.
llvm-svn: 133337