Thumb-1 only allows SP-based LDR and STR to be word-sized, and SP-base LDR,
STR, and ADD only allow offsets that are a multiple of 4. Make some changes
to better make use of these instructions:
* Use word loads for anyext byte and halfword loads from the stack.
* Enforce 4-byte alignment on objects accessed in this way, to ensure that
the offset is valid.
* Do the same for objects whose frame index is used, in order to avoid having
to use more than one ADD to generate the frame index.
* Correct how many bits of offset we think AddrModeT1_s has.
Patch by John Brawn.
llvm-svn: 230496