Summary:
1. Don't try to copy values to and from the same register class.
2. Replace copies with of registers with immediate values with v_mov/s_mov
instructions.
The main purpose of this change is to make MachineSink do a better job of
determining when it is beneficial to split a critical edge, since the pass
assumes that copies will become move instructions.
This prevents a regression in uniform-cfg.ll if we enable critical edge
splitting for AMDGPU.
Reviewers: arsenm
Subscribers: arsenm, kzhuravl, llvm-commits
Differential Revision: https://reviews.llvm.org/D23408
llvm-svn: 287131
The maximum private allocation for the whole GPU is 4G,
so the maximum possible index for a single workitem is the
maximum size divided by the smallest granularity for a dispatch.
This increases the number of known zero high bits, which
enables more offset folding. The maximum private size per
workitem with this is 128M but may be smaller still.
llvm-svn: 262153
The VOP3 encoding of these allows any SGPR pair for the i1
output, but this was forced before to always use vcc.
This doesn't yet try to use this, but does add the operand
to the definitions so the main change is adding vcc to the
output of the VOP2 encoding.
llvm-svn: 246358