the LowerPartSet(). It didn't handle the situation correctly when
the low, high argument values are in reverse order (low > high)
with 'Val' type i32 (a corner case).
llvm-svn: 63388
the LowerPartSet(). It didn't handle the situation correctly when
the low, high argument values are in reverse order (low > high)
with 'Val' type is i32 (a corner case).
llvm-svn: 63386
If a MachineInstr doesn't have a memoperand but has an opcode that
is known to load or store, assume its memory reference may alias
*anything*, including stack slots which the compiler completely
controls.
To partially compensate for this, teach the ScheduleDAG building
code to do basic getUnderlyingValue analysis. This greatly
reduces the number of instructions that require restrictive
dependencies. This code will need to be revisited when we start
doing real alias analysis, but it should suffice for now.
llvm-svn: 63370
LookupName et al. Instead, use an enum and a bool to describe its
contents.
Optimized the C/Objective-C path through LookupName, eliminating any
unnecessarily C++isms. Simplify IdentifierResolver::iterator, removing
some code and arguments that are no longer used.
Eliminated LookupDeclInScope/LookupDeclInContext, moving all callers
over to LookupName, LookupQualifiedName, or LookupParsedName, as
appropriate.
All together, I'm seeing a 0.2% speedup on Cocoa.h with PTH and
-disable-free. Plus, we're down to three name-lookup routines.
llvm-svn: 63354
- NonLoc::MakeVal() would use sizeof(unsigned) (literally) instead of consulting
ASTContext for the size (in bits) of 'int'. While it worked, it was a
conflation of concepts and using ASTContext.IntTy is 100% correct.
- RegionStore::getSizeInElements() no longer assumes that a VarRegion has the
type "ConstantArray", and handles the case when uses use ordinary variables
as if they were arrays.
- Fixed ElementRegion::getRValueType() to just return the rvalue type of its
"array region" in the case the array didn't have ArrayType.
- All of this fixes <rdar://problem/6541136>
llvm-svn: 63347
This redoes the default mode that ccc runs in w.r.t. using clang. Now
ccc defaults to always using clang for any task clang can
handle. However, the following options exist to tweak this behavior:
-ccc-no-clang: Don't use clang at all for compilation (still used for
static analysis).
-ccc-no-clang-cxx: Don't use clang for C++ and Objective-C++ inputs.
-ccc-no-clang-cpp: Don't use clang as a preprocessor.
-ccc-clang-archs <archs>: If present, only use clang for the given
comma separated list of architectures. This only works on Darwin for
now.
Note that all -ccc options must be first on the command line.
llvm-svn: 63346