This switches to the workaround that HSA defaults to
for the mesa path.
This should be applied to the 4.0 branch.
Patch by Vedran Miletić <vedran@miletic.net>
llvm-svn: 292982
If the literal is being folded into src0, it doesn't matter
if it's an SGPR because it's being replaced with the literal.
Also fixes initially selecting 32-bit versions of some instructions
which also confused commuting.
llvm-svn: 281117
Summary:
The SILoadStoreOptimizer can now look ahead more then one instruction when
looking for instructions to merge, which greatly improves the number of
loads/stores that we are able to merge.
Moving the pass before scheduling avoids increasing register pressure after
the scheduler, so that the scheduler's register pressure estimates will be
more accurate. It also gives more consistent results, since it is no longer
affected by minor scheduling changes.
Reviewers: arsenm
Subscribers: arsenm, kzhuravl, llvm-commits
Differential Revision: https://reviews.llvm.org/D23814
llvm-svn: 279991
In bidirectional scheduling this gives more stable results than just
comparing the "reason" fields of the top/bottom node because the reason
field may be higher depending on what other nodes are in the queue.
Differential Revision: http://reviews.llvm.org/D19401
llvm-svn: 273755
This will help sneak undefs past GVN into the DAG for
some tests.
Also add missing intrinsic for rsq_legacy, even though the node
was already selected to the instruction. Also start passing
the debug location to intrinsic errors.
llvm-svn: 273181
Summary:
This includes a hazard recognizer implementation to replace some of
the hazard handling we had during frame index elimination.
Reviewers: arsenm
Subscribers: qcolombet, arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D18602
llvm-svn: 268143
Summary:
This results in higher register usage, but should make it easier for
the compiler to hide latency.
This pass is a prerequisite for some more scheduler improvements, and I
think the increase register usage with this patch is acceptable, because
when combined with the scheduler improvements, the total register usage
will decrease.
shader-db stats:
2382 shaders in 478 tests
Totals:
SGPRS: 48672 -> 49088 (0.85 %)
VGPRS: 34148 -> 34847 (2.05 %)
Code Size: 1285816 -> 1289128 (0.26 %) bytes
LDS: 28 -> 28 (0.00 %) blocks
Scratch: 492544 -> 573440 (16.42 %) bytes per wave
Max Waves: 6856 -> 6846 (-0.15 %)
Wait states: 0 -> 0 (0.00 %)
Depends on D18451
Reviewers: nhaehnle, arsenm
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D18452
llvm-svn: 264876